Accent Image to accompany hero

Mothimin Pokémon Heart & Soul

bugflying
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Pokédex Entry

Moth Pokémon

It does not keep a nest. While it loves floral honey, it won't gather any itself. Instead, it plots to steal honey collected by Combee.

Mothim in Pokémon Heart & Soul

Mothim is #414 in the Pokédex for Pokémon Heart & Soul. This page covers its bug/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
BugFlying
Dex
#414
Abilities
Swarm(Primary)

Ups Bug moves in a pinch.

Tinted Lens(Secondary)

Ups “not very effective”.

Growth Rate
mediumfast
Gender Ratio
100% Male
Egg Groups
bug
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
148
EV Yield
1 Attack1 SpecialAttack
Wild Held Items
Weak To
fire ×2electric ×2ice ×2flying ×2rock ×4
Resists
grass ×0.25fighting ×0.25bug ×0.5
Immune To
ground

Evolution Chain

Base form
Base form
Base form
Level up Burmy to Lv. 20
Level up Burmy to Lv. 20
Level up Burmy to Lv. 20
Level up Burmy to Lv. 20
Level up Burmy to Lv. 20
Level up Burmy to Lv. 20

How to Obtain

Mothim has no wild encounters recorded in this game. Evolve burmy to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (18)

Quiver DanceLevel: 0bug
PWR0ACC0PP20
Dances to raise Sp. Atk Sp. Def and Speed.
Quiver DanceLevel: 1bug
PWR0ACC0PP20
Dances to raise Sp. Atk Sp. Def and Speed.
TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
ProtectLevel: 1normal
PWR0ACC0PP10
Evades attack, but may fail if used in succession.
Bug BiteLevel: 1bug
PWR60ACC100PP20
Eats the foe's held Berry gaining its effect.
ProtectLevel: 10normal
PWR0ACC0PP10
Evades attack, but may fail if used in succession.
Bug BiteLevel: 15bug
PWR60ACC100PP20
Eats the foe's held Berry gaining its effect.
Hidden PowerLevel: 20normal
PWR0ACC100PP15
The type varies with the user.The type and effectiveness vary with the user.
ConfusionLevel: 23psychic
PWR50ACC100PP25
A psychic attack that may cause confusion.
GustLevel: 26flying
PWR40ACC100PP35
Strikes the foe with a gust of wind whipped up by wings.
Poison PowderLevel: 29poison
PWR0ACC75PP35
Scatters a toxic powder that may poison the foe.
PsybeamLevel: 32psychic
PWR65ACC100PP20
Fires a peculiar ray that may confuse the foe.
CamouflageLevel: 35normal
PWR0ACC0PP20
Alters the Pokémon's type depending on the location.
Silver WindLevel: 38bug
PWR60ACC100PP5
A powdery attack that may raise abilities.
Air SlashLevel: 41flying
PWR75ACC95PP0
Attacks with a blade of air. May cause flinching.
PsychicLevel: 44psychic
PWR90ACC100PP10
A powerful psychic attack that may lower Sp. Def.
LungeLevel: 47bug
PWR80ACC100PP15
Lunges at the foe to lower its Attack stat.
Bug BuzzLevel: 50bug
PWR90ACC100PP10
A damaging sound wave that may lower Sp. Def.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (13)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
ProtectLevel: 1normal
PWR0ACC0PP10
Evades attack, but may fail if used in succession.
Bug BiteLevel: 15bug
PWR60ACC100PP20
Eats the foe's held Berry gaining its effect.
Hidden PowerLevel: 20normal
PWR0ACC100PP15
The type varies with the user.The type and effectiveness vary with the user.
ConfusionLevel: 23psychic
PWR50ACC100PP25
A psychic attack that may cause confusion.
GustLevel: 26flying
PWR40ACC100PP35
Strikes the foe with a gust of wind whipped up by wings.
Poison PowderLevel: 29poison
PWR0ACC75PP35
Scatters a toxic powder that may poison the foe.
PsybeamLevel: 32psychic
PWR65ACC100PP20
Fires a peculiar ray that may confuse the foe.
CamouflageLevel: 35normal
PWR0ACC0PP20
Alters the Pokémon's type depending on the location.
Silver WindLevel: 38bug
PWR60ACC100PP5
A powdery attack that may raise abilities.
Air SlashLevel: 41flying
PWR75ACC95PP0
Attacks with a blade of air. May cause flinching.
PsychicLevel: 44psychic
PWR90ACC100PP10
A powerful psychic attack that may lower Sp. Def.
Bug BuzzLevel: 47bug
PWR90ACC100PP10
A damaging sound wave that may lower Sp. Def.

TM/HM Moves (35)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Captivatenormal
PWR0ACC100PP20TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Dream Eaterpsychic
PWR100ACC100PP15TM85
Takes one half the damage inflicted on a sleeping foe.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
PWR0ACC100PP10TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Draingrass
PWR0ACC100PP25TM19
Attack that steals half the damage inflicted.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Roostflying
PWR0ACC0PP0TM51
Restores the user's HP by half of its max HP.
Safeguardnormal
PWR0ACC0PP25TM20
Protects allies from status problems for 5 turns.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Silver Windbug
PWR60ACC100PP5TM62
A powdery attack that may raise abilities.
Skill Swappsychic
PWR0ACC0PP10TM48
The user swaps special abilities with the target.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.

Type Summary

5
Weaknesses
3
Resistances
1
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Mothim. Use these types to counter it effectively.

Resistances & Immunities

Types that Mothim resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Mothim differs across the games we cover →

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