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Dollivin Pokémon Heart & Soul
grassnormal
Pokédex Entry
Olive Pokémon
Dolliv shares its tasty, fresh- scented oil with others. This species has coexisted with humans since times long gone.
Dolliv in Pokémon Heart & Soul
Dolliv is #1314 in the Pokédex for Pokémon dolliv. This page covers its grass/normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
GrassNormal
Dex
#1314
Abilities
EARLY BIRD(Primary)
Awakens quickly from sleep.
HARVEST(Secondary)
May recycle a used Berry.
Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
grass
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
120
Base Exp
124
EV Yield
2 SpecialAttack
Wild Held Items
None
Weak To
fire ×2ice ×2fighting ×2poison ×2bug ×2
Resists
water ×0.5electric ×0.5grass ×0.5ground ×0.5
Immune To
ghost
Evolution Chain
How to Obtain
Dolliv isn't found in the wild. You'll need to evolve, trade, or breed to get one.
Level Up Moves (13)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | 35 | 0 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| Sweet ScentLevel: 1Sweet Scent | normal | 0 | 100 | 20 | ||
| Allures the foes to harshly reduce evasiveness.Allures the foes to reduce evasiveness. | ||||||
| AbsorbLevel: 5Absorb | grass | 20 | 100 | 0 | ||
| Attack that absorbs half the damage inflicted. | ||||||
| GrowthLevel: 7Growth | normal | 0 | 0 | 0 | ||
| Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk. | ||||||
| Razor LeafLevel: 10Razor Leaf | grass | 55 | 95 | 25 | ||
| Cuts enemies with leaves. High critical-hit ratio. | ||||||
| Helping HandLevel: 13Helping Hand | normal | 0 | 0 | 20 | ||
| Boosts the power of ally recipient's moves. | ||||||
| FlailLevel: 16Flail | normal | 1 | 100 | 15 | ||
| Inflicts more damage when the user's HP is down. | ||||||
| Mega DrainLevel: 20Mega Drain | grass | 40 | 100 | 25 | ||
| Attack that absorbs half the damage inflicted. | ||||||
| Grassy TerrainLevel: 23Grassy Terrain | grass | 0 | 0 | 10 | ||
| The ground turns to grass for 5 turns. Restores HP. | ||||||
| Seed BombLevel: 29Seed Bomb | grass | 80 | 100 | 15 | ||
| A barrage of hard seeds is fired at the foe. | ||||||
| Energy BallLevel: 34Energy Ball | grass | 0 | 100 | 10 | ||
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| Leech SeedLevel: 37Leech Seed | grass | 0 | 90 | 10 | ||
| Plants a seed on the foe to steal HP on every turn. | ||||||
| Terrain PulseLevel: 42Terrain Pulse | normal | 50 | 100 | 10 | ||
| Type and power changes depending on the terrain. |
Related Guides
TM/HM Moves (17)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Bullet SeedBullet Seed | grass | 0 | 100 | 30 | TM09TM09 | |
| Shoots 2 to 5 seeds in a row to strike the foe. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Energy BallEnergy Ball | grass | 0 | 100 | 10 | TM53TM53 | |
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Giga DrainGiga Drain | grass | 0 | 100 | 25 | TM19TM19 | |
| Attack that steals half the damage inflicted. | ||||||
| Grass KnotGrass Knot | grass | 1 | 100 | 20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. |
Base Stats
Related tools