Goodromein Pokémon Ghost Grey
ghostdragon
Pokédex Entry
Behemoth Pokémon
A dripping behemoth of hunger and slime. Anything that makes contact with Goodrome becomes bound to it forever.
Goodrome in Pokémon Ghost Grey
Goodrome is #151 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost/dragon typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Front
Normal
Shiny
Back
Normal
Shiny
Type
GhostDragon
Dex
#151 Regional Dex
Abilities
Sap Sipper(Primary)
Boosts Attack if hit by Grass.
Liquid Ooze(Secondary)
Draining causes injury.
Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Slowest (40 cycles)
Catch Rate
4
Base Exp
212
EV Yield
None
Wild Held Items
None
Weak To
ice ×2ghost ×2dragon ×2dark ×2fairy ×2
Resists
fire ×0.5water ×0.5electric ×0.5grass ×0.5poison ×0.5bug ×0.5
Immune To
normalfighting
How to Obtain
Goodrome isn't found in the wild. You'll need to evolve, trade, or breed to get one.
Level Up Moves (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| AbsorbLevel: 1Absorb | grass | 20 | 100 | 20 | ||
| An attack that absorbs half the damage it inflicted to restore HP. | ||||||
| DragonbreathLevel: 1Dragonbreath | dragon | 60 | 100 | 20 | ||
| The foe is hit with an incredible blast of breath that may also paralyze. | ||||||
| Poison TailLevel: 1Poison Tail | poison | 50 | 100 | 25 | ||
| An attack with a high critical-hit ratio. It may also poison the foe. | ||||||
| Round EyesLevel: 1Round Eyes | fairy | 0 | 100 | 30 | ||
| A cute stare that lowers the foe's Attack stat. It is sure to go first. | ||||||
| Water GunLevel: 5Water Gun | water | 40 | 100 | 25 | ||
| The foe is struck with a lot of water expelled forcibly from the mouth. | ||||||
| PanicLevel: 10Panic | ghost | 1 | 100 | 15 | ||
| A desperate attack that becomes more powerful the less HP the user has. | ||||||
| Water PulseLevel: 20Water Pulse | water | 60 | 100 | 20 | ||
| An attack with a pulsing blast of water. It may also confuse the foe. | ||||||
| Dragon PulseLevel: 25Dragon Pulse | dragon | 90 | 100 | 10 | ||
| The foe is attacked with a shock wave generated by the user's gaping mouth. | ||||||
| Rain DanceLevel: 30Rain Dance | water | 0 | 0 | 5 | ||
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Acid SprayLevel: 35Acid Spray | poison | 40 | 100 | 20 | ||
| The user spits fluid that melts the foe. It harshly lowers the foe's Sp. Def. | ||||||
| CurseLevel: 40Curse | typeless | 0 | 0 | 10 | ||
| A move that works differently for the Ghost-type and all the other types. | ||||||
| Cursed RamLevel: 45Cursed Ram | ghost | 60 | 100 | 10 | ||
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| Aqua TailLevel: 50Aqua Tail | water | 90 | 90 | 10 | ||
| The foe is attacked with a swinging tail as vicious as a wave in a storm. | ||||||
| CrunchLevel: 51Crunch | dark | 70 | 100 | 5 | ||
| The foe is crunched with sharp fangs. It may lower the foe's Defense. | ||||||
| Gastro AcidLevel: 55Gastro Acid | poison | 0 | 100 | 10 | ||
| Stomach acid is hurled onto the foe, suppressing its ability. | ||||||
| Draco MeteorLevel: 60Draco Meteor | dragon | 130 | 90 | 5 | ||
| An intense attack that also sharply reduces the user's Sp. Atk stat. | ||||||
| Poison TailLevel: 61Poison Tail | poison | 50 | 100 | 25 | ||
| An attack with a high critical-hit ratio. It may also poison the foe. | ||||||
| Power WhipLevel: 67Power Whip | grass | 120 | 85 | 10 | ||
| The user violently whirls its vines or tentacles to lash the foe. |
TM/HM Moves (41)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Night ShadeNight Shade | ghost | 1 | 100 | 15 | TM02TM02 | |
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| MetronomeMetronome | normal | 0 | 0 | 10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| RoarRoar | normal | 0 | 100 | 20 | TM05TM05 | |
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Seed BombSeed Bomb | grass | 80 | 100 | 15 | TM07TM07 | |
| The user shoots a barrage of hard seeds at the foe. | ||||||
| BubblebeamBubblebeam | water | 65 | 100 | 20 | TM09TM09 | |
| A spray of bubbles strikes the foe. It may lower the foe's Speed stat. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| The foe is struck with an icy beam. It may freeze the foe solid. | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| The foe is blasted with a blizzard. It may freeze the foe solid. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| A wall of light cuts damage from Sp. Atk attacks for five turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Giga DrainGiga Drain | grass | 75 | 100 | 10 | TM19TM19 | |
