Smolivin Pokémon Heart & Soul
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Pokédex Entry
Olive Pokémon
This Pokémon converts nutrients into oil, which it stores in the fruit on its head. It can easily go a whole week without eating or drinking.
Smoliv in Pokémon Heart & Soul
Smoliv is #928 in the Pokédex for Pokémon Heart & Soul. This page covers its grass/normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Awakens quickly from sleep.
May recycle a used Berry.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (13)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | PWR35 | ACC0 | PP35 | ||
| Charges the foe with a full- body tackle. | ||||||
| Sweet ScentLevel: 1Sweet Scent | normal | PWR0 | ACC100 | PP20 | ||
| Allures the foes to harshly reduce evasiveness.Allures the foes to reduce evasiveness. | ||||||
| AbsorbLevel: 5Absorb | grass | PWR20 | ACC100 | PP0 | ||
| Attack that absorbs half the damage inflicted. | ||||||
| GrowthLevel: 7Growth | normal | PWR0 | ACC0 | PP0 | ||
| Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk. | ||||||
| Razor LeafLevel: 10Razor Leaf | grass | PWR55 | ACC95 | PP25 | ||
| Cuts enemies with leaves. High critical-hit ratio. | ||||||
| Helping HandLevel: 13Helping Hand | normal | PWR0 | ACC0 | PP20 | ||
| Boosts the power of ally recipient's moves. | ||||||
| FlailLevel: 16Flail | normal | PWR1 | ACC100 | PP15 | ||
| Inflicts more damage when the user's HP is down. | ||||||
| Mega DrainLevel: 20Mega Drain | grass | PWR40 | ACC100 | PP25 | ||
| Attack that absorbs half the damage inflicted. | ||||||
| Grassy TerrainLevel: 23Grassy Terrain | grass | PWR0 | ACC0 | PP10 | ||
| The ground turns to grass for 5 turns. Restores HP. | ||||||
| Seed BombLevel: 27Seed Bomb | grass | PWR80 | ACC100 | PP15 | ||
| A barrage of hard seeds is fired at the foe. | ||||||
| Energy BallLevel: 30Energy Ball | grass | PWR0 | ACC100 | PP10 | ||
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| Leech SeedLevel: 34Leech Seed | grass | PWR0 | ACC90 | PP10 | ||
| Plants a seed on the foe to steal HP on every turn. | ||||||
| Terrain PulseLevel: 38Terrain Pulse | normal | PWR50 | ACC100 | PP10 | ||
| Type and power changes depending on the terrain. | ||||||
Egg Moves (4)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| MementoMemento | dark | PWR0 | ACC0 | PP10 | |
| The user faints and harshly lowers foes Atk and Sp.Atk. | |||||
| Strength SapStrength Sap | grass | PWR0 | ACC100 | PP10 | |
| Saps the foe's Attack to heal HP, then drops Attack. | |||||
| SynthesisSynthesis | grass | PWR0 | ACC0 | PP5 | |
| Restores HP. The amount varies with the weather. | |||||
| Weather BallWeather Ball | normal | PWR50 | ACC100 | PP10 | |
| The move's type and power change with the weather. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (13)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | PWR35 | ACC0 | PP35 | ||
| Charges the foe with a full- body tackle. | ||||||
| Sweet ScentLevel: 1Sweet Scent | normal | PWR0 | ACC100 | PP20 | ||
| Allures the foes to harshly reduce evasiveness.Allures the foes to reduce evasiveness. | ||||||
| AbsorbLevel: 5Absorb | grass | PWR20 | ACC100 | PP0 | ||
| Attack that absorbs half the damage inflicted. | ||||||
| GrowthLevel: 7Growth | normal | PWR0 | ACC0 | PP0 | ||
| Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk. | ||||||
| Razor LeafLevel: 10Razor Leaf | grass | PWR55 | ACC95 | PP25 | ||
| Cuts enemies with leaves. High critical-hit ratio. | ||||||
| Helping HandLevel: 13Helping Hand | normal | PWR0 | ACC0 | PP20 | ||
| Boosts the power of ally recipient's moves. | ||||||
| FlailLevel: 16Flail | normal | PWR1 | ACC100 | PP15 | ||
| Inflicts more damage when the user's HP is down. | ||||||
| Mega DrainLevel: 20Mega Drain | grass | PWR40 | ACC100 | PP25 | ||
| Attack that absorbs half the damage inflicted. | ||||||
| Grassy TerrainLevel: 23Grassy Terrain | grass | PWR0 | ACC0 | PP10 | ||
| The ground turns to grass for 5 turns. Restores HP. | ||||||
| Seed BombLevel: 27Seed Bomb | grass | PWR80 | ACC100 | PP15 | ||
| A barrage of hard seeds is fired at the foe. | ||||||
| Energy BallLevel: 30Energy Ball | grass | PWR0 | ACC100 | PP10 | ||
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| Leech SeedLevel: 34Leech Seed | grass | PWR0 | ACC90 | PP10 | ||
| Plants a seed on the foe to steal HP on every turn. | ||||||
| Terrain PulseLevel: 38Terrain Pulse | normal | PWR50 | ACC100 | PP10 | ||
| Type and power changes depending on the terrain. | ||||||
TM/HM Moves (17)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Bullet SeedBullet Seed | grass | PWR0 | ACC100 | PP30 | TM09TM09 | |
| Shoots 2 to 5 seeds in a row to strike the foe. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Energy BallEnergy Ball | grass | PWR0 | ACC100 | PP10 | TM53TM53 | |
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Giga DrainGiga Drain | grass | PWR0 | ACC100 | PP25 | TM19TM19 | |
| Attack that steals half the damage inflicted. | ||||||
| Grass KnotGrass Knot | grass | PWR1 | ACC100 | PP20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Solar BeamSolar Beam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Smoliv. Use these types to counter it effectively.
Resistances & Immunities
Types that Smoliv resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Smoliv, either offensively or defensively.