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Accent Image to accompany hero

Cryogonalin Pokémon Heart & Soul

ice

Pokédex Entry

Crystallize Pokémon

They are born in snow clouds. When its body temperature goes up, it turns into steam and vanishes. When its temperature lowers, it returns to ice.

Cryogonal in Pokémon Heart & Soul

Cryogonal is #615 in the Pokédex for Pokémon cryogonal. This page covers its ice typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Ice
Dex
#615
Abilities

Not hit by Ground attacks.

Growth Rate
mediumfast
Gender Ratio
Genderless
Egg Groups
mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
25
pokeball
Poké Ball3.7%
greatball
Great Ball4.5%
ultraball
Ultra Ball6.1%
Base Exp
EV Yield
2 SpecialDefense
Wild Held Items
Weak To
fire ×2fighting ×2rock ×2steel ×2
Resists
ice ×0.5

How to Obtain

Cryogonal isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (18)

BindLevel: 1normal
15020
Binds and squeezes the foe for turns.
Ice ShardLevel: 5ice
4010030
Hurls a chunk of ice that always strikes first.
SharpenLevel: 9normal
0030
Reduces the polygon count and raises Attack.
Rapid SpinLevel: 13normal
010040
User spins and removes some effects, while upping speed.effects.
Icy WindLevel: 17ice
559515
A chilling attack that lowers the foe's Speed.
MistLevel: 21ice
0030
Creates a mist that stops reduction of stats.
HazeLevel: 21ice
0030
Creates a black haze that eliminates all stat changes.
Aurora BeamLevel: 25ice
6510020
Fires a rainbow-colored beam that may lower Attack.
Acid ArmorLevel: 29poison
000
Liquifies the user's body to sharply raise Defense.
Ice BeamLevel: 33ice
010010
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Light ScreenLevel: 37psychic
0030
Wall of light cuts special damage for 5 turns.
ReflectLevel: 37psychic
0020
Wall of light cuts physical damage for 5 turns.
SlashLevel: 41normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
Confuse RayLevel: 45ghost
010010
A sinister ray that confuses the foe.
RecoverLevel: 49normal
0020
Recovers up to half the user's maximum HP.
Solar BeamLevel: 53grass
12010010
Absorbs light in one turn, then attacks next turn.
Night SlashLevel: 57dark
7010015
Hits as soon as possible. High critical-hit ratio.
Sheer ColdLevel: 61ice
1305
A chilling attack that causes fainting if it hits.

TM/HM Moves (29)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Avalancheice
6010010TM72
Attack that moves last and gains power if hit.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Explosionnormal
01005TM64
Inflicts severe damage but makes the user faint.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
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