Petillin Pokémon Ghost Grey
poisonghost
Pokédex Entry
Toxic Root Pokémon
A sweet aroma gently wafts from the leaf on its head. It is docile and loves to soak up the sun's rays.
Petill in Pokémon Ghost Grey
Petill is #152 in the Pokédex for Pokémon Ghost Grey. This page covers its poison/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.
Front
Normal
Shiny
Back
Normal
Shiny
Type
PoisonGhost
Dex
#152 Regional Dex
Abilities
Poison Point(Primary)
Poisons foe on contact.
Chlorophyll(Secondary)
Raises Speed in sunshine.
Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
monster, grass
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
Base Exp
64
EV Yield
None
Wild Held Items
Weak To
ground ×2psychic ×2ghost ×2dark ×2
Resists
grass ×0.5poison ×0.25bug ×0.25fairy ×0.5
Immune To
normalfighting
Evolution Chain
How to Obtain
Look for Petill in Route 18 (rare). Wild ones range from level 27 to 30.
Wild Encounters (1)
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| AbsorbLevel: 1Absorb | grass | PWR20 | ACC100 | PP20 | ||
| An attack that absorbs half the damage it inflicted to restore HP. | ||||||
| GrowthLevel: 1Growth | normal | PWR0 | ACC0 | PP40 | ||
| The user's body is forced to grow, raising the Attack and Sp. Atk stat. | ||||||
| SmogLevel: 3Smog | poison | PWR30 | ACC70 | PP20 | ||
| The foe is attacked with exhaust gases. It may also poison the foe. | ||||||
| PoisonpowderLevel: 6Poisonpowder | poison | PWR0 | ACC75 | PP35 | ||
| A cloud of toxic dust is scattered. It may poison the foe. | ||||||
| Mega DrainLevel: 9Mega Drain | grass | PWR40 | ACC100 | PP15 | ||
| A tough attack that drains half the damage it inflicted to restore HP. | ||||||
| CharmLevel: 12Charm | fairy | PWR0 | ACC100 | PP20 | ||
| The foe is charmed by the user's cute appeals, sharply cutting its Attack. | ||||||
| SludgeLevel: 15Sludge | poison | PWR65 | ACC100 | PP20 | ||
| Toxic sludge is hurled at the foe. It may poison the target. | ||||||
| Magical LeafLevel: 18Magical Leaf | grass | PWR60 | ACC0 | PP20 | ||
| The foe is attacked with a strange leaf that cannot be evaded. | ||||||
| Sleep PowderLevel: 21Sleep Powder | grass | PWR0 | ACC75 | PP15 | ||
| A sleep-inducing dust is scattered in high volume around a foe. | ||||||
| Leech SeedLevel: 24Leech Seed | grass | PWR0 | ACC90 | PP10 | ||
| A seed is planted on the foe to steal some HP for the user on every turn. | ||||||
| Cross PoisonLevel: 27Cross Poison | poison | PWR70 | ACC100 | PP20 | ||
| An attack with a high critical-hit ratio. It may also poison the foe. | ||||||
| Energy BallLevel: 30Energy Ball | grass | PWR90 | ACC100 | PP10 | ||
| The foe is blasted with natural energy. It may also lower the foe's Sp. Def. | ||||||
| SynthesisLevel: 33Synthesis | grass | PWR0 | ACC0 | PP5 | ||
| Restores the user's HP. The amount of HP regained varies with the weather. | ||||||
| Sunny DayLevel: 36Sunny Day | fire | PWR0 | ACC0 | PP5 | ||
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Teeter DanceLevel: 39Teeter Dance | normal | PWR0 | ACC100 | PP20 | ||
| A wobbly dance that confuses all the Pokémon in battle. | ||||||
| Leaf StormLevel: 42Leaf Storm | grass | PWR130 | ACC90 | PP5 | ||
| An intense attack that also sharply reduces the user's Sp. Atk stat. | ||||||
Egg Moves (13)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Vine WhipVine Whip | grass | PWR40 | ACC100 | PP25 | |
| The foe is struck with slender, whip- like vines. | |||||
| Leech SeedLeech Seed | grass | PWR0 | ACC90 | PP10 | |
| A seed is planted on the foe to steal some HP for the user on every turn. | |||||
| CounterCounter | ghost | PWR1 | ACC100 | PP20 | |
| A retaliation move that counters any physical hit with double the damage. | |||||
| AncientpowerAncientpower | rock | PWR60 | ACC100 | PP5 | |
| An ancient power is used to attack. It may also raise all the user's stats. | |||||
| PanicPanic | ghost | PWR1 | ACC100 | PP15 | |
| A desperate attack that becomes more powerful the less HP the user has. | |||||
| Nature PowerNature Power | normal | PWR0 | ACC0 | PP20 | |
| An attack that changes type depending on the user's location. | |||||
| IngrainIngrain | grass | PWR0 | ACC100 | PP20 | |
