Shushumin Pokémon Ghost Grey
iceghost
Pokédex Entry
Silence Pokémon
It scares easily, but it cannot speak. Shushum lives in constant fear, being easy prey to the monsters that surround it.
Shushum in Pokémon Ghost Grey
Shushum is #52 in the Pokédex for Pokémon Ghost Grey. This page covers its ice/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 15 encounter locations.
Front
Normal
Shiny
Back
Normal
Shiny
Type
IceGhost
Dex
#052 Regional Dex
Abilities
Soundproof(Primary)
Avoids sound-based moves.
Dry Skin(Secondary)
Prefers the rain to heat.
Growth Rate
mediumfast
Gender Ratio
100% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
85
Base Exp
85
EV Yield
None
Wild Held Items
None
Weak To
fire ×2rock ×2ghost ×2dark ×2steel ×2
Resists
ice ×0.5poison ×0.5bug ×0.5
Immune To
normalfighting
How to Obtain
Shushum appears very common in Seafoam Islands while walking, surfing, fishing with Old Rod, fishing with Good Rod or fishing with Super Rod, in Route 19 (uncommon), and in Route 20 (uncommon), among four other areas. Wild ones range from level 15 to 43.
Wild Encounters (11)
Level Up Moves (14)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| StartleLevel: 1Startle | ghost | 40 | 95 | 35 | ||
| A physical attack in which the user scares the foe and charges into them. | ||||||
| MementoLevel: 1Memento | dark | 0 | 100 | 10 | ||
| The user faints, but sharply lowers the foe's Attack and Sp. Atk. | ||||||
| Powder SnowLevel: 4Powder Snow | ice | 40 | 100 | 25 | ||
| Blasts the foe with a snowy gust. It may cause freezing. | ||||||
| CopycatLevel: 8Copycat | normal | 0 | 0 | 20 | ||
| The user copies the move last used by the foe for the rest of the battle. | ||||||
| ConfusionLevel: 12Confusion | psychic | 50 | 100 | 25 | ||
| A weak telekinetic attack that may also leave the foe confused. | ||||||
| ThiefLevel: 16Thief | dark | 40 | 100 | 10 | ||
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| HypnosisLevel: 20Hypnosis | psychic | 0 | 60 | 20 | ||
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| Fake TearsLevel: 25Fake Tears | dark | 0 | 100 | 20 | ||
| The user feigns crying to sharply lower the foe's Sp. Def stat. | ||||||
| Ice PunchLevel: 28Ice Punch | ice | 75 | 100 | 15 | ||
| The foe is punched with an icy fist. It may leave the foe frozen. | ||||||
| PsychicLevel: 32Psychic | psychic | 90 | 100 | 10 | ||
| A strong telekinetic attack. It may also lower the foe's Sp. Def stat. | ||||||
| Confuse RayLevel: 36Confuse Ray | ghost | 0 | 100 | 10 | ||
| The foe is exposed to a sinister ray that triggers confusion. | ||||||
| Mean LookLevel: 40Mean Look | normal | 0 | 100 | 5 | ||
| The foe is fixed with a mean look that prevents it from escaping. | ||||||
| Perish SongLevel: 44Perish Song | normal | 0 | 0 | 5 | ||
| Any battler that hears this faints in three turns unless it switches. | ||||||
| BlizzardLevel: 48Blizzard | ice | 110 | 70 | 5 | ||
| The foe is blasted with a blizzard. It may freeze the foe solid. |
TM/HM Moves (26)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Night ShadeNight Shade | ghost | 1 | 100 | 15 | TM02TM02 | |
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| MetronomeMetronome | normal | 0 | 0 | 10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| The user focuses its mind to raise the Sp. Atk and Sp. Def stats. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| BubblebeamBubblebeam | water | 65 | 100 | 20 | TM09TM09 | |
| A spray of bubbles strikes the foe. It may lower the foe's Speed stat. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| The foe is taunted into a rage that allows it to use only attack moves. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| The foe is struck with an icy beam. It may freeze the foe solid. | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| The foe is blasted with a blizzard. It may freeze the foe solid. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| A wall of light cuts damage from Sp. Atk attacks for five turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Flash CannonFlash Cannon | steel | 80 | 100 | 10 | TM18TM18 | |
| Light energy is shot at the foe. It may also lower the foe's Sp. Def. | ||||||
| DazzleDazzle | fairy | 80 | 100 | 10 | TM21TM21 | |
| The user damages opposing Pokémon by emitting a powerful flash. | ||||||
| TombstonerTombstoner | ghost | 75 | 100 | 15 | TM28TM28 | |
| A devastating piledriver which may paralyze the foe. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A strong telekinetic attack. It may also lower the foe's Sp. Def stat. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| A wall of light cuts damage from physical attacks for five turns. | ||||||
| Dream EaterDream Eater | psychic | 100 | 100 | 15 | TM41TM41 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Will-O-WispWill-O-Wisp | fire | 0 | 85 | 15 | TM45TM45 | |
| A sinister, bluish white flame is shot at the foe to inflict a burn. | ||||||
