Same name in this game
Onix is the name this game gives to more than one species. Onix #095. The number after each name is the game's own regional dex entry.
Onix #095in Pokémon Crystal Advance Redux
Pokédex Entry
Rock Snake Pokémon
It usually lives underground. It searches for food while boring its way through the ground at 50 miles per hour.
Onix #095 in Pokémon Crystal Advance Redux
Onix #095 is #633 in Crystal Advance Redux's regional Pokédex. This page covers its rock/ice typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Restores HP by 1/4 when hit by Water.
Foes super-effective moves do 25% less.
How to Obtain
| Location | Level | Method | Form | Held Item | Prerequisite |
|---|---|---|---|---|---|
| Battle Tower | Lv. 15 | gift | - | - | - |
| Crystal Cavern | Lv. 60 | static | - | Icy Rock | - |
| Six Island | Lv. 60 | static | - | Icy Rock | - |
Level Up Moves (24)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | PWR40 | ACC100 | PP35 | ||
| A physical attack in which the user charges, full body, into the foe. | ||||||
| HardenLevel: 1Harden | normal | PWR0 | ACC0 | PP30 | ||
| The user stiffens all the muscles in its body to raise its Defense stat. | ||||||
| BindLevel: 1Bind | normal | PWR15 | ACC85 | PP20 | ||
| A long body or tentacles are used to bind the foe for two to five turns. | ||||||
| Rock ThrowLevel: 4Rock Throw | rock | PWR50 | ACC90 | PP15 | ||
| The foe is attacked with a shower of small, easily thrown rocks. | ||||||
| ScreechLevel: 6Screech | normal | PWR0 | ACC85 | PP40 | ||
| An ear-splitting screech is emitted to sharply reduce the foe's Defense. | ||||||
| Ice ShardLevel: 9Ice Shard | ice | PWR40 | ACC100 | PP30 | ||
| The user hurls chunks of ice that are certain to strike first. | ||||||
| DragonbreathLevel: 11Dragonbreath | dragon | PWR60 | ACC100 | PP20 | ||
| The foe is hit with an incredible blast of breath that may also paralyze. | ||||||
| Sand TombLevel: 14Sand Tomb | ground | PWR35 | ACC85 | PP15 | ||
| The foe is trapped inside a painful sandstorm for two to five turns. | ||||||
| Ice BallLevel: 16Ice Ball | ice | PWR30 | ACC90 | PP20 | ||
| A 5-turn rolling attack that becomes stronger each time it rolls. | ||||||
| Rock PolishLevel: 19Rock Polish | rock | PWR0 | ACC0 | PP20 | ||
| The user polishes its body to sharply boost its Speed. | ||||||
| SnowscapeLevel: 22Snowscape | ice | PWR0 | ACC0 | PP10 | ||
| A snowstorm lasting five turns damages all Pokémon except the Ice-type. | ||||||
| SlamLevel: 25Slam | normal | PWR80 | ACC75 | PP20 | ||
| The foe is struck with a long tail, vines, etc. | ||||||
| AvalancheLevel: 28Avalanche | ice | PWR60 | ACC100 | PP10 | ||
| An attack move that gains in intensity if the target has hurt the user. | ||||||
| Rock SlideLevel: 30Rock Slide | rock | PWR75 | ACC90 | PP10 | ||
| Large boulders are hurled at the foe. It may make the foe flinch. | ||||||
| Breaking SwipeLevel: 33Breaking Swipe | dragon | PWR60 | ACC100 | PP15 | ||
| The user lunges a tail at foes, which lowers the foes Attack stat. | ||||||
| CurseLevel: 38Curse | ghost | PWR0 | ACC0 | PP10 | ||
| A move that works differently for the Ghost type and all the other types. | ||||||
| Iron HeadLevel: 41Iron Head | steel | PWR80 | ACC100 | PP15 | ||
| The foe is slammed with its hard head. It may also make the foe flinch. | ||||||
| EarthquakeLevel: 45Earthquake | ground | PWR100 | ACC100 | PP10 | ||
| An earthquake that strikes all Pokémon in battle excluding the user. | ||||||
| Icicle CrashLevel: 49Icicle Crash | ice | PWR85 | ACC90 | PP10 | ||
| Icicles are dropped on the foe. It may also make the foe flinch. | ||||||
| Stone EdgeLevel: 53Stone Edge | rock | PWR100 | ACC80 | PP5 | ||
| The foe is stabbed by sharpened stones. It has a high critical-hit ratio. | ||||||
| Iron TailLevel: 57Iron Tail | steel | PWR100 | ACC75 | PP15 | ||
| An attack with a steel-hard tail. It may lower the foe's Defense stat. | ||||||
| Dragon DanceLevel: 60Dragon Dance | dragon | PWR0 | ACC0 | PP20 | ||
| A mystic, powerful dance that boosts the user's Attack and Speed stats. | ||||||
| Head SmashLevel: 65Head Smash | rock | PWR150 | ACC80 | PP5 | ||
| A reckless, life- risking tackle that also hurts the user terribly. | ||||||
| Sheer ColdLevel: 71Sheer Cold | ice | PWR1 | ACC30 | PP5 | ||
| The foe is attacked with ultimate cold that causes fainting if it hits. | ||||||
