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Wartortlein Pokémon Heart & Soul

water
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Pokédex Entry

Turtle Pokémon

Its large tail is covered with rich, thick fur that deepens in color with age. The scratches on its shell are evidence of this Pokémon's toughness in battle.

Wartortle in Pokémon Heart & Soul

Wartortle is #8 in the Pokédex for Pokémon Heart & Soul. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Water
Dex
#264 Johto Dex · #008 National
Abilities
Torrent(Primary)

Ups Water moves in a pinch.

Rain Dish(Secondary)

Slight HP recovery in rain.

Growth Rate
mediumslow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
monster, water1
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
142
EV Yield
1 Defense1 SpecialDefense
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

Wartortle has no wild encounters recorded in this game. Evolve squirtle to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (16)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
Tail WhipLevel: 1normal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
Water GunLevel: 1water
PWR40ACC100PP25
Squirts water to attack the foe.
Tail WhipLevel: 4normal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
Water GunLevel: 7water
PWR40ACC100PP25
Squirts water to attack the foe.
WithdrawLevel: 10water
PWR0ACC0PP40
Withdraws the body into its hard shell to raise Defense.
BubbleLevel: 13water
PWR0ACC100PP30
Attack using bubbles. May lower the foe's Speed.
BiteLevel: 17dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
Rapid SpinLevel: 21normal
PWR0ACC100PP40
User spins and removes some effects, while upping speed.effects.
ProtectLevel: 25normal
PWR0ACC0PP10
Evades attack, but may fail if used in succession.
Water PulseLevel: 29water
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
Aqua TailLevel: 33water
PWR90ACC90PP10
The user swings its tail like a wave to attack.
Skull BashLevel: 37normal
PWR0ACC100PP0
Tucks in the head, then attacks on the next turn.
Iron DefenseLevel: 41steel
PWR0ACC0PP15
Hardens the body's surface to sharply raise Defense.
Rain DanceLevel: 45water
PWR0ACC0PP5
Boosts the power of Water- type moves for 5 turns.
Hydro PumpLevel: 49water
PWR0ACC80PP5
Blasts water at high power to strike the foe.

Egg Moves (16)

Mirror Coatpsychic
PWR1ACC100PP20
Counters the foe's special attack at double the power.
Hazeice
PWR0ACC0PP30
Creates a black haze that eliminates all stat changes.
Mistice
PWR0ACC0PP30
Creates a mist that stops reduction of stats.
Foresightnormal
PWR0ACC0PP40
Negates the foe's efforts to heighten evasiveness.
Flailnormal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Refreshnormal
PWR0ACC0PP20
Heals poisoning, paralysis, or a burn.
Mud Sportground
PWR0ACC0PP15
Covers the user in mud to weaken all Electric moves.
Yawnnormal
PWR0ACC0PP10
Lulls the foe into yawning, then sleeping next turn.
Muddy Waterwater
PWR0ACC85PP10
Attacks with muddy water. May lower accuracy.
Fake Outnormal
PWR40ACC100PP10
Moves 1st and flinches. Only works on user's 1st turn.
Aqua Ringwater
PWR0ACC0PP20
Forms a veil of water that restores HP.
Aqua Jetwater
PWR40ACC100PP20
Strikes first by dashing at the foe at a high speed.
Water Spoutwater
PWR150ACC100PP5
Inflicts more damage if the user's HP is high.
Brinewater
PWR65ACC100PP10
Does double damage to foes with half HP or less.
Dragon Pulsedragon
PWR0ACC100PP10
Generates a shock wave to damage the foe.
Aura Spherefighting
PWR0ACC0PP20
Attacks with an aura blast that cannot be evaded.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (13)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
Tail WhipLevel: 1normal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
BubbleLevel: 1water
PWR0ACC100PP30
Attack using bubbles. May lower the foe's Speed.
Tail WhipLevel: 4normal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
BubbleLevel: 7water
PWR0ACC100PP30
Attack using bubbles. May lower the foe's Speed.
WithdrawLevel: 10water
PWR0ACC0PP40
Withdraws the body into its hard shell to raise Defense.
Water GunLevel: 13water
PWR40ACC100PP25
Squirts water to attack the foe.
BiteLevel: 19dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
Rapid SpinLevel: 25normal
PWR0ACC100PP40
User spins and removes some effects, while upping speed.effects.
ProtectLevel: 31normal
PWR0ACC0PP10
Evades attack, but may fail if used in succession.
Rain DanceLevel: 37water
PWR0ACC0PP5
Boosts the power of Water- type moves for 5 turns.
Skull BashLevel: 45normal
PWR0ACC100PP0
Tucks in the head, then attacks on the next turn.
Hydro PumpLevel: 53water
PWR0ACC80PP5
Blasts water at high power to strike the foe.

Egg Moves (9)

Mirror Coatpsychic
PWR1ACC100PP20
Counters the foe's special attack at double the power.
Hazeice
PWR0ACC0PP30
Creates a black haze that eliminates all stat changes.
Mistice
PWR0ACC0PP30
Creates a mist that stops reduction of stats.
Foresightnormal
PWR0ACC0PP40
Negates the foe's efforts to heighten evasiveness.
Flailnormal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Refreshnormal
PWR0ACC0PP20
Heals poisoning, paralysis, or a burn.
Mud Sportground
PWR0ACC0PP15
Covers the user in mud to weaken all Electric moves.
False Swipenormal
PWR40ACC100PP40
Attack that leaves the foe with at least 1 HP.
Yawnnormal
PWR0ACC0PP10
Lulls the foe into yawning, then sleeping next turn.

TM/HM Moves (38)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Brinewater
PWR65ACC100PP10TM55
Does double damage to foes with half HP or less.
Captivatenormal
PWR0ACC100PP20TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Dragon Pulsedragon
PWR0ACC100PP10TM59
Generates a shock wave to damage the foe.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
PWR40ACC100PP40TM54
Attack that leaves the foe with at least 1 HP.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Focus Punchfighting
PWR150ACC100PP20TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Gyro Ballsteel
PWR1ACC100PP5TM74
A high-speed spin that does more damage to faster foes.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
PWR0ACC0PP20TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Waterfallwater
PWR80ACC100PP15HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
PWR0ACC0PP15HM08
Traps and hurts the foe in a whirlpool for turns.

Type Summary

2
Weaknesses
4
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Wartortle. Use these types to counter it effectively.

Resistances & Immunities

Types that Wartortle resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Wartortle differs across the games we cover →

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