Ninjaskin Pokémon Heart & Soul
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Pokédex Entry
Ninja Pokémon
Because it darts about vigorously at high speed, it is very difficult to see. Hearing its distinctive cries for too long induces a headache.
Ninjask in Pokémon Heart & Soul
Ninjask is #291 in the Pokédex for Pokémon Heart & Soul. This page covers its bug/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Gradually boosts Speed.
Passes through barriers.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (20)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Fury CutterLevel: 0Fury Cutter | bug | PWR10 | ACC95 | PP20 | ||
| Attack that intensifies on each successive hit. | ||||||
| ScreechLevel: 0Screech | normal | PWR0 | ACC85 | PP40 | ||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| Double TeamLevel: 0Double Team | normal | PWR0 | ACC0 | PP15 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Double TeamLevel: 1Double Team | normal | PWR0 | ACC0 | PP15 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| ScreechLevel: 1Screech | normal | PWR0 | ACC85 | PP40 | ||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| Fury CutterLevel: 1Fury Cutter | bug | PWR10 | ACC95 | PP20 | ||
| Attack that intensifies on each successive hit. | ||||||
| Bug BiteLevel: 1Bug Bite | bug | PWR60 | ACC100 | PP20 | ||
| Eats the foe's held Berry gaining its effect. | ||||||
| ScratchLevel: 1Scratch | normal | PWR40 | ACC100 | PP35 | ||
| Scratches the foe with sharp claws. | ||||||
| HardenLevel: 1Harden | normal | PWR0 | ACC0 | PP30 | ||
| Stiffens the body's muscles to raise Defense. | ||||||
| AbsorbLevel: 1Absorb | grass | PWR20 | ACC100 | PP0 | ||
| Attack that absorbs half the damage inflicted. | ||||||
| Sand AttackLevel: 1Sand Attack | ground | PWR0 | ACC100 | PP15 | ||
| Reduces the foe's accuracy by hurling sand in its face. | ||||||
| AbsorbLevel: 5Absorb | grass | PWR20 | ACC100 | PP0 | ||
| Attack that absorbs half the damage inflicted. | ||||||
| Sand AttackLevel: 9Sand Attack | ground | PWR0 | ACC100 | PP15 | ||
| Reduces the foe's accuracy by hurling sand in its face. | ||||||
| Fury SwipesLevel: 13Fury Swipes | normal | PWR18 | ACC80 | PP15 | ||
| Rakes the foe with sharp claws, etc., 2 to 5 times. | ||||||
| AgilityLevel: 17Agility | psychic | PWR0 | ACC0 | PP30 | ||
| Relaxes the body to sharply boost Speed. | ||||||
| SlashLevel: 23Slash | normal | PWR70 | ACC100 | PP20 | ||
| Slashes with claws, etc. Has a high critical-hit ratio. | ||||||
| Mind ReaderLevel: 29Mind Reader | normal | PWR0 | ACC0 | PP5 | ||
| Senses the foe's action to ensure the next move's hit. | ||||||
| Baton PassLevel: 35Baton Pass | normal | PWR0 | ACC0 | PP40 | ||
| Switches out the user while keeping effects in play. | ||||||
| Swords DanceLevel: 41Swords Dance | normal | PWR0 | ACC0 | PP0 | ||
| A fighting dance that sharply raises Attack. | ||||||
| X ScissorLevel: 47X Scissor | bug | PWR80 | ACC100 | PP15 | ||
| Slashes the foe with crossed scythes, claws, etc. | ||||||
Egg Moves (8)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| EndureEndure | normal | PWR0 | ACC0 | PP10 | |
| Endures any attack for 1 turn, leaving at least 1HP. | |||||
| Feint AttackFeint Attack | dark | PWR60 | ACC0 | PP20 | |
| Draws the foe close, then strikes without fail. | |||||
| GustGust | flying | PWR40 | ACC100 | PP35 | |
| Strikes the foe with a gust of wind whipped up by wings. | |||||
| Silver WindSilver Wind | bug | PWR60 | ACC100 | PP5 | |
| A powdery attack that may raise abilities. | |||||
| Bug BuzzBug Buzz | bug | PWR90 | ACC100 | PP10 | |
| A damaging sound wave that may lower Sp. Def. | |||||
| Night SlashNight Slash | dark | PWR70 | ACC100 | PP15 | |
| Hits as soon as possible. High critical-hit ratio. | |||||
| Bug BiteBug Bite | bug | PWR60 | ACC100 | PP20 | |
| Eats the foe's held Berry gaining its effect. | |||||
| Final GambitFinal Gambit | fighting | PWR1 | ACC100 | PP5 | |
| The user faints to damage the foe equal to its HP. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ScratchLevel: 1Scratch | normal | PWR40 | ACC100 | PP35 | ||
| Scratches the foe with sharp claws. | ||||||
| HardenLevel: 1Harden | normal | PWR0 | ACC0 | PP30 | ||
| Stiffens the body's muscles to raise Defense. | ||||||
| Leech LifeLevel: 1Leech Life | bug | PWR60 | ACC100 | PP10 | ||
| Attack that steals half the damage inflicted. | ||||||
| Sand AttackLevel: 1Sand Attack | ground | PWR0 | ACC100 | PP15 | ||
| Reduces the foe's accuracy by hurling sand in its face. | ||||||
| Leech LifeLevel: 5Leech Life | bug | PWR60 | ACC100 | PP10 | ||