Egg Moves (8)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| BlockBlock | normal | PWR0 | ACC0 | PP5 | |
| The user blocks the foe's way with arms spread wide to prevent escape. | |||||
| Defense CurlDefense Curl | normal | PWR0 | ACC0 | PP40 | |
| The user curls up to conceal weak spots and raise its Defense stat. | |||||
| ExplosionExplosion | normal | PWR250 | ACC100 | PP5 | |
| The user explodes to inflict terrible damage even while fainting itself. | |||||
| FlailFlail | normal | PWR1 | ACC100 | PP15 | |
| A desperate attack that becomes more powerful the less HP the user has. | |||||
| Freezy FrostFreezy Frost | ice | PWR0 | ACC85 | PP15 | |
| A Chilling blast that will cause foes to become frostbitten. | |||||
| Ice BallIce Ball | ice | PWR30 | ACC90 | PP20 | |
| A 5-turn rolling attack that becomes stronger each time it rolls. | |||||
| Icicle SpearIcicle Spear | ice | PWR25 | ACC100 | PP30 | |
| Sharp icicles are fired at the foe. It strikes two to five times. | |||||
| Icicle CrashIcicle Crash | ice | PWR85 | ACC90 | PP10 | |
| Icicles are dropped on the foe. It may also make the foe flinch. | |||||
TM/HM Moves (27)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| HeadbuttHeadbutt | normal | PWR70 | ACC100 | PP15 | TM02TM02 | |
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | TM03TM03 | |
| A move that works differently for the Ghost type and all the other types. | ||||||
| RolloutRollout | rock | PWR30 | ACC90 | PP20 | TM04TM04 | |
| A 5-turn rolling attack that becomes stronger each time it hits. | ||||||
| RoarRoar | normal | PWR0 | ACC100 | PP20 | TM05TM05 | |
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM08TM08 | |
| Large boulders are hurled at the foe. It may make the foe flinch. | ||||||
| An attack that varies in type and intensity depending on the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| AvalancheAvalanche | ice | PWR60 | ACC100 | PP10 | TM13TM13 | |
| An attack move that gains in intensity if the target has hurt the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| SnowscapeSnowscape | ice | PWR0 | ACC0 | PP10 | TM16TM16 | |
| A snowstorm lasting five turns damages all Pokémon except the Ice-type. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack with a steel-hard tail. It may lower the foe's Defense stat. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| An earthquake that strikes all Pokémon in battle excluding the user. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| This attack move grows more powerful the more the user likes its Trainer. | ||||||
| DigDig | ground | PWR80 | ACC100 | PP10 | TM28TM28 | |
| An attack that hits on the 2nd turn. Can also be used to exit dungeons. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC90 | PP15 | TM34TM34 | |
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| Defense CurlDefense Curl | normal | PWR0 | ACC0 | PP40 | TM40TM40 | |
| The user curls up to conceal weak spots and raise its Defense stat. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Freezy FrostFreezy Frost | ice | PWR0 | ACC85 | PP15 | TM50TM50 | |
| A Chilling blast that will cause foes to become frostbitten. | ||||||
| CutCut | grass | PWR60 | ACC95 | PP30 | HM01HM01 | |
| A basic attack used to cut trees and grass. Chance to raise Attack stat. | ||||||
| SurfSurf | water | PWR95 | ACC100 | PP15 | HM03HM03 | |
| A big wave crashes down on the foe. Can also be used for crossing water. | ||||||
| StrengthStrength | rock | PWR95 | ACC100 | PP15 | HM04HM04 | |
| The user throws a large boulder at the foe. Chance to cause flinch. | ||||||
| Rock SmashRock Smash | fighting | PWR55 | ACC100 | PP15 | HM06HM06 | |
| An attack that may also cut Defense. It can also smash cracked boulders. | ||||||
| WhirlpoolWhirlpool | water | PWR35 | ACC85 | PP15 | HM07HM07 | |
| The foe is trapped in a fast, vicious whirlpool for two to five turns. | ||||||
| WaterfallWaterfall | water | PWR80 | ACC100 | PP15 | HM08HM08 | |
| Charges the target with speed to climb Waterfalls. Might make the foe Flinch. | ||||||
Move Tutor Moves (25)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Ice Beam(Celadon City)Ice Beam | ice | PWR95 | ACC100 | PP10 | TutorTutor | ||
| The foe is struck with an icy beam. It may leave the foe frostbitten. | |||||||
| Stone Edge(Route 5)Stone Edge | rock | PWR100 | ACC80 | PP5 | TutorTutor | ||
