Accent Image to accompany hero

Cryogonalin Pokémon Heart & Soul

ice
Where am I?

Set how far you are and everything you cannot reach yet is marked. Gated items and moves stay on the page — they are marked, never hidden.

Loading badge options…

Pokédex Entry

Crystallize Pokémon

They are born in snow clouds. When its body temperature goes up, it turns into steam and vanishes. When its temperature lowers, it returns to ice.

Cryogonal in Pokémon Heart & Soul

Cryogonal is #615 in the Pokédex for Pokémon Heart & Soul. This page covers its ice typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Ice
Dex
#615
Abilities

Not hit by Ground attacks.

Growth Rate
mediumfast
Gender Ratio
Genderless
Egg Groups
mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
25
pokeball
Poké Ball3.7%
greatball
Great Ball4.5%
ultraball
Ultra Ball6.1%
Base Exp
180
EV Yield
2 SpecialDefense
Wild Held Items
Weak To
fire ×2fighting ×2rock ×2steel ×2
Resists
ice ×0.5

How to Obtain

Cryogonal has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (22)

Sheer ColdLevel: 1ice
PWR1ACC30PP5
A chilling attack that causes fainting if it hits.
Night SlashLevel: 1dark
PWR70ACC100PP15
Hits as soon as possible. High critical-hit ratio.
BindLevel: 1normal
PWR15ACC0PP20
Binds and squeezes the foe for turns.
Ice ShardLevel: 1ice
PWR40ACC100PP30
Hurls a chunk of ice that always strikes first.
SharpenLevel: 1normal
PWR0ACC0PP30
Reduces the polygon count and raises Attack.
Rapid SpinLevel: 1normal
PWR0ACC100PP40
User spins and removes some effects, while upping speed.effects.
Icy WindLevel: 5ice
PWR55ACC95PP15
A chilling attack that lowers the foe's Speed.
MistLevel: 9ice
PWR0ACC0PP30
Creates a mist that stops reduction of stats.
HazeLevel: 9ice
PWR0ACC0PP30
Creates a black haze that eliminates all stat changes.
Aurora BeamLevel: 13ice
PWR65ACC100PP20
Fires a rainbow-colored beam that may lower Attack.
Acid ArmorLevel: 17poison
PWR0ACC0PP0
Liquifies the user's body to sharply raise Defense.
Ancient PowerLevel: 21rock
PWR60ACC100PP5
Attack that may raise all stats.
Ice BeamLevel: 25ice
PWR0ACC100PP10
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Light ScreenLevel: 29psychic
PWR0ACC0PP30
Wall of light cuts special damage for 5 turns.
ReflectLevel: 33psychic
PWR0ACC0PP20
Wall of light cuts physical damage for 5 turns.
SlashLevel: 37normal
PWR70ACC100PP20
Slashes with claws, etc. Has a high critical-hit ratio.
Confuse RayLevel: 41ghost
PWR0ACC100PP10
A sinister ray that confuses the foe.
RecoverLevel: 45normal
PWR0ACC0PP20
Recovers up to half the user's maximum HP.
Freeze DryLevel: 49ice
PWR70ACC100PP20
Super effective on Water- types. May cause frostbite.types. May cause freezing.
Solar BeamLevel: 50grass
PWR120ACC100PP10
Absorbs light in one turn, then attacks next turn.
Night SlashLevel: 53dark
PWR70ACC100PP15
Hits as soon as possible. High critical-hit ratio.
Sheer ColdLevel: 57ice
PWR1ACC30PP5
A chilling attack that causes fainting if it hits.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (18)

BindLevel: 1normal
PWR15ACC0PP20
Binds and squeezes the foe for turns.
Ice ShardLevel: 5ice
PWR40ACC100PP30
Hurls a chunk of ice that always strikes first.
SharpenLevel: 9normal
PWR0ACC0PP30
Reduces the polygon count and raises Attack.
Rapid SpinLevel: 13normal
PWR0ACC100PP40
User spins and removes some effects, while upping speed.effects.
Icy WindLevel: 17ice
PWR55ACC95PP15
A chilling attack that lowers the foe's Speed.
MistLevel: 21ice
PWR0ACC0PP30
Creates a mist that stops reduction of stats.
HazeLevel: 21ice
PWR0ACC0PP30
Creates a black haze that eliminates all stat changes.
Aurora BeamLevel: 25ice
PWR65ACC100PP20
Fires a rainbow-colored beam that may lower Attack.
Acid ArmorLevel: 29poison
PWR0ACC0PP0
Liquifies the user's body to sharply raise Defense.
Ice BeamLevel: 33ice
PWR0ACC100PP10
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Light ScreenLevel: 37psychic
PWR0ACC0PP30
Wall of light cuts special damage for 5 turns.
ReflectLevel: 37psychic
PWR0ACC0PP20
Wall of light cuts physical damage for 5 turns.
SlashLevel: 41normal
PWR70ACC100PP20
Slashes with claws, etc. Has a high critical-hit ratio.
Confuse RayLevel: 45ghost
PWR0ACC100PP10
A sinister ray that confuses the foe.
RecoverLevel: 49normal
PWR0ACC0PP20
Recovers up to half the user's maximum HP.
Solar BeamLevel: 53grass
PWR120ACC100PP10
Absorbs light in one turn, then attacks next turn.
Night SlashLevel: 57dark
PWR70ACC100PP15
Hits as soon as possible. High critical-hit ratio.
Sheer ColdLevel: 61ice
PWR1ACC30PP5
A chilling attack that causes fainting if it hits.

TM/HM Moves (29)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Avalancheice
PWR60ACC100PP10TM72
Attack that moves last and gains power if hit.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Explosionnormal
PWR0ACC100PP5TM64
Inflicts severe damage but makes the user faint.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flash Cannonsteel
PWR80ACC100PP10TM91
Releases a blast of light that may lower Sp. Def.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Poison Jabpoison
PWR80ACC100PP20TM84
A stabbing attack that may poison the foe.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
PWR0ACC0PP20TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.

Type Summary

4
Weaknesses
1
Resistances
0
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Cryogonal. Use these types to counter it effectively.

Resistances & Immunities

Types that Cryogonal resists or is immune to. Avoid using these types against it.

Related tools
Use ← → arrow keys to navigate