| ThiefThief | dark | 40 | 100 | 10 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| HypnosisHypnosis | psychic | 0 | 60 | 20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| Soul ShiftSoul Shift | psychic | 10 | 100 | 35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| StrengthStrength | normal | 100 | 100 | 15 | HM04HM04 | |
| The foe is slugged at maximum power. Can also be used to move boulders. | ||||||
| FlashFlash | normal | 0 | 70 | 20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
| ShatterpointShatterpoint | psychic | 80 | 100 | 15 | HM06HM06 | |
| An attack that will use Psychic power to shatter invisible walls and barriers. |
Move Tutor Moves (21)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| PurifyPurify | dark | 10 | 100 | 20 | TutorTutor | |
| The user purges the foe's soul, making it lose its Ghost immunities. | ||||||
| RefreshRefresh | normal | 0 | 100 | 20 | TutorTutor | |
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | ||||||
| ForesightForesight | normal | 0 | 100 | 40 | TutorTutor | |
| Completely negates the foe's efforts to heighten its ability to evade. | ||||||
| Aqua JetAqua Jet | water | 40 | 100 | 30 | TutorTutor | |
| An almost invisibly fast attack that is certain to scare first. | ||||||
| Ice PunchIce Punch | ice | 75 | 100 | 15 | TutorTutor | |
| The foe is punched with an icy fist. It may leave the foe frozen. | ||||||
| ThunderpunchThunderpunch | electric | 75 | 100 | 15 | TutorTutor | |
| The foe is punched with an electrified fist. It may leave the foe paralyzed. | ||||||
| MercyMercy | ghost | 40 | 100 | 40 | TutorTutor | |
| A restrained attack that always leaves the foe with at least 1 HP. | ||||||
| Double-EdgeDouble-Edge | normal | 120 | 100 | 15 | TutorTutor | |
| A reckless, life- risking tackle that also hurts the user a little. | ||||||
| Heal BellHeal Bell | normal | 0 | 0 | 5 | TutorTutor | |
| A soothing bell chimes to heal the status problems of all allies. | ||||||
| Mirror CoatMirror Coat | psychic | 1 | 100 | 20 | TutorTutor | |
| A retaliation move that pays back the foe's special attack double. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TutorTutor | |
| The user creates a decoy using one- quarter of its full HP. | ||||||
| TormentTorment | dark | 0 | 100 | 15 | TutorTutor | |
| It enrages the foe, making it incapable of using the same move successively. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TutorTutor | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TutorTutor | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Weather BallWeather Ball | normal | 50 | 100 | 10 | TutorTutor | |
| An attack that varies in power and type depending on the weather. | ||||||
| Skill SwapSkill Swap | psychic | 0 | 100 | 10 | TutorTutor | |
| The user employs its psychic power to swap abilities with the foe. | ||||||
| GrudgeGrudge | ghost | 0 | 100 | 5 | TutorTutor | |
| If the user faints, this move deletes the PP of the move that finished it. | ||||||
| Perish SongPerish Song | normal | 0 | 0 | 5 | TutorTutor | |
| Any battler that hears this faints in three turns unless it switches. | ||||||
| CurseCurse | typeless | 0 | 0 | 10 | TutorTutor | |
| A move that works differently for the Ghost-type and all the other types. | ||||||
| Future SightFuture Sight | psychic | 120 | 100 | 15 | TutorTutor | |
| Two turns after this move is used, the foe is attacked psychically. | ||||||
| Nasty PlotNasty Plot | dark | 0 | 0 | 20 | TutorTutor | |
| The user thinks bad thoughts. It sharply raises the Sp. Atk stat. |
Type Summary
5
Weaknesses
3
Resistances
0
Immunities
10
Neutral
Weaknesses
Types that deal increased damage to Shushum. Use these types to counter it effectively.
Resistances & Immunities
Types that Shushum resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Shushum, either offensively or defensively.
Gholdengo
ghoststeel
2× STAB damage • Resists ice
2×Good
Honedge
steelghost
2× STAB damage • Resists ice
2×Good
Doublade
steelghost
2× STAB damage • Resists ice
2×Good
Aegislash
steelghost
2× STAB damage • Resists ice
2×Good
Ursaring
steelghost
2× STAB damage • Resists ice
2×Good
Magnamite
steelghost
2× STAB damage • Resists ice
2×Good
Magnatron
steelghost
2× STAB damage • Resists ice
2×Good
Eyeron
ghoststeel
2× STAB damage • Resists ice
2×Good
Stalfos
ghoststeel
2× STAB damage • Resists ice
2×Good
Minotauros
ghoststeel
2× STAB damage • Resists ice
2×Good
Keyzer
ghoststeel
2× STAB damage • Resists ice
2×Good
Regiluminm
steel
2× STAB damage • Resists ice
2×Good
Litwick
fireghost
2× STAB damage • Resists ice
2×Good
Lampent
fireghost
2× STAB damage • Resists ice
2×Good
Chandelure
fireghost
2× STAB damage • Resists ice
2×Good
Sableye
ghostdark
2× STAB damage • Resists ghost
2×Good
Ponyta
fireghost
2× STAB damage • Resists ice
2×Good
Rapidash
fireghost
2× STAB damage • Resists ice
2×Good
Charcadet
fireghost
2× STAB damage • Resists ice
2×Good
Gauntrise
fireghost
2× STAB damage • Resists ice
2×Good
Base Stats
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