Accent Image to accompany hero

Mewtwoin Pokémon Johto Legends

psychic

Pokédex Entry

Genetic Pokémon

The Cinnabar Mansion was said to be burned down by this all-powerful Pokémon. It will battle anything.

Mewtwo in Pokémon Johto Legends

Mewtwo is #150 in the Pokédex for Pokémon Johto Legends. This page covers its psychic typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Psychic
Dex
#390 Regional Dex · #150 National
Abilities
Pressure(Primary)

Foe's moves use 2 PP.

Unnerve(Secondary)

Foe cannot eat berries.

Growth Rate
Slow
Gender Ratio
Genderless
Egg Groups
Unknown
Hatch Rate
Slowest (40 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
220
EV Yield
None
Wild Held Items
Weak To
bug ×2ghost ×2dark ×2
Resists
fighting ×0.5psychic ×0.5

How to Obtain

You can also receive one as a gift in Masters House 1F at level five. There's a one-time encounter in Cerulean Cave B1F at level 70.

LocationLevelMethodFormHeld ItemPrerequisite
Masters House 1FLv. 5gift-Oran Berry-
Cerulean Cave B1FLv. 70static---

Level Up Moves (19)

ConfusionLevel: 1psychic
PWR50ACC100PP25
An attack that may cause confusion.
DisableLevel: 1normal
PWR0ACC100PP20
Disables the foe's most recent move.
SwiftLevel: 8normal
PWR60ACC100PP20
An attack that never misses.
Future SightLevel: 15psychic
PWR120ACC100PP10
An attack that hits on 3rd turn.
Psych UpLevel: 22normal
PWR0ACC100PP10
Copies the foe's stat changes.
Zen HeadbuttLevel: 29psychic
PWR80ACC90PP15
Inner peace bash, can cause flinch.
Psycho CutLevel: 36psychic
PWR70ACC100PP20
Has a high critical hit ratio.
Nasty PlotLevel: 43dark
PWR0ACC100PP20
Sharply raises the user's Spcl.Atk.
RecoverLevel: 50normal
PWR0ACC100PP10
Restores HP by 1/2 the max HP.
PsychicLevel: 57psychic
PWR90ACC100PP10
An attack that may lower Spcl.Def.
BarrierLevel: 64psychic
PWR0ACC100PP20
Sharply increases user's Defense.
Aura SphereLevel: 70fighting
PWR80ACC100PP20
Blast of aura that always hits.
AmnesiaLevel: 79psychic
PWR0ACC100PP20
Sharply raises the user's Spcl.Def.
MistLevel: 86ice
PWR0ACC100PP30
Prevents stat reduction.
SafeguardLevel: 93normal
PWR0ACC100PP25
Prevents all status problems.
Hyper BeamLevel: 100normal
PWR150ACC90PP5
1st turn: Attack 2nd turn: Rest
PsychicLevel: 100psychic
PWR90ACC100PP10
An attack that may lower Spcl.Def.
MoonblastLevel: 100fairy
PWR95ACC100PP15
May lower Spcl.Atk with moon power.
Aura SphereLevel: 100fighting
PWR80ACC100PP20
Blast of aura that always hits.

TM/HM Moves (47)

