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Inkayin Pokémon SoulGold

darkpsychic

Pokédex Entry

Revolving Pokémon

It flashes the light-emitting spots on its body, which drains its opponent's will to fight. It takes the opportunity to scuttle away and hide.

Inkay in Pokémon SoulGold

Inkay is #686 in the Pokédex for Pokémon SoulGold. This page covers its dark/psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
DarkPsychic
Dex
#686
Abilities
Contrary(Primary)

Inverts stat changes.

Suction Cups(Secondary)

Firmly anchors the body.

Infiltrator(Hidden)

Passes through barriers.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, water2
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
58
EV Yield
1 Attack
Wild Held Items
None
Weak To
bug ×4fairy ×2
Resists
None
Immune To
psychic

How to Obtain

You can catch Inkay very common in Mt. Silver Outside while surfing, and very common in Route 28 while surfing. Wild ones range from level 34 to 45.

Wild Encounters (2)

Level Up Moves (16)

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
PeckLevel: 1flying
3510035
Attacks the foe with a jabbing beak, etc.
HypnosisLevel: 3psychic
06020
A hypnotizing move that may induce sleep.
WrapLevel: 6normal
15020
Wraps and squeezes the foe times with vines, etc.
PaybackLevel: 9dark
5010010
An attack that gains power if the user moves last.
PluckLevel: 12flying
6010020
Eats the foe's held Berry gaining its effect.
PsybeamLevel: 15psychic
6510020
Fires a peculiar ray that may confuse the foe.
SwaggerLevel: 18normal
0015
Confuses the foe, but also sharply raises its Attack.
SlashLevel: 21normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
Night SlashLevel: 24dark
7010015
Hits as soon as possible. High critical-hit ratio.
Psycho CutLevel: 27psychic
7010020
Tears with psychic blades. High critical-hit ratio.
SwitcherooLevel: 31dark
010010
Swaps items with the foe faster than the eye can see.
Foul PlayLevel: 33dark
9510015
The higher the foe's Attack the more damage caused.
Topsy TurvyLevel: 36dark
0020
Swaps all stat changes that affect the target.
SuperpowerLevel: 39fighting
1201005
Boosts strength sharply, but lowers abilities.
Skill SwapLevel: 47psychic
0010
The user swaps special abilities with the target.

Egg Moves (6)

Simple Beamnormal
010015
A beam that changes the foe's Ability to Simple.
Power Splitpsychic
0010
Averages changes to Attack and Sp. Atk with the foe.
Camouflagenormal
0020
Alters the Pokémon's type depending on the location.
Flatterdark
010015
Confuses the foe, but raises its Sp. Atk.
Destiny Bondghost
005
If the user faints, the foe is also made to faint.
Guard Swappsychic
0010
Swaps changes to Defense and Sp. Def with the foe.

TM/HM Moves (31)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Cutsteel
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Dark Pulsedark
8010015TM97
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Flingdark
110010TM56
The effectiveness varies with the held item.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Paybackdark
5010010TM66
An attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Psyshockpsychic
8010010TM03
Attacks with a psychic wave that does physical damage.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.

Type Summary

2
Weaknesses
0
Resistances
1
Immunities
15
Neutral

Weaknesses

Types that deal increased damage to Inkay. Use these types to counter it effectively.

Resistances & Immunities

Types that Inkay resists or is immune to. Avoid using these types against it.

Immunities (0×)

No type resistances.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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