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GHOSTin Pokémon Ghost Grey

ghost

GHOST in Pokémon Ghost Grey

GHOST is #248 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 5 encounter locations.

Type
Ghost
Dex
#248 Regional Dex
Abilities
Shadow Tag(Primary)

Prevents the foe's escape.

Pressure(Secondary)

Raises foe's PP usage.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
monster
Hatch Rate
Slower (35 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
218
EV Yield
None
Wild Held Items
None
Weak To
ghost ×2dark ×2
Resists
poison ×0.5bug ×0.5
Immune To
normalfighting

Evolution Chain

Base form
Level up Ribombee to Lv. 55

How to Obtain

You can catch GHOST in Fuji Catacombs (uncommon). Expect to find it at level 40.

Wild Encounters (1)

Level Up Moves (20)

LeerLevel: 1normal
010030
The foe is given an intimidating look that lowers its Defense stat.
BiteLevel: 1dark
4010010
The user bites with vicious fangs. It may make the foe flinch.
ScreechLevel: 1normal
08540
An ear-splitting screech is emitted to sharply reduce the foe's Defense.
SandstormLevel: 1rock
0010
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
Fire FangLevel: 1fire
659515
The user bites the foe. It may also make the foe flinch, or leave it burned.
Ice FangLevel: 1ice
659515
The user bites the foe. It may also make the foe flinch, or leave it frozen.
Thunder FangLevel: 1electric
659515
The user bites the foe. It may also make the foe flinch, or leave it paralyzed.
SandstormLevel: 5rock
0010
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
ScreechLevel: 10normal
08540
An ear-splitting screech is emitted to sharply reduce the foe's Defense.
Iron HeadLevel: 14steel
8010015
The foe is slammed with its hard head. It may also make the foe flinch.
Rock SlideLevel: 19rock
759010
Large boulders are hurled at the foe. It may make the foe flinch.
Scary FaceLevel: 23normal
09010
Frightens the foe with a scary face to sharply reduce its Speed.
ThrashLevel: 28normal
12010020
The user rampages about for two to three turns, then becomes confused.
Dark PulseLevel: 34dark
701005
The user releases a horrible aura that damages the foe.
PaybackLevel: 41dark
4510010
An attack move that gains in intensity if the target has hurt the user.
CrunchLevel: 47dark
701005
The foe is crunched with sharp fangs. It may lower the foe's Defense.
EarthquakeLevel: 54ground
10010010
An earthquake that strikes all Pokémon in battle excluding the user.
Stone EdgeLevel: 63rock
100805
The foe is stabbed by sharpened stones. It has a high critical-hit ratio.
Hyper BeamLevel: 73normal
150905
A severely damaging attack that makes the user rest on the next turn.
MurkrowFlockLevel: 82flying
7510025
A severely damaging attack that makes the user rest on the next turn.

TM/HM Moves (39)

