Ponytain Pokémon SoulGold
Pokédex Entry
Fire Horse Pokémon
A Ponyta is very weak at birth. It can barely stand up. Its legs become stronger as it stumbles and falls while trying to keep up with its parent.
Ponyta in Pokémon SoulGold
Galarian Ponyta is #77 in the Pokédex for Pokémon SoulGold. This page covers its psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Makes escaping easier.
Protects team from poison.
Senses dangerous moves.
Evolution Chain
How to Obtain
Level Up Moves (13)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | 35 | 0 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| GrowlLevel: 1Growl | normal | 0 | 100 | 40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| Tail WhipLevel: 5Tail Whip | normal | 0 | 100 | 30 | ||
| Wags the tail to lower the foe's Defense. | ||||||
| ConfusionLevel: 10Confusion | psychic | 50 | 100 | 25 | ||
| A psychic attack that may cause confusion. | ||||||
| Fairy WindLevel: 15Fairy Wind | fairy | 40 | 100 | 30 | ||
| Stirs up a fairy wind to strike the foe. | ||||||
| AgilityLevel: 20Agility | psychic | 0 | 0 | 30 | ||
| Relaxes the body to sharply boost Speed. | ||||||
| PsybeamLevel: 25Psybeam | psychic | 65 | 100 | 20 | ||
| Fires a peculiar ray that may confuse the foe. | ||||||
| StompLevel: 30Stomp | normal | 65 | 100 | 20 | ||
| Stomps the enemy with a big foot. May cause flinching. | ||||||
| Heal PulseLevel: 35Heal Pulse | psychic | 0 | 0 | 10 | ||
| Recovers up to half the target's maximum HP. | ||||||
| Take DownLevel: 41Take Down | normal | 90 | 85 | 20 | ||
| A reckless charge attack that also hurts the user. | ||||||
| Dazzling GleamLevel: 45Dazzling Gleam | fairy | 80 | 100 | 10 | ||
| Damages foes by emitting a bright flash. | ||||||
| PsychicLevel: 50Psychic | psychic | 90 | 100 | 10 | ||
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Healing WishLevel: 55Healing Wish | psychic | 0 | 0 | 10 | ||
| The user faints to heal up the recipient. |
Egg Moves (6)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| ThrashThrash | normal | 0 | 100 | 0 | |
| A rampage of 2 to 3 turns that confuses the user. | |||||
| Double KickDouble Kick | fighting | 30 | 100 | 30 | |
| A double-kicking attack that strikes the foe twice. | |||||
| HypnosisHypnosis | psychic | 0 | 60 | 20 | |
| A hypnotizing move that may induce sleep. | |||||
| Double EdgeDouble Edge | normal | 0 | 100 | 15 | |
| A life-risking tackle that also hurts the user. | |||||
| Horn DrillHorn Drill | normal | 1 | 30 | 5 | |
| A one-hit KO attack that uses a horn like a drill. | |||||
| Morning SunMorning Sun | normal | 0 | 0 | 5 | |
| Restores HP. The amount varies with the weather. |
TM/HM Moves (16)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| Dazzling GleamDazzling Gleam | fairy | 80 | 100 | 10 | TM99TM99 | |
| Damages foes by emitting a bright flash. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Fire BlastFire Blast | fire | 0 | 85 | 5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| FlamethrowerFlamethrower | fire | 0 | 100 | 15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| Play RoughPlay Rough | fairy | 90 | 90 | 10 | TM98TM98 | |
| Plays rough with the foe. May lower Attack. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| RoundRound | normal | 60 | 100 | 15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Wild ChargeWild Charge | electric | 90 | 100 | 15 | TM93TM93 | |
| An electrical tackle that also hurts the user. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. |
Type Summary
Weaknesses
Types that deal increased damage to Ponyta. Use these types to counter it effectively.
Resistances & Immunities
Types that Ponyta resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Ponyta, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.