Accent Image to accompany hero

Cleffain Pokémon Crystal Advance Redux

fairy

Pokédex Entry

Star Shape Pokémon

When numerous meteors illuminate the night sky, sightings of Cleffa strangely increase.

Cleffa in Pokémon Crystal Advance Redux

Cleffa is #173 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its fairy typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
Fairy
Dex
#173
Abilities
Cute Charm(Primary)

Infatuates on contact.

Magic Guard(Secondary)

Protected from various end of turn effects.

Growth Rate
fast
Gender Ratio
25% Male, 75% Female
Egg Groups
undiscovered
Hatch Rate
Slowest (40 cycles)
Catch Rate
150
pokeball
Poké Ball13.4%
greatball
Great Ball17.7%
ultraball
Ultra Ball22.3%
Base Exp
37
EV Yield
1 SpecialDefense
Weak To
poison ×2steel ×2
Resists
fighting ×0.5bug ×0.5dark ×0.5
Immune To
dragon

Evolution Chain

Base form
Level up Cleffa holding Soothe Bell
Use Moon Stone on Clefairy

How to Obtain

Look for Cleffa in Icefall Cave (rare), and in Route 46 (rare). Wild ones range from level two to 25. Gifts are available in Pallet Town and Route 34.

LocationLevelMethodFormHeld ItemPrerequisite
Pallet TownLv. 1gift---
Route 34Lv. 1gift---

Wild Encounters (2)

Level Up Moves (9)

PoundLevel: 1normal
PWR40ACC100PP35
A physical attack delivered with a long tail or a foreleg, etc.
CharmLevel: 3fairy
PWR0ACC100PP20
The foe is charmed by the user's cute appeals, sharply cutting its Attack.
EncoreLevel: 4normal
PWR0ACC100PP5
Makes the foe use the move it last used repeatedly for three turns.
Disarming VoiceLevel: 5fairy
PWR40ACC0PP20
The user lets out a charming cry that cannot be evaded.
SingLevel: 7normal
PWR0ACC55PP15
A soothing song in a calming voice lulls the foe into a deep slumber.
Sweet KissLevel: 10fairy
PWR0ACC75PP10
The user kisses the foe with sweet cuteness that causes confusion.
CopycatLevel: 13normal
PWR0ACC0PP20
The user mimics the last move used. Fails if no move has been used yet.
RecycleLevel: 16normal
PWR0ACC0PP10
A move that recycles a used item for use once more.
Magical LeafLevel: 20grass
PWR60ACC0PP20
The foe is attacked with a strange leaf that cannot be evaded.

Egg Moves (13)

Amnesiapsychic
PWR0ACC0PP20
Forgets about something and sharply raises Sp. Def.
Aromatherapygrass
PWR0ACC0PP5
A soothing scent is released to heal all status problems in the user's party.
Belly Drumnormal
PWR0ACC0PP10
The user maximizes its Attack stat at the cost of half its full HP.
Covetnormal
PWR60ACC100PP40
A cutely executed attack that also steals the foe's hold item.
Fake Tearsdark
PWR0ACC100PP20
The user feigns crying to sharply lower the foe's Sp. Def stat.
Gravitypsychic
PWR0ACC0PP5
Gravity intensifies for five turns, preventing flight and Levitate.
Light Screenpsychic
PWR0ACC0PP30
A wall of light cuts damage from Special attacks for five turns.
Metronomenormal
PWR0ACC0PP10
Waggles a finger and stimulates the brain into using any move at random.
Mimicnormal
PWR0ACC100PP10
The user copies the move last used by the foe for the rest of the battle.
Presentnormal
PWR1ACC90PP15
The foe is given a booby-trapped gift. It restores HP sometimes, however.
Reflectpsychic
PWR0ACC0PP20
A wall of light cuts damage from physical attacks for five turns.
Splashnormal
PWR0ACC0PP40
The user just flops and splashes around without having any effect.
Wishnormal
PWR0ACC0PP10
A self-healing move that restores half the full HP on the next turn.

