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Bearticin Pokémon Heart & Soul

ice
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Pokédex Entry

Freezing Pokémon

It freezes its breath to create fangs and claws of ice to fight with. Very able in the water, it swims around in northern seas and catches prey.

Beartic in Pokémon Heart & Soul

Beartic is #614 in the Pokédex for Pokémon Heart & Soul. This page covers its ice typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Ice
Dex
#614
Abilities
Snow Cloak(Primary)

Ups evasion in Hail or Snow.

Slush Rush(Secondary)

Raises Speed in Hail/Snow.

Swift Swim(Hidden)

Raises Speed in rain.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
177
EV Yield
2 Attack
Wild Held Items
None
Weak To
fire ×2fighting ×2rock ×2steel ×2
Resists
ice ×0.5

How to Obtain

Beartic has no wild encounters recorded in this game. Evolve cubchoo to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (25)

Icicle CrashLevel: 0ice
PWR85ACC90PP10
Drops large icicles on the foe. May cause flinching.
Icicle CrashLevel: 1ice
PWR85ACC90PP10
Drops large icicles on the foe. May cause flinching.
Sheer ColdLevel: 1ice
PWR1ACC30PP5
A chilling attack that causes fainting if it hits.
ThrashLevel: 1normal
PWR0ACC100PP0
A rampage of 2 to 3 turns that confuses the user.
SuperpowerLevel: 1fighting
PWR120ACC100PP5
Boosts strength sharply, but lowers abilities.
Aqua JetLevel: 1water
PWR40ACC100PP20
Strikes first by dashing at the foe at a high speed.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
Powder SnowLevel: 1ice
PWR40ACC100PP25
Blasts the foes with a snowy gust. May cause frostbite.gust. May cause freezing.
BideLevel: 1normal
PWR1ACC0PP10
Endures attack for 2 turns to retaliate double.
Icy WindLevel: 1ice
PWR55ACC95PP15
A chilling attack that lowers the foe's Speed.
Powder SnowLevel: 5ice
PWR40ACC100PP25
Blasts the foes with a snowy gust. May cause frostbite.gust. May cause freezing.
BideLevel: 9normal
PWR1ACC0PP10
Endures attack for 2 turns to retaliate double.
Icy WindLevel: 13ice
PWR55ACC95PP15
A chilling attack that lowers the foe's Speed.
Play NiceLevel: 15normal
PWR0ACC0PP20
Befriend the foe, lowering its Attack without fail.
Fury SwipesLevel: 17normal
PWR18ACC80PP15
Rakes the foe with sharp claws, etc., 2 to 5 times.
BrineLevel: 21water
PWR65ACC100PP10
Does double damage to foes with half HP or less.
EndureLevel: 25normal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
SwaggerLevel: 29normal
PWR0ACC0PP15
Confuses the foe, but also sharply raises its Attack.
SlashLevel: 33normal
PWR70ACC100PP20
Slashes with claws, etc. Has a high critical-hit ratio.
FlailLevel: 36normal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
RestLevel: 41psychic
PWR0ACC0PP0
The user sleeps for 2 turns, restoring HP and status.
BlizzardLevel: 45ice
PWR0ACC0PP5
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
HailLevel: 53ice
PWR0ACC0PP10
Summons a hailstorm that strikes every turn.
ThrashLevel: 59normal
PWR0ACC100PP0
A rampage of 2 to 3 turns that confuses the user.
Sheer ColdLevel: 66ice
PWR1ACC30PP5
A chilling attack that causes fainting if it hits.

