Working through some updates, thank you for your patience! Having a problem? Please give me a shout at cammy@polisheddex.app.
Absolin Pokémon Modern Emerald
dark
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
Dark
Dex
#376
Abilities
Raises foe's PP usage.
Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
30
Base Exp
174
EV Yield
2 Attack
Wild Held Items
None
Weak To
fighting ×2bug ×2fairy ×2
Resists
ghost ×0.5dark ×0.5
Immune To
psychic
Evolution Chain
This Pokémon does not evolve.
How to Obtain
You can catch Absol in Route 120 (very rare). Wild ones range from level 25 to 27.
Wild Encounters (1)
Level Up Moves (20)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ScratchLevel: 1Scratch | normal | 40 | 100 | 35 | ||
| Scratches the foe with sharp claws. | ||||||
| Play RoughLevel: 1Play Rough | fairy | 90 | 90 | 10 | ||
| Plays rough with the foe. May lower Attack. | ||||||
| LeerLevel: 5Leer | normal | 0 | 100 | 30 | ||
| Frightens the foe with a leer to lower Defense. | ||||||
| TauntLevel: 9Taunt | dark | 0 | 100 | 20 | ||
| Taunts the foe into only using attack moves. | ||||||
| Knock OffLevel: 10Knock Off | dark | 65 | 100 | 20 | ||
| Knocks down the foe's held item to prevent its use. | ||||||
| Quick AttackLevel: 13Quick Attack | normal | 40 | 100 | 30 | ||
| An extremely fast attack that always strikes first. | ||||||
| Razor WindLevel: 17Razor Wind | normal | 80 | 100 | 10 | ||
| A 2-turn move that strikes the foe on the 2nd turn. | ||||||
| PursuitLevel: 20Pursuit | dark | 40 | 100 | 20 | ||
| Inflicts bad damage if used on a foe switching out. | ||||||
| BiteLevel: 21Bite | dark | 60 | 100 | 25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| Dark PulseLevel: 24Dark Pulse | dark | 80 | 100 | 15 | ||
| Attacks with a horrible aura. May cause flinching. | ||||||
| Swords DanceLevel: 26Swords Dance | normal | 0 | 0 | 20 | ||
| A fighting dance that sharply raises Attack. | ||||||
| Double TeamLevel: 31Double Team | normal | 0 | 0 | 15 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Focus EnergyLevel: 35Focus Energy | normal | 0 | 0 | 30 | ||
| Focuses power to raise the critical-hit ratio. | ||||||
| SlashLevel: 36Slash | normal | 70 | 100 | 20 | ||
| Slashes with claws, etc. Has a high critical-hit ratio. | ||||||
| Psycho CutLevel: 39Psycho Cut | psychic | 70 | 100 | 20 | ||
| Tears with psychic blades. High critical-hit ratio. | ||||||
| Future SightLevel: 41Future Sight | psychic | 120 | 100 | 10 | ||
| Heightens inner power to strike 2 turns later. | ||||||
| Air SlashLevel: 45Air Slash | 75 | 95 | 15 | |||
| Attacks with a blade of air. May cause flinching. | ||||||
| Perish SongLevel: 46Perish Song | normal | 0 | 0 | 5 | ||
| Any Pokémon hearing this song faints in 3 turns. | ||||||
| DetectLevel: 49Detect | fighting | 0 | 0 | 5 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Shadow ClawLevel: 51Shadow Claw | ghost | 70 | 100 | 15 | ||
| Strikes with a shadow claw. High critical-hit ratio. |
Related Guides
Egg Moves (16)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Baton PassBaton Pass | normal | 0 | 0 | 40 | |
| Switches out the user while keeping effects in play. | |||||
| False SwipeFalse Swipe | normal | 40 | 100 | 40 | |
| An attack that leaves the foe with at least 1 HP. | |||||
| Mean LookMean Look | normal | 0 | 100 | 5 | |
| Fixes the foe with a mean look that prevents escape. | |||||
| MegahornMegahorn | bug | 120 | 85 | 10 | |
| A brutal ramming attack using out-thrust horns. | |||||
| Faint AttackFaint Attack | dark | 60 | 0 | 20 | |
| Draws the foe close, then strikes without fail. | |||||
| Play RoughPlay Rough | fairy | 90 | 90 | 10 | |
| Plays rough with the foe. May lower Attack. | |||||
| Double EdgeDouble Edge | normal | 120 | 100 | 15 | |
| A life-risking tackle that also hurts the user. | |||||
| Magic CoatMagic Coat | psychic | 0 | 100 | 15 | |
| Reflects special effects back to the attacker. | |||||
| CurseCurse | normal | 0 | 0 | 10 | |
| A move that functions differently for Ghosts. | |||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | |
| Creates a decoy using 1/4 of the user's maximum HP. | |||||
| Baton PassBaton Pass | normal | 0 | 0 | 40 | |
| Switches out the user while keeping effects in play. | |||||
| Faint AttackFaint Attack | dark | 60 | 0 | 20 | |
| Draws the foe close, then strikes without fail. | |||||
| Double EdgeDouble Edge | normal | 120 | 100 | 15 | |
| A life-risking tackle that also hurts the user. | |||||
| Magic CoatMagic Coat | psychic | 0 | 100 | 15 | |
| Reflects special effects back to the attacker. | |||||
| CurseCurse | normal | 0 | 0 | 10 | |
| A move that functions differently for Ghosts. | |||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | |
| Creates a decoy using 1/4 of the user's maximum HP. |
TM/HM Moves (35)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| ToxicToxic | poison | 0 | 70 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| HailHail | ice | 0 | 0 | 10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| Blasts the foe with an icy beam that may freeze it. | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| Hits the foe with an icy storm that may freeze it. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Powerful, but leaves the user immobile the next turn. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Shock WaveShock Wave | electric | 60 | 0 | 20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| FlamethrowerFlamethrower | fire | 90 | 100 | 15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Fire BlastFire Blast | fire | 110 | 85 | 5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| Aerial AceAerial Ace | 60 | 0 | 20 | TM40TM40 | ||
| An extremely speedy and unavoidable attack. | ||||||
| TormentTorment | dark | 0 | 100 | 15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 5 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | 50 | 100 | 25 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| SnatchSnatch | dark | 0 | 100 | 10 | TM49TM49 | |
| Steals the effects of the move the target uses next. | ||||||
| CutCut | grass | 50 | 95 | 30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| FlashFlash | normal | 0 | 100 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| Rock SmashRock Smash | fighting | 40 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. |
Pokédex Entry
Disaster Pokémon
It sharply senses even subtle changes in the sky and the land to predict natural disasters. It is a long-lived Pokémon that has a life-span of 100 years.
Absol in Pokémon Modern Emerald
Absol is #376 in the Pokédex for Pokémon absol. This page covers its dark typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 4 encounter locations.