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Frillishin Pokémon Heart & Soul

waterghost

Pokédex Entry

Floating Pokémon

If its veil-like arms stun and wrap an opponent, that foe will be dragged five miles below the surface to its lair, never to return.

Frillish in Pokémon Heart & Soul

Frillish is #592 in the Pokédex for Pokémon frillish. This page covers its water/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
WaterGhost
Dex
#592
Abilities
WATER ABSORB(Primary)

Changes water into HP.

CURSED BODY(Secondary)

Disables moves on contact.

DAMP(Hidden)

Prevents self-destruction.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
67
EV Yield
1 SpecialDefense
Wild Held Items
None
Weak To
electric ×2grass ×2ghost ×2dark ×2
Resists
fire ×0.5water ×0.5ice ×0.5poison ×0.5bug ×0.5steel ×0.5
Immune To
normalfighting

How to Obtain

Frillish isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (14)

BubbleLevel: 1water
010030
Attack using bubbles. May lower the foe's Speed.
Water SportLevel: 1water
0015
The user becomes soaked to weaken all Fire moves.
AbsorbLevel: 5grass
201000
Attack that absorbs half the damage inflicted.
Night ShadeLevel: 9ghost
110015
Inflicts damage identical to the user's level.
Bubble BeamLevel: 13water
6510020
Forcefully sprays bubbles that may lower Speed.
RecoverLevel: 17normal
0020
Recovers up to half the user's maximum HP.
Water PulseLevel: 22water
6010020
Attacks with ultrasonic waves. May confuse the foe.
Ominous WindLevel: 27ghost
601005
A repulsive attack that may raise all stats.
BrineLevel: 32water
6510010
Does double damage to foes with half HP or less.
Rain DanceLevel: 37water
005
Boosts the power of Water- type moves for 5 turns.
HexLevel: 43ghost
010010
Does double damage if the foe has a status problem.
Hydro PumpLevel: 49water
0805
Blasts water at high power to strike the foe.
Wring OutLevel: 55normal
1201005
The higher the foe's HP the more damage caused.
Water SpoutLevel: 61water
1501005
Inflicts more damage if the user's HP is high.

TM/HM Moves (38)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brinewater
6510010TM55
Does double damage to foes with half HP or less.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Dream Eaterpsychic
10010015TM85
Takes one half the damage inflicted on a sleeping foe.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
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