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Accent Image to accompany hero

Budewin Pokémon Heart & Soul

grasspoison

Pokédex Entry

Bud Pokémon

Over the winter, it closes its bud and endures the cold. Sensitive to changing temperature, the bud is said to bloom when it feels the sun's warm touch.

Budew in Pokémon Heart & Soul

Budew is #406 in the Pokédex for Pokémon budew. This page covers its grass/poison typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
GrassPoison
Dex
#406
Abilities
NATURAL CURE(Primary)

Heals upon switching out.

POISON POINT(Secondary)

Poisons foe on contact.

LEAF GUARD(Hidden)

Blocks status in sunshine.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
EV Yield
1 SpecialAttack
Wild Held Items
Weak To
fire ×2ice ×2flying ×2psychic ×2
Resists
water ×0.5electric ×0.5grass ×0.25fighting ×0.5fairy ×0.5

How to Obtain

Budew isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (6)

AbsorbLevel: 1grass
201000
Attack that absorbs half the damage inflicted.
GrowthLevel: 4normal
000
Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk.
Water SportLevel: 7water
0015
The user becomes soaked to weaken all Fire moves.
Stun SporeLevel: 10grass
07530
Scatters a powder that may paralyze the foe.
Mega DrainLevel: 13grass
4010025
Attack that absorbs half the damage inflicted.
Worry SeedLevel: 16grass
010010
Plants a seed on the foe giving it Insomnia.

Egg Moves (8)

Cotton Sporegrass
0040
Spores cling to the foes, Spores cling to the foe, sharply reducing Speed.
Extrasensorypsychic
801000
Attacks with a peculiar power. May cause flinching.
Mind Readernormal
005
Senses the foe's action to ensure the next move's hit.
Pin Missilebug
0020
Sharp pins are fired to strike 2 to 5 times.
Sleep Powdergrass
07515
Scatters a powder that may cause the foe to sleep.
Spikesground
0020
Sets spikes that hurt a foe switching in.
Synthesisgrass
005
Restores HP. The amount varies with the weather.
Razor Leafgrass
559525
Cuts enemies with leaves. High critical-hit ratio.

TM/HM Moves (30)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Bullet Seedgrass
010030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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