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Mewtwoin Pokémon Modern Emerald

psychic
Pokemon #150

Pokédex Entry

Genetic Pokémon

A Pokémon that was created by genetic manipulation. However, even though the scientific power of humans made its body, they failed to give it a warm heart.

Mewtwo in Pokémon Modern Emerald

Mewtwo is #150 in the Pokédex for Pokémon mewtwo. This page covers its psychic typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Psychic
Dex
#150
Abilities

Passes on status problems.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
220
EV Yield
3 SpecialAttack
Wild Held Items
None
Weak To
bug ×2ghost ×2dark ×2
Resists
fighting ×0.5psychic ×0.5

How to Obtain

Mewtwo isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (15)

ConfusionLevel: 1psychic
5010025
A psychic attack that may cause confusion.
PsywaveLevel: 1psychic
110015
Attacks with a psychic wave of varying intensity.
DisableLevel: 1normal
010020
Psychically disables one of the foe's moves.
BarrierLevel: 11psychic
0020
Creates a barrier that sharply raises Defense.
SwiftLevel: 22normal
60020
Sprays star-shaped rays that never miss.
Dark PulseLevel: 29dark
8010015
Attacks with a horrible aura. May cause flinching.
Psych UpLevel: 33normal
0010
Copies the foe's effect(s) and gives to the user.
Psycho CutLevel: 36psychic
7010020
Tears with psychic blades. High critical-hit ratio.
Future SightLevel: 44psychic
12010010
Heightens inner power to strike 2 turns later.
Focus BlastLevel: 48fighting
120705
Attacks at full power. May lower Sp. Def.
MistLevel: 55ice
0030
Creates a mist that stops reduction of abilities.
PsychicLevel: 66psychic
9010010
A powerful psychic attack that may lower Sp. Def.
AmnesiaLevel: 77psychic
0020
Forgets about something and sharply raises Sp. Def.
RecoverLevel: 88normal
005
Recovers up to half the user's maximum HP.
SafeguardLevel: 99normal
0025
A mystical force prevents all status problems.

TM/HM Moves (43)

Focus Punchfighting
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Toxicpoison
07010TM06
Poisons the foe with an intensifying toxin.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Hidden Powernormal
6010015TM10
The effectiveness varies with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Ice Beamice
9010010TM13
Blasts the foe with an icy beam that may freeze it.
Blizzardice
110705TM14
Hits the foe with an icy storm that may freeze it.
Hyper Beamnormal
150905TM15
Powerful, but leaves the user immobile the next turn.
Light Screenpsychic
0030TM16
Creates a wall of light that lowers Sp. Atk damage.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Safeguardnormal
0025TM20
A mystical force prevents all status problems.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Thunderboltelectric
9010015TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
1107010TM25
A lightning attack that may cause paralysis.
Earthquakeground
10010010TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Brick Breakfighting
7510015TM31
Destroys barriers such as Reflect and causes damage.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Reflectpsychic
0020TM33
Creates a wall of light that weakens physical attacks.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Flamethrowerfire
9010015TM35
A powerful fire attack that may inflict a burn.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Fire Blastfire
110855TM38
Incinerates everything it strikes. May cause a burn.
Rock Tombrock
609515TM39
Stops the foe from moving with rocks and cuts Speed.
Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Facadenormal
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
005TM44
The user sleeps for 2 turns, restoring HP and status.
Skill Swappsychic
010010TM48
The user swaps special abilities with the target.
Snatchdark
010010TM49
Steals the effects of the move the target uses next.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Flashnormal
010020HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smashfighting
4010015HM06
A rock-crushing attack that may lower Defense.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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