| Attack that steals half the damage inflicted. | ||||||
| Sand AttackLevel: 9Sand Attack | ground | PWR0 | ACC100 | PP15 | ||
| Reduces the foe's accuracy by hurling sand in its face. | ||||||
| Fury SwipesLevel: 14Fury Swipes | normal | PWR18 | ACC80 | PP15 | ||
| Rakes the foe with sharp claws, etc., 2 to 5 times. | ||||||
| Mind ReaderLevel: 19Mind Reader | normal | PWR0 | ACC0 | PP5 | ||
| Senses the foe's action to ensure the next move's hit. | ||||||
| Double TeamLevel: 20Double Team | normal | PWR0 | ACC0 | PP15 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Fury CutterLevel: 20Fury Cutter | bug | PWR10 | ACC95 | PP20 | ||
| Attack that intensifies on each successive hit. | ||||||
| ScreechLevel: 20Screech | normal | PWR0 | ACC85 | PP40 | ||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| Swords DanceLevel: 25Swords Dance | normal | PWR0 | ACC0 | PP0 | ||
| A fighting dance that sharply raises Attack. | ||||||
| SlashLevel: 31Slash | normal | PWR70 | ACC100 | PP20 | ||
| Slashes with claws, etc. Has a high critical-hit ratio. | ||||||
| AgilityLevel: 38Agility | psychic | PWR0 | ACC0 | PP30 | ||
| Relaxes the body to sharply boost Speed. | ||||||
| Baton PassLevel: 45Baton Pass | normal | PWR0 | ACC0 | PP40 | ||
| Switches out the user while keeping effects in play. | ||||||
Egg Moves (4)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| EndureEndure | normal | PWR0 | ACC0 | PP10 | |
| Endures any attack for 1 turn, leaving at least 1HP. | |||||
| Feint AttackFeint Attack | dark | PWR60 | ACC0 | PP20 | |
| Draws the foe close, then strikes without fail. | |||||
| GustGust | flying | PWR40 | ACC100 | PP35 | |
| Strikes the foe with a gust of wind whipped up by wings. | |||||
| Silver WindSilver Wind | bug | PWR60 | ACC100 | PP5 | |
| A powdery attack that may raise abilities. | |||||
Pre-evolution-only Moves (3)
These moves must be learned before evolving; Ninjask cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
| Level | Move | Type | Cat. | Power | Acc. | PP | Learned from |
|---|---|---|---|---|---|---|---|
| Mud SlapLevel: 17(Nincada · Level 17)Mud Slap | ground | PWR20 | ACC100 | PP10 | |||
| Hurls mud in the foe's face to reduce its accuracy. | |||||||
| Metal ClawLevel: 21(Nincada · Level 21)Metal Claw | steel | PWR50 | ACC95 | PP35 | |||
| A claw attack that may raise the user's Attack. | |||||||
| BideLevel: 29(Nincada · Level 29)Bide | normal | PWR1 | ACC0 | PP10 | |||
| Endures attack for 2 turns to retaliate double. | |||||||
TM/HM Moves (34)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aerial AceAerial Ace | flying | PWR60 | ACC0 | PP20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| CaptivateCaptivate | normal | PWR0 | ACC100 | PP20 | TM78TM78 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | ||||||
| CutCut | normal | PWR50 | ACC95 | PP30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| DigDig | ground | PWR100 | ACC100 | PP10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| False SwipeFalse Swipe | normal | PWR40 | ACC100 | PP40 | TM54TM54 | |
| Attack that leaves the foe with at least 1 HP. | ||||||
| FlashFlash | normal | PWR0 | ACC0 | PP20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga DrainGiga Drain | grass | PWR0 | ACC100 | PP25 | TM19TM19 | |
| Attack that steals half the damage inflicted. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| RoostRoost | flying | PWR0 | ACC0 | PP0 | TM51TM51 | |
| Restores the user's HP by half of its max HP. | ||||||
| SandstormSandstorm | rock | PWR0 | ACC0 | PP10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Silver WindSilver Wind | bug | PWR60 | ACC100 | PP5 | TM62TM62 | |
| A powdery attack that may raise abilities. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Solar BeamSolar Beam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| Swords DanceSwords Dance | normal | PWR0 | ACC0 | PP0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| ThiefThief | dark | PWR0 | ACC100 | PP0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| U TurnU Turn | bug | PWR70 | ACC100 | PP20 | TM89TM89 | |
| Does damage then switches out the user. | ||||||
| X ScissorX Scissor | bug | PWR80 | ACC100 | PP15 | TM81TM81 | |
| Slashes the foe with crossed scythes, claws, etc. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Ninjask. Use these types to counter it effectively.
Resistances & Immunities
Types that Ninjask resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Ninjask, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Ninjask differs across the games we cover →