Night Shadeghost
110015TM02
An attack with a mirage that inflicts damage matching the user's level.
Roarnormal
010020TM05
The foe is made to switch out with an ally. In the wild, the battle ends.
Toxicpoison
09010TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
X-Scissorbug
8010015TM10
The user slashes the foe with crossed claws as if they were scissors.
Flame Chargefire
5010020TM11
The user cloaks itself in flames and attacks. It also raises the user's Speed.
Tauntdark
010020TM12
The foe is taunted into a rage that allows it to use only attack moves.
Ice Beamice
9010010TM13
The foe is struck with an icy beam. It may freeze the foe solid.
Blizzardice
110705TM14
The foe is blasted with a blizzard. It may freeze the foe solid.
Hyper Beamnormal
150905TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
0010TM17
Enables the user to evade all attacks. It may fail if used in succession.
Flash Cannonsteel
8010010TM18
Light energy is shot at the foe. It may also lower the foe's Sp. Def.
Dazzlefairy
8010010TM21
The user damages opposing Pokémon by emitting a powerful flash.
Iron Headsteel
8010015TM23
The foe is slammed with its hard head. It may also make the foe flinch.
Thunderboltelectric
9010015TM24
A strong electrical attack that may also leave the foe paralyzed.
Thunderelectric
1107010TM25
A brutal lightning attack that may also leave the foe paralyzed.
Earthquakeground
10010010TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Thunder Waveelectric
010020TM27
A weak electric shock that is sure to cause paralysis if it hits.
Tombstonerghost
7510015TM28
A devastating piledriver which may paralyze the foe.
Shadow Ballghost
8010010TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Shadow Clawghost
7010010TM31
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Hone Clawsdark
0015TM32
The user sharpens its claws to raise its Attack and Accuracy.
Mud Shotground
559515TM34
The user attacks by hurling mud. It also reduces the foe's Speed.
Flamethrowerfire
9010015TM35
The foe is scorched with intense flames. The foe may suffer a burn.
U-turnbug
7010020TM37
After attacking, the user switches places with a party Pokémon.
Fire Blastfire
110855TM38
The foe is hit with an intense flame. It may leave the target with a burn.
Acrobaticsflying
5510015TM40
A nimble attack that does double damage if the user has no held item.
Dream Eaterpsychic
10010015TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
0010TM42
While asleep, the user randomly uses one of the moves it knows.
Poison Jabpoison
12010020TM43
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Restpsychic
0010TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
08515TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Hypnosispsychic
06020TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Overheatfire
130905TM50
An intense attack that also sharply reduces the user's Sp. Atk stat.
Cutsteel
509530HM01
A basic attack. It can be used to cut down thin trees and grass.
Soul Shiftpsychic
1010035HM02
Swaps the user with another Ally. Use it to warp to any known town.
Surfwater
9010015HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Flashnormal
07020HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Waterfallwater
8010015HM07
A powerful charge attack. It can also be used to climb a waterfall.
Divewater
6010010HM08
The user dives underwater on the first turn and strikes next turn.

Move Tutor Moves (24)

Purifydark
1010020Tutor
The user purges the foe's soul, making it lose its Ghost immunities.
Knock Offdark
2010025Tutor
Knocks down the foe's held item to prevent its use during the battle.
Refreshnormal
010020Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresightnormal
010040Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Mercyghost
4010040Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edgenormal
12010015Tutor
A reckless, life- risking tackle that also hurts the user a little.
Solarbeamgrass
12010010Tutor
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Heal Bellnormal
005Tutor
A soothing bell chimes to heal the status problems of all allies.
Mirror Coatpsychic
110020Tutor
A retaliation move that pays back the foe's special attack double.
Substitutenormal
0010Tutor
The user creates a decoy using one- quarter of its full HP.
Tormentdark
010015Tutor
It enrages the foe, making it incapable of using the same move successively.
Sunny Dayfire
005Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dancewater
005Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ballnormal
5010010Tutor
An attack that varies in power and type depending on the weather.
Skill Swappsychic
010010Tutor
The user employs its psychic power to swap abilities with the foe.
Grudgeghost
01005Tutor
If the user faints, this move deletes the PP of the move that finished it.
Perish Songnormal
005Tutor
Any battler that hears this faints in three turns unless it switches.
Close Combatfighting
1201005Tutor
The foe is fought up close. It also cuts the user's Defensive stats.
Sky Uppercutfighting
859015Tutor
The user attacks with an uppercut thrown skywards with force.
Drain Punchfighting
7510010Tutor
A harsh punch that absorbs half the damage it inflicted to restore HP.
Cursetypeless
0010Tutor
A move that works differently for the Ghost-type and all the other types.
Future Sightpsychic
12010015Tutor
Two turns after this move is used, the foe is attacked psychically.
Nasty Plotdark
0020Tutor
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.
Earth Powerground
9010010Tutor
The ground under the foe erupts with power. It may also lower the foe's Sp. Def.

Type Summary

1
Weaknesses
2
Resistances
0
Immunities
15
Neutral

Weaknesses

Types that deal increased damage to GHOST. Use these types to counter it effectively.

Resistances & Immunities

Types that GHOST resists or is immune to. Avoid using these types against it.

Base Stats

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