| A harsh attack that absorbs half the damage it inflicted to restore HP. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM20TM20 | |
| Large boulders are hurled at the foe. It may make the foe flinch. | ||||||
| Iron HeadIron Head | steel | 80 | 100 | 15 | TM23TM23 | |
| The foe is slammed with its hard head. It may also make the foe flinch. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may also leave the foe paralyzed. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| A brutal lightning attack that may also leave the foe paralyzed. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| An earthquake that strikes all Pokémon in battle excluding the user. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 100 | 20 | TM27TM27 | |
| A weak electric shock that is sure to cause paralysis if it hits. | ||||||
| TombstonerTombstoner | ghost | 75 | 100 | 15 | TM28TM28 | |
| A devastating piledriver which may paralyze the foe. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Shadow ClawShadow Claw | ghost | 70 | 100 | 10 | TM31TM31 | |
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | ||||||
| Hone ClawsHone Claws | dark | 0 | 0 | 15 | TM32TM32 | |
| The user sharpens its claws to raise its Attack and Accuracy. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| A wall of light cuts damage from physical attacks for five turns. | ||||||
| Mud ShotMud Shot | ground | 55 | 95 | 15 | TM34TM34 | |
| The user attacks by hurling mud. It also reduces the foe's Speed. | ||||||
| FlamethrowerFlamethrower | fire | 90 | 100 | 15 | TM35TM35 | |
| The foe is scorched with intense flames. The foe may suffer a burn. | ||||||
| Sludge BombSludge Bomb | poison | 90 | 100 | 10 | TM36TM36 | |
| Filthy sludge is hurled at the foe. It may poison the target. | ||||||
| Fire BlastFire Blast | fire | 110 | 85 | 5 | TM38TM38 | |
| The foe is hit with an intense flame. It may leave the target with a burn. | ||||||
| Rock TombRock Tomb | rock | 60 | 95 | 15 | TM39TM39 | |
| Boulders are hurled at the foe. It also lowers the foe's Speed if it hits. | ||||||
| Dream EaterDream Eater | psychic | 100 | 100 | 15 | TM41TM41 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| Poison JabPoison Jab | poison | 120 | 100 | 20 | TM43TM43 | |
| The foe is stabbed by an arm steeped in poison. It may also poison the foe. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Will-O-WispWill-O-Wisp | fire | 0 | 85 | 15 | TM45TM45 | |
| A sinister, bluish white flame is shot at the foe to inflict a burn. | ||||||
| HypnosisHypnosis | psychic | 0 | 60 | 20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| CutCut | steel | 50 | 95 | 30 | HM01HM01 | |
| A basic attack. It can be used to cut down thin trees and grass. | ||||||
| Soul ShiftSoul Shift | psychic | 10 | 100 | 35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| SurfSurf | water | 90 | 100 | 15 | HM03HM03 | |
| A big wave crashes down on the foe. Can also be used for crossing water. | ||||||
| StrengthStrength | normal | 100 | 100 | 15 | HM04HM04 | |
| The foe is slugged at maximum power. Can also be used to move boulders. | ||||||
| FlashFlash | normal | 0 | 70 | 20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
| WaterfallWaterfall | water | 80 | 100 | 15 | HM07HM07 | |
| A powerful charge attack. It can also be used to climb a waterfall. | ||||||
| DiveDive | water | 60 | 100 | 10 | HM08HM08 | |
| The user dives underwater on the first turn and strikes next turn. |
Move Tutor Moves (24)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| PurifyPurify | dark | 10 | 100 | 20 | TutorTutor | |
| The user purges the foe's soul, making it lose its Ghost immunities. | ||||||
| RefreshRefresh | normal | 0 | 100 | 20 | TutorTutor | |
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | ||||||
| ForesightForesight | normal | 0 | 100 | 40 | TutorTutor | |
| Completely negates the foe's efforts to heighten its ability to evade. | ||||||
| Aqua JetAqua Jet | water | 40 | 100 | 30 | TutorTutor | |
| An almost invisibly fast attack that is certain to scare first. | ||||||