| The user lays roots that restore HP on every turn. It can't switch out. | |||||
| GrasswhistleGrasswhistle | grass | PWR0 | ACC55 | PP15 | |
| A pleasant melody is played to lull the foe into a deep sleep. | |||||
| AromatherapyAromatherapy | grass | PWR0 | ACC0 | PP5 | |
| A soothing scent is released to heal all status problems in the user's party. | |||||
| TombstonerTombstoner | ghost | PWR75 | ACC100 | PP15 | |
| A devastating piledriver which may paralyze the foe. | |||||
| TM50TM50 | typeless | PWR56 | ACC28 | PP55 | |
| Attacks two to five times in a row. | |||||
| Leaf StormLeaf Storm | grass | PWR130 | ACC90 | PP5 | |
| An intense attack that also sharply reduces the user's Sp. Atk stat. | |||||
| RefreshRefresh | normal | PWR0 | ACC100 | PP20 | |
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | |||||
TM/HM Moves (27)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Play RoughPlay Rough | fairy | PWR90 | ACC90 | PP10 | TM01TM01 | |
| The foe is roughed up by the user. This may lower the foe's Attack. | ||||||
| Night ShadeNight Shade | ghost | PWR1 | ACC100 | PP15 | TM02TM02 | |
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| MetronomeMetronome | normal | PWR0 | ACC0 | PP10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Seed BombSeed Bomb | grass | PWR80 | ACC100 | PP15 | TM07TM07 | |
| The user shoots a barrage of hard seeds at the foe. | ||||||
| X-ScissorX-Scissor | bug | PWR80 | ACC100 | PP15 | TM10TM10 | |
| The user slashes the foe with crossed claws as if they were scissors. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| A wall of light cuts damage from Sp. Atk attacks for five turns. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Giga DrainGiga Drain | grass | PWR75 | ACC100 | PP10 | TM19TM19 | |
| A harsh attack that absorbs half the damage it inflicted to restore HP. | ||||||
| DazzleDazzle | fairy | PWR80 | ACC100 | PP10 | TM21TM21 | |
| The user damages opposing Pokémon by emitting a powerful flash. | ||||||
| Swords DanceSwords Dance | normal | PWR0 | ACC0 | PP20 | TM22TM22 | |
| A frenetic dance of fighting. It sharply raises the Attack stat. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | TM33TM33 | |
| A wall of light cuts damage from physical attacks for five turns. | ||||||
| Mud ShotMud Shot | ground | PWR55 | ACC95 | PP15 | TM34TM34 | |
| The user attacks by hurling mud. It also reduces the foe's Speed. | ||||||
| Sludge BombSludge Bomb | poison | PWR90 | ACC100 | PP10 | TM36TM36 | |
| Filthy sludge is hurled at the foe. It may poison the target. | ||||||
| AcrobaticsAcrobatics | flying | PWR55 | ACC100 | PP15 | TM40TM40 | |
| A nimble attack that does double damage if the user has no held item. | ||||||
| Dream EaterDream Eater | psychic | PWR100 | ACC100 | PP15 | TM41TM41 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| Poison JabPoison Jab | poison | PWR120 | ACC100 | PP20 | TM43TM43 | |
| The foe is stabbed by an arm steeped in poison. It may also poison the foe. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Will-O-WispWill-O-Wisp | fire | PWR0 | ACC85 | PP15 | TM45TM45 | |
| A sinister, bluish white flame is shot at the foe to inflict a burn. | ||||||
| HypnosisHypnosis | psychic | PWR0 | ACC60 | PP20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| AgilityAgility | psychic | PWR0 | ACC0 | PP30 | TM49TM49 | |
| The user relaxes and lightens its body to sharply boost its Speed. | ||||||
| CutCut | steel | PWR50 | ACC95 | PP30 | HM01HM01 | |
| A basic attack. It can be used to cut down thin trees and grass. | ||||||
| Soul ShiftSoul Shift | psychic | PWR10 | ACC100 | PP35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| StrengthStrength | normal | PWR100 | ACC100 | PP15 | HM04HM04 | |
| The foe is slugged at maximum power. Can also be used to move boulders. | ||||||
| FlashFlash | normal | PWR0 | ACC70 | PP20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
Move Tutor Moves (17)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Purify(Pewter City)Purify | dark | PWR10 | ACC100 | PP20 | TutorTutor | ||
| The user purges the foe's soul, making it lose its Ghost immunities. | |||||||