| The foe is stabbed by sharpened stones. It has a high critical-hit ratio. | |||||||
| Aqua Tail(Route 25)Aqua Tail | water | PWR90 | ACC90 | PP10 | TutorTutor | ||
| The foe is attacked with a swinging tail as vicious as a wave in a storm. | |||||||
| Mud-Slap(Violet City)Mud-Slap | ground | PWR20 | ACC100 | PP10 | TutorTutor | ||
| Mud is hurled in the foe's face to inflict damage and lower its accuracy. | |||||||
| Attract(Goldenrod City)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| If it is the other gender, the foe is made infatuated and unlikely to attack. | |||||||
| Sleep Talk(Ecruteak City)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| While asleep, the user randomly uses one of the moves it knows. | |||||||
| Gyro Ball(Olivine City, Underwater Sevii)Gyro Ball | steel | PWR1 | ACC100 | PP5 | TutorTutor | ||
| A high-speed spin. The slower the user is than the foe, the greater the damage. | |||||||
| Dragon Pulse(Blackthorn City)Dragon Pulse | dragon | PWR90 | ACC100 | PP10 | TutorTutor | ||
| The foe is attacked with a shock wave generated by the user's gaping mouth. | |||||||
| Flash Cannon(Vermilion City)Flash Cannon | steel | PWR80 | ACC100 | PP10 | TutorTutor | ||
| Light energy is shot at the foe. It may also lower the foe's Sp. Def. | |||||||
| Muddy Water(Cerulean City)Muddy Water | water | PWR95 | ACC85 | PP10 | TutorTutor | ||
| The user attacks with muddy water. It may also lower the foe's accuracy. | |||||||
| Facade(Goldenrod Dept., Ice Path)Facade | normal | PWR70 | ACC100 | PP20 | TutorTutor | ||
| An attack that is boosted if user is burned, poisoned, or paralyzed. | |||||||
| Mimic(Goldenrod Dept., Saffron City)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user copies the move last used by the foe for the rest of the battle. | |||||||
| Body Slam(Battle Tower, Route 25)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| The user drops its full body on the foe. It may leave the foe paralyzed. | |||||||
| Bulldoze(Goldenrod Dept., Hollow Tunnel)Bulldoze | ground | PWR60 | ACC100 | PP20 | TutorTutor | ||
| The user hits all Pokémon in battle by stomping. Lowers Speed of those hit. | |||||||
| Thunder Fang(Battle Tower, Ecruteak City)Thunder Fang | electric | PWR65 | ACC95 | PP15 | TutorTutor | ||
| The user bites the foe. It may also make the foe flinch, or paralyze it. | |||||||
| Fire Fang(Battle Tower, Ecruteak City)Fire Fang | fire | PWR65 | ACC95 | PP15 | TutorTutor | ||
| The user bites the foe. It may also make the foe flinch, or leave it burned. | |||||||
| Ice Fang(Battle Tower, Crystal Cavern, Ecruteak City)Ice Fang | ice | PWR65 | ACC95 | PP15 | TutorTutor | ||
| The user bites the foe. It may also make the foe flinch, or leave it frozen. | |||||||
| Rock Climb(Battle Tower, Celadon Dept.)Rock Climb | normal | PWR90 | ACC85 | PP20 | TutorTutor | ||
| A charging attack that may confuse the foe. May use to reach new areas. | |||||||
| Crunch(Blackthorn City)Crunch | dark | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The foe is crunched with sharp fangs. It may lower the foe's Defense. | |||||||
| Dragon Dance(Blackthorn City)Dragon Dance | dragon | PWR0 | ACC0 | PP20 | TutorTutor | ||
| A mystic, powerful dance that boosts the user's Attack and Speed stats. | |||||||
| Psychic Fangs(Blackthorn City)Psychic Fangs | psychic | PWR85 | ACC100 | PP10 | TutorTutor | ||
| The user bites the target, breaking any barrier with its psychic capabilities. | |||||||
| Icicle Crash(Blackthorn City, Underwater Johto)Icicle Crash | ice | PWR85 | ACC90 | PP10 | TutorTutor | ||
| Icicles are dropped on the foe. It may also make the foe flinch. | |||||||
| Iron Head(Blackthorn City)Iron Head | steel | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The foe is slammed with its hard head. It may also make the foe flinch. | |||||||
| Megahorn(Celadon Dept.)Megahorn | bug | PWR120 | ACC85 | PP10 | TutorTutor | ||
| A brutal ramming attack delivered with a tough and impressive horn. | |||||||
| Taunt(Battle Tower, Three Island, Underwater Sevii)Taunt | dark | PWR0 | ACC100 | PP20 | TutorTutor | ||
| The foe is taunted into a rage that allows it to use only attack moves. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Onix. Use these types to counter it effectively.
Resistances & Immunities
Types that Onix resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Onix, either offensively or defensively.