Dynamicpunchfighting
PWR100ACC50PP5TM01
An attack that always confuses.
Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Hailice
PWR0ACC100PP10TM07
Summons hail for 5 turns.
Hidden Powernormal
PWR70ACC100PP15TM10
The power varies with the Pokémon.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Dazzlingleamfairy
PWR80ACC100PP10TM12
User emits a powerful flash.
Ice Beamice
PWR90ACC100PP10TM13
An attack that may freeze the foe.
Blizzardice
PWR110ACC70PP5TM14
An attack that may freeze the foe.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Light Screenpsychic
PWR0ACC100PP30TM16
Ups Spcl.Def with a wall of light.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Safeguardnormal
PWR0ACC100PP25TM20
Prevents all status problems.
Bulldozeground
PWR60ACC100PP20TM21
Runs foe over and lowers its Speed.
Solarbeamgrass
PWR120ACC100PP10TM22
1st turn: Prepare 2nd turn: Attack
Iron Tailsteel
PWR100ACC75PP15TM23
An attack that may reduce Defense.
Thunderboltelectric
PWR90ACC100PP15TM24
An attack that may cause paralysis.
Thunderelectric
PWR110ACC70PP10TM25
An attack that may cause paralysis.
Earthquakeground
PWR100ACC100PP10TM26
Tough but useless vs. flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Psychicpsychic
PWR90ACC100PP10TM29
An attack that may lower Spcl.Def.
Shadow Ballghost
PWR80ACC100PP15TM30
An attack that may lower Spcl.Def.
brickbreaknormal
PWR0ACC0PP0TM31
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Reflectpsychic
PWR0ACC100PP20TM33
Raises Defense with a barrier.
Flamethrowerfire
PWR90ACC100PP15TM35
An attack that may inflict a burn.
Sandstormrock
PWR0ACC100PP10TM37
Inflicts damage every turn.
Fire Blastfire
PWR110ACC85PP5TM38
An attack that may cause a burn.
Rock Tombrock
PWR60ACC95PP15TM39
Lowers Speed by piling rocks.
Aerial Aceflying
PWR60ACC100PP20TM40
Aerial strike that never misses.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Rock Sliderock
PWR75ACC90PP10TM43
An attack that may cause flinching.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Focus Blastfighting
PWR120ACC70PP5TM51
Spcl.Def can be lowered.
Energy Ballgrass
PWR90ACC100PP15TM52
Sphere of energy, lowers Spcl.Def.
Calm Mindpsychic
PWR0ACC100PP20TM54
Raises Spcl.Atk and Spcl.Def.
Nasty Plotdark
PWR0ACC100PP20TM55
Sharply raises the user's Spcl.Atk.
Dream Eaterpsychic
PWR100ACC100PP15TM56
Steals HP from a sleeping victim.
Sleep Talknormal
PWR0ACC100PP10TM57
Randomly attacks while asleep.
Poweruppunchfighting
PWR40ACC100PP20TM58
Will always raise user's Attack.
Stone Edgerock
PWR100ACC80PP5TM59
Has a high critical hit ratio.
Icy Windice
PWR55ACC95PP15TM61
An icy attack that lowers Speed.
Dark Pulsedark
PWR80ACC100PP15TM63
Unleash dark energy, causes flinch.
Iron Headsteel
PWR80ACC100PP15TM65
Can cause flinch with a hard head.
Will O Wispfire
PWR0ACC85PP15TM67
Burns foe with ghostly fire.
Poison Jabpoison
PWR80ACC100PP20TM68
Powerful jab that can poison foe.
Giga Impactnormal
PWR150ACC90PP5TM70
1st turn: Attack 2nd turn: Rest

Move Tutor Moves (8)

Fire Punchfire
PWR75ACC100PP15Tutor
A fiery punch. May cause a burn.
Thunderpunchelectric
PWR75ACC100PP15Tutor
An electric punch. It may paralyze.
Ice Punchice
PWR75ACC100PP15Tutor
An icy punch. May cause freezing.
Pixie Punchfairy
PWR75ACC100PP15Tutor
Enchanted punch, can make sleep.
Drain Punchfighting
PWR75ACC100PP10Tutor
Punch that heals the user.
Moonblastfairy
PWR95ACC100PP15Tutor
May lower Spcl.Atk with moon power.
Hypnosispsychic
PWR0ACC70PP20Tutor
May put the foe to sleep.
Grass Knotgrass
PWR1ACC100PP20Tutor
Damage depends on target's weight.

Type Summary

3
Weaknesses
2
Resistances
0
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Mewtwo. Use these types to counter it effectively.

Resistances & Immunities

Types that Mewtwo resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Mewtwo differs across the games we cover →

Related tools
Use ← → arrow keys to navigate