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Accent Image to accompany hero

Blastoisein Pokémon Heart & Soul

water

Pokédex Entry

Shellfish Pokémon

The waterspouts that protrude from its shell are highly accurate. Their bullets of water can precisely nail tin cans from a distance of over 160 feet.

Blastoise in Pokémon Heart & Soul

Blastoise is #9 in the Pokédex for Pokémon blastoise. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
Water
Dex
#009
Abilities
TORRENT(Primary)

Ups Water moves in a pinch.

RAIN DISH(Secondary)

Slight HP recovery in rain.

Growth Rate
mediumslow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
monster, water1
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
EV Yield
3 SpecialDefense
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

You can catch Blastoise in Mt Silver Outside Hns (very rare). Expect to find it at level 50.

Wild Encounters (1)

Level Up Moves (14)

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
Tail WhipLevel: 1normal
010030
Wags the tail to lower the foe's Defense.
BubbleLevel: 1water
010030
Attack using bubbles. May lower the foe's Speed.
WithdrawLevel: 1water
0040
Withdraws the body into its hard shell to raise Defense.
Tail WhipLevel: 4normal
010030
Wags the tail to lower the foe's Defense.
BubbleLevel: 7water
010030
Attack using bubbles. May lower the foe's Speed.
WithdrawLevel: 10water
0040
Withdraws the body into its hard shell to raise Defense.
Water GunLevel: 13water
4010025
Squirts water to attack the foe.
BiteLevel: 19normal
6010025
Bites with vicious fangs. May cause flinching.
Rapid SpinLevel: 25normal
010040
User spins and removes some effects, while upping speed.effects.
ProtectLevel: 31normal
0010
Evades attack, but may fail if used in succession.
Rain DanceLevel: 42water
005
Boosts the power of Water- type moves for 5 turns.
Skull BashLevel: 55normal
01000
Tucks in the head, then attacks on the next turn.
Hydro PumpLevel: 68water
0805
Blasts water at high power to strike the foe.

Egg Moves (9)

Mirror Coatpsychic
110020
Counters the foe's special attack at double the power.
Hazeice
0030
Creates a black haze that eliminates all stat changes.
Mistice
0030
Creates a mist that stops reduction of stats.
Foresightnormal
0040
Negates the foe's efforts to heighten evasiveness.
Flailnormal
110015
Inflicts more damage when the user's HP is down.
Refreshnormal
0020
Heals poisoning, paralysis, or a burn.
Mud Sportground
0015
Covers the user in mud to weaken all Electric moves.
False Swipenormal
4010040
Attack that leaves the foe with at least 1 HP.
Yawnnormal
0010
Lulls the foe into yawning, then sleeping next turn.

TM/HM Moves (47)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Avalancheice
6010010TM72
Attack that moves last and gains power if hit.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Brinewater
6510010TM55
Does double damage to foes with half HP or less.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Dragon Pulsedragon
010010TM59
Generates a shock wave to damage the foe.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
4010040TM54
Attack that leaves the foe with at least 1 HP.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Flingdark
110010TM56
The effectiveness varies with the held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Gyro Ballsteel
11005TM74
A high-speed spin that does more damage to faster foes.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Rock Climbnormal
908520TM70
A charging attack that may confuse the foe.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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