TM/HM Moves (28)

Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Rolloutrock
PWR30ACC90PP20TM04
A 5-turn rolling attack that becomes stronger each time it hits.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Zap Cannonelectric
PWR120ACC50PP5TM07
An electric blast is fired like a cannon to inflict damage and paralyze.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Play Roughfairy
PWR90ACC90PP10TM21
The foe is roughed up by the user. This may lower the foe's Attack.
Solarbeamgrass
PWR120ACC100PP10TM22
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack with a steel-hard tail. It may lower the foe's Defense stat.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Digground
PWR80ACC100PP10TM28
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
Psychicpsychic
PWR90ACC100PP10TM29
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
Shadow Ballghost
PWR80ACC100PP15TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Water Pulsewater
PWR60ACC100PP20TM33
An attack with a pulsing blast of water. It may also confuse the foe.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Drain Punchfighting
PWR75ACC100PP10TM35
A harsh punch that absorbs half the damage it inflicted to restore HP.
Fire Blastfire
PWR120ACC85PP5TM38
The foe is hit with an intense flame. It may leave the target with a burn.
Defense Curlnormal
PWR0ACC0PP40TM40
The user curls up to conceal weak spots and raise its Defense stat.
Shock Waveelectric
PWR60ACC0PP20TM41
A rapid jolt of electricity strikes the foe. It can't be evaded.
Dream Eaterpsychic
PWR100ACC100PP15TM42
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Draining Kissfairy
PWR50ACC100PP10TM45
A sweet kiss that absorbs half the damage it inflicted to restore HP.
Flashnormal
PWR0ACC100PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.

Move Tutor Moves (20)

Grass Knot(National Park, New Bark Town)grass
PWR1ACC100PP20Tutor
Grass snares and trips the foe. It does more damage to heavier foes.
Zen Headbutt(Blackthorn City, Route 8)psychic
PWR80ACC100PP15Tutor
The user focuses and rams the foe. It may also make the foe flinch.
Flamethrower(Celadon City)fire
PWR95ACC100PP15Tutor
The foe is scorched with intense flames. The foe may suffer a burn.
Dazzling Gleam(Route 26)fairy
PWR80ACC100PP10Tutor
The user damages opposing Pokémon by emitting a powerful flash.
Mud-Slap(Violet City)ground
PWR20ACC100PP10Tutor
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Work Up(Underwater Sevii, Viridian City)normal
PWR0ACC0PP30Tutor
The user rouses itself to raise its Attack and Sp. Atk stats.
Signal Beam(Saffron City)bug
PWR75ACC100PP15Tutor
The foe is hit with a flashing beam that may also cause confusion.
Amnesia(Goldenrod Dept., Underwater Johto)psychic
PWR0ACC0PP20Tutor
Forgets about something and sharply raises Sp. Def.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Metronome(Goldenrod Dept.)normal
PWR0ACC0PP10Tutor
Waggles a finger and stimulates the brain into using any move at random.
Moonblast(Celadon Dept., Underwater Kanto)fairy
PWR95ACC100PP15Tutor
The foe is attacked with the power of the moon, this may lower its Sp. Atk.
Thunder Wave(Goldenrod Dept.)electric
PWR0ACC90PP20Tutor
A weak electric shock that is sure to cause paralysis if it hits.
Magical Leaf(Battle Tower, The Bug Catching Contest)grass
PWR60ACC0PP20Tutor
The foe is attacked with a strange leaf that cannot be evaded.
Tri Attack(Blackthorn City)normal
PWR80ACC100PP10Tutor
A simultaneous 3-beam attack that may paralyze, burn, or freeze the foe.
Charm(Goldenrod Dept.)fairy
PWR0ACC100PP20Tutor
The foe is charmed by the user's cute appeals, sharply cutting its Attack.
Encore(Goldenrod Dept.)normal
PWR0ACC100PP5Tutor
Makes the foe use the move it last used repeatedly for three turns.

Type Summary

0
Weaknesses
0
Resistances
0
Immunities
18
Neutral

Weaknesses

Types that deal increased damage to Cleffa. Use these types to counter it effectively.

No type weaknesses.

Resistances & Immunities

Types that Cleffa resists or is immune to. Avoid using these types against it.

No type resistances.

Best Counters

Pokémon that have type advantages against Cleffa, either offensively or defensively.

No significant type-based counters found.

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Cleffa differs across the games we cover →

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