| Fire PunchFire Punch | fire | 75 | 100 | 15 | TutorTutor | |
| The foe is punched with a fiery fist. It may leave the foe with a burn. | ||||||
| Ice PunchIce Punch | ice | 75 | 100 | 15 | TutorTutor | |
| The foe is punched with an icy fist. It may leave the foe frozen. | ||||||
| ThunderpunchThunderpunch | electric | 75 | 100 | 15 | TutorTutor | |
| The foe is punched with an electrified fist. It may leave the foe paralyzed. | ||||||
| MercyMercy | ghost | 40 | 100 | 40 | TutorTutor | |
| A restrained attack that always leaves the foe with at least 1 HP. | ||||||
| Double-EdgeDouble-Edge | normal | 120 | 100 | 15 | TutorTutor | |
| A reckless, life- risking tackle that also hurts the user a little. | ||||||
| SolarbeamSolarbeam | grass | 120 | 100 | 10 | TutorTutor | |
| A 2-turn move that blasts the foe with absorbed energy in the 2nd turn. | ||||||
| Mirror CoatMirror Coat | psychic | 1 | 100 | 20 | TutorTutor | |
| A retaliation move that pays back the foe's special attack double. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TutorTutor | |
| The user creates a decoy using one- quarter of its full HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TutorTutor | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TutorTutor | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Weather BallWeather Ball | normal | 50 | 100 | 10 | TutorTutor | |
| An attack that varies in power and type depending on the weather. | ||||||
| GrudgeGrudge | ghost | 0 | 100 | 5 | TutorTutor | |
| If the user faints, this move deletes the PP of the move that finished it. | ||||||
| Sky UppercutSky Uppercut | fighting | 85 | 90 | 15 | TutorTutor | |
| The user attacks with an uppercut thrown skywards with force. | ||||||
| Drain PunchDrain Punch | fighting | 75 | 100 | 10 | TutorTutor | |
| A harsh punch that absorbs half the damage it inflicted to restore HP. | ||||||
| CurseCurse | typeless | 0 | 0 | 10 | TutorTutor | |
| A move that works differently for the Ghost-type and all the other types. | ||||||
| Fire FangFire Fang | fire | 65 | 95 | 15 | TutorTutor | |
| The user bites the foe. It may also make the foe flinch, or leave it burned. | ||||||
| Ice FangIce Fang | ice | 65 | 95 | 15 | TutorTutor | |
| The user bites the foe. It may also make the foe flinch, or leave it frozen. | ||||||
| Thunder FangThunder Fang | electric | 65 | 95 | 15 | TutorTutor | |
| The user bites the foe. It may also make the foe flinch, or leave it paralyzed. | ||||||
| Earth PowerEarth Power | ground | 90 | 100 | 10 | TutorTutor | |
| The ground under the foe erupts with power. It may also lower the foe's Sp. Def. | ||||||
| Draco MeteorDraco Meteor | dragon | 130 | 90 | 5 | TutorTutor | |
| An intense attack that also sharply reduces the user's Sp. Atk stat. |
Type Summary
4
Weaknesses
6
Resistances
0
Immunities
8
Neutral
Weaknesses
Types that deal increased damage to Goodrome. Use these types to counter it effectively.
Resistances & Immunities
Types that Goodrome resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Goodrome, either offensively or defensively.
Klefkorpse
ghostfairy
2× STAB damage • Resists dragon
2×Good
Sableye
ghostdark
2× STAB damage • Resists ghost
2×Good
Tinkatweet
fairyghost
2× STAB damage • Resists dragon
2×Good
Tinkatrick
fairyghost
2× STAB damage • Resists dragon
2×Good
Tinkotreat
fairyghost
2× STAB damage • Resists dragon
2×Good
.EXEggcute
ghostdark
2× STAB damage • Resists ghost
2×Good
.EXEggutor
ghostdark
2× STAB damage • Resists ghost
2×Good
FluterMane
ghostfairy
2× STAB damage • Resists dragon
2×Good
Spiritomb
darkghost
2× STAB damage • Resists ghost
2×Good
Mimikyu
ghostfairy
2× STAB damage • Resists dragon
2×Good
Discomfrey
fairyghost
2× STAB damage • Resists dragon
2×Good
Meowth
fairyghost
2× STAB damage • Resists dragon
2×Good
Persian
fairyghost
2× STAB damage • Resists dragon
2×Good
Impidimp
ghostfairy
2× STAB damage • Resists dragon
2×Good
Moregrem
ghostfairy
2× STAB damage • Resists dragon
2×Good
Greemsnarl
ghostfairy
2× STAB damage • Resists dragon
2×Good
Scraggy
darkghost
2× STAB damage • Resists ghost
2×Good
Scrafty
darkghost
2× STAB damage • Resists ghost
2×Good
Ogerpon
darkgrass
2× STAB damage • Resists ghost
2×Good
Murkrow
darkflying
2× STAB damage • Resists ghost
2×Good
Base Stats
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