Accent Image to accompany hero

Duskullin Pokémon Emerald Legacy

ghost

Pokédex Entry

Requiem Pokémon

A glare from its single scarlet eye makes even burly grown-ups freeze in utter fear. It is a nocturnal Pokémon that roams about under the cloak of darkness.

Duskull in Pokémon Emerald Legacy

Duskull is #355 in the Pokédex for Pokémon Emerald Legacy. This page covers its ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.

Type
Ghost
Dex
#148 Hoenn Dex · #355 National
Abilities

Not hit by GROUND attacks.

Growth Rate
fast
Gender Ratio
50% Male, 50% Female
Egg Groups
amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
97
EV Yield
1 Defense1 SpecialDefense
Wild Held Items
Weak To
ghost ×2dark ×2
Resists
poison ×0.5bug ×0.5
Immune To
normalfighting

How to Obtain

Duskull appears in Mt. Pyre 4F (rare), in Mt. Pyre 5F (rare), and in Mt. Pyre 6F (rare), among one other area. Wild ones range from level 25 to 32.

Wild Encounters (4)

Level Up Moves (15)

LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foe with a leer to lower DEFENSE.
Night ShadeLevel: 1ghost
PWR1ACC100PP15
Inflicts damage identical to the user's level.
DisableLevel: 5normal
PWR0ACC85PP20
Psychically disables one of the foe's moves.
ForesightLevel: 12normal
PWR0ACC100PP40
Negates the foe's efforts to heighten evasiveness.
AstonishLevel: 16ghost
PWR50ACC100PP15
An attack that may shock the foe into flinching.
Confuse RayLevel: 23ghost
PWR0ACC100PP10
A sinister ray that confuses the foe.
PursuitLevel: 27dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
CurseLevel: 28normal
PWR0ACC0PP10
A move that functions differently for GHOSTS.
HypnosisLevel: 31psychic
PWR0ACC60PP20
A hypnotizing move that may induce sleep.
Shadow PunchLevel: 34ghost
PWR80ACC0PP20
An unavoidable punch that is thrown from shadows.
Pain SplitLevel: 37normal
PWR0ACC100PP20
Adds the user and foe's HP, then shares them equally.
Will O WispLevel: 41fire
PWR0ACC85PP15
Inflicts a burn on the foe with intense fire.
SnatchLevel: 45dark
PWR0ACC100PP10
Steals the effects of the move the target uses next.
Mean LookLevel: 51normal
PWR0ACC100PP5
Fixes the foe with a mean look that prevents escape.
Future SightLevel: 58psychic
PWR120ACC100PP15
Heightens inner power to strike 2 turns later.

Egg Moves (7)

Imprisonpsychic
PWR0ACC100PP10
Prevents foes from using moves known by the user.
Destiny Bondghost
PWR0ACC0PP5
If the user faints, the foe is also made to faint.
Helping Handnormal
PWR0ACC100PP20
Boosts the power of the recipient's moves.
Pain Splitnormal
PWR0ACC100PP20
Adds the user and foe's HP, then shares them equally.
Grudgeghost
PWR0ACC100PP5
If the user faints, deletes all PP of foe's last move.
Mementodark
PWR0ACC100PP10
The user faints and lowers the foe's abilities.
Faint Attackdark
PWR70ACC0PP20
Draws the foe close, then strikes without fail.

TM/HM Moves (23)

Calm Mindpsychic
PWR0ACC0PP20TM04
Raises SP. ATK and SP. DEF by focusing the mind.
Toxicpoison
PWR0ACC85PP10TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
PWR1ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP10TM11
Boosts the power of FIRE- type moves for 5 turns.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Ice Beamice
PWR95ACC100PP15TM13
Blasts the foe with an icy beam that may freeze it.
Blizzardice
PWR120ACC70PP5TM14
Hits the foe with an icy storm that may freeze it.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP10TM18
Boosts the power of WATER- type moves for 5 turns.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the TRAINER is disliked.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Psychicpsychic
PWR90ACC100PP15TM29
A powerful psychic attack that may lower SP. DEF.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's SP. DEF.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Tormentdark
PWR0ACC100PP15TM41
Torments the foe and stops successive use of a move.
Facadenormal
PWR70ACC100PP20TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Thiefdark
PWR60ACC100PP15TM46
While attacking, it may steal the foe's held item.
Skill Swappsychic
PWR0ACC100PP10TM48
The user swaps special abilities with the target.
Snatchdark
PWR0ACC100PP10TM49
Steals the effects of the move the target uses next.
Flashnormal
PWR0ACC100PP20HM05
Looses a powerful blast of light that cuts accuracy.

Move Tutor Moves (11)

Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Dream Eater(Battle Frontier Lounge 7)psychic
PWR100ACC100PP15Tutor
Takes one half the damage inflicted on a sleeping foe.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Psych Up(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Copies the foe's effect(s) and gives to the user.
Snore(Battle Frontier Lounge 7)normal
PWR60ACC100PP20Tutor
A loud attack that can be used only while asleep.
Icy Wind(Battle Frontier Lounge 7)ice
PWR55ACC95PP20Tutor
A chilling attack that lowers the foe's SPEED.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC90PP15Tutor
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.

Type Summary

2
Weaknesses
2
Resistances
2
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Duskull. Use these types to counter it effectively.

Resistances & Immunities

Types that Duskull resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Duskull differs across the games we cover →

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