| Knock Off(Pewter City)Knock Off | dark | PWR20 | ACC100 | PP25 | TutorTutor | ||
| Knocks down the foe's held item to prevent its use during the battle. | |||||||
| Refresh(Pewter City)Refresh | normal | PWR0 | ACC100 | PP20 | TutorTutor | ||
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | |||||||
| Foresight(Pewter City)Foresight | normal | PWR0 | ACC100 | PP40 | TutorTutor | ||
| Completely negates the foe's efforts to heighten its ability to evade. | |||||||
| Mercy(Pewter City)Mercy | ghost | PWR40 | ACC100 | PP40 | TutorTutor | ||
| A restrained attack that always leaves the foe with at least 1 HP. | |||||||
| Double-Edge(Unknown)Double-Edge | normal | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A reckless, life- risking tackle that also hurts the user a little. | |||||||
| Solarbeam(Pewter City)Solarbeam | grass | PWR120 | ACC100 | PP10 | TutorTutor | ||
| A 2-turn move that blasts the foe with absorbed energy in the 2nd turn. | |||||||
| Mirror Coat(Pewter City)Mirror Coat | psychic | PWR1 | ACC100 | PP20 | TutorTutor | ||
| A retaliation move that pays back the foe's special attack double. | |||||||
| Substitute(Fuchsia City, Pewter City)Substitute | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| The user creates a decoy using one- quarter of its full HP. | |||||||
| Sunny Day(Pewter City)Sunny Day | fire | PWR0 | ACC0 | PP5 | TutorTutor | ||
| The sun blazes for five turns, powering up Fire-type moves. | |||||||
| Rain Dance(Pewter City)Rain Dance | water | PWR0 | ACC0 | PP5 | TutorTutor | ||
| A heavy rain falls for five turns, powering up Water- type moves. | |||||||
| Weather Ball(Pewter City)Weather Ball | normal | PWR50 | ACC100 | PP10 | TutorTutor | ||
| An attack that varies in power and type depending on the weather. | |||||||
| Grudge(Pewter City)Grudge | ghost | PWR0 | ACC100 | PP5 | TutorTutor | ||
| If the user faints, this move deletes the PP of the move that finished it. | |||||||
| Close Combat(Pewter City)Close Combat | fighting | PWR120 | ACC100 | PP5 | TutorTutor | ||
| The foe is fought up close. It also cuts the user's Defensive stats. | |||||||
| Sky Uppercut(Pewter City)Sky Uppercut | fighting | PWR85 | ACC90 | PP15 | TutorTutor | ||
| The user attacks with an uppercut thrown skywards with force. | |||||||
| Drain Punch(Pewter City)Drain Punch | fighting | PWR75 | ACC100 | PP10 | TutorTutor | ||
| A harsh punch that absorbs half the damage it inflicted to restore HP. | |||||||
| Curse(Pewter City)Curse | typeless | PWR0 | ACC0 | PP10 | TutorTutor | ||
| A move that works differently for the Ghost-type and all the other types. | |||||||
Type Summary
3
Weaknesses
5
Resistances
0
Immunities
10
Neutral
Weaknesses
Types that deal increased damage to Petill. Use these types to counter it effectively.
Resistances & Immunities
Types that Petill resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Petill, either offensively or defensively.
Sableye
ghostdark
2× STAB damage • Resists poison
2×Good
Golett
groundghost
2× STAB damage • Resists poison
2×Good
Golurk
groundghost
2× STAB damage • Resists poison
2×Good
Runerigus
groundghost
2× STAB damage • Resists poison
2×Good
.EXEggcute
ghostdark
2× STAB damage • Resists poison
2×Good
.EXEggutor
ghostdark
2× STAB damage • Resists poison
2×Good
Shedicobra
groundghost
2× STAB damage • Resists poison
2×Good
Shedaconda
groundghost
2× STAB damage • Resists poison
2×Good
Spiritomb
darkghost
2× STAB damage • Resists poison
2×Good
Sandygast
ghostground
2× STAB damage • Resists poison
2×Good
Palossand
ghostground
2× STAB damage • Resists poison
2×Good
Trapinch
ghostground
2× STAB damage • Resists poison
2×Good
Rhysaurus
ghostground
2× STAB damage • Resists poison
2×Good
Scraggy
darkghost
2× STAB damage • Resists poison
2×Good
Scrafty
darkghost
2× STAB damage • Resists poison
2×Good
SkarabEX
ghostground
2× STAB damage • Resists poison
2×Good
Tyranitar
rockdark
2× STAB damage • Resists poison
2×Good
Farfel
groundghost
2× STAB damage • Resists poison
2×Good
Deemini
ghostdark
2× STAB damage • Resists poison
2×Good
Gholdengo
ghoststeel
Immune to poison • Resists ghost
Good
Related Guides
Base Stats
Related tools