Egg Moves (9)

Yawnnormal
PWR0ACC0PP10
Lulls the foe into yawning, then sleeping next turn.
Avalancheice
PWR60ACC100PP10
Attack that moves last and gains power if hit.
Encorenormal
PWR0ACC100PP5
Makes the foe repeat its last move over 3 turns.
Ice Punchice
PWR75ACC100PP15
An icy punch that may leave the foe with frostbite.freeze the foe.
Night Slashdark
PWR70ACC100PP15
Hits as soon as possible. High critical-hit ratio.
Assurancedark
PWR0ACC100PP10
Attack that gains power if the foe has been hurt.
Sleep Talknormal
PWR0ACC0PP10
Uses an available move randomly while asleep.
Focus Punchfighting
PWR150ACC100PP20
Powerful attack, moves last. The user flinches if hit.
Play Roughfairy
PWR90ACC90PP10
Plays rough with the foe. May lower Attack.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (21)

SuperpowerLevel: 1fighting
PWR120ACC100PP5
Boosts strength sharply, but lowers abilities.
Aqua JetLevel: 1water
PWR40ACC100PP20
Strikes first by dashing at the foe at a high speed.
Powder SnowLevel: 1ice
PWR40ACC100PP25
Blasts the foes with a snowy gust. May cause frostbite.gust. May cause freezing.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
BideLevel: 1normal
PWR1ACC0PP10
Endures attack for 2 turns to retaliate double.
Icy WindLevel: 1ice
PWR55ACC95PP15
A chilling attack that lowers the foe's Speed.
GrowlLevel: 5normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
BideLevel: 9normal
PWR1ACC0PP10
Endures attack for 2 turns to retaliate double.
Icy WindLevel: 13ice
PWR55ACC95PP15
A chilling attack that lowers the foe's Speed.
Fury SwipesLevel: 17normal
PWR18ACC80PP15
Rakes the foe with sharp claws, etc., 2 to 5 times.
BrineLevel: 21water
PWR65ACC100PP10
Does double damage to foes with half HP or less.
EndureLevel: 25normal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
SwaggerLevel: 29normal
PWR0ACC0PP15
Confuses the foe, but also sharply raises its Attack.
SlashLevel: 33normal
PWR70ACC100PP20
Slashes with claws, etc. Has a high critical-hit ratio.
FlailLevel: 36normal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Icicle CrashLevel: 37ice
PWR85ACC90PP10
Drops large icicles on the foe. May cause flinching.
RestLevel: 41psychic
PWR0ACC0PP0
The user sleeps for 2 turns, restoring HP and status.
BlizzardLevel: 45ice
PWR0ACC0PP5
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
HailLevel: 53ice
PWR0ACC0PP10
Summons a hailstorm that strikes every turn.
ThrashLevel: 59normal
PWR0ACC100PP0
A rampage of 2 to 3 turns that confuses the user.
Sheer ColdLevel: 66ice
PWR1ACC30PP5
A chilling attack that causes fainting if it hits.

Pre-evolution-only Moves (1)

These moves must be learned before evolving; Beartic cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

CharmLevel: 29(Cubchoo · Level 29)fairy
PWR0ACC100PP20
Charms the foe and sharply reduces its Attack.

TM/HM Moves (46)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Avalancheice
PWR60ACC100PP10TM72
Attack that moves last and gains power if hit.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Brinewater
PWR65ACC100PP10TM55
Does double damage to foes with half HP or less.
Bulk Upfighting
PWR0ACC0PP20TM08
Bulks up the body to boost both Attack and Defense.
Cutnormal
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other POKéMON.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Focus Blastfighting
PWR120ACC70PP5TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
PWR150ACC100PP20TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Roarnormal
PWR0ACC0PP20TM05
Switches the foe out or ends wild battle.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Clawghost
PWR70ACC100PP15TM65
Strikes with a shadow claw. High critical-hit ratio.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Stone Edgerock
PWR100ACC80PP5TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
X Scissorbug
PWR80ACC100PP15TM81
Slashes the foe with crossed scythes, claws, etc.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.

Type Summary

4
Weaknesses
1
Resistances
0
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Beartic. Use these types to counter it effectively.

Resistances & Immunities

Types that Beartic resists or is immune to. Avoid using these types against it.

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