Accent Image to accompany hero

Golemin Pokémon Johto Legends

rockground

Pokédex Entry

Megaton Pokémon

Its rock-like body is so durable, even high-powered dynamite blasts fail to scratch its rugged hide.

Golem in Pokémon Johto Legends

Golem is #76 in the Pokédex for Pokémon Johto Legends. This page covers its rock/ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 12 encounter locations.

Type
RockGround
Dex
#047 Regional Dex · #076 National
Abilities
Sturdy(Primary)

Prevents 1-hit KO moves.

Rock Head(Secondary)

Prevents recoil damage.

Sand Veil(Hidden)

Raises evasion in sand.

Growth Rate
Medium Slow
Gender Ratio
50% Male, 50% Female
Egg Groups
mineral
Hatch Rate
Fast (15 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
177
EV Yield
None
Wild Held Items
Weak To
water ×4grass ×4ice ×2fighting ×2ground ×2steel ×2
Resists
normal ×0.5fire ×0.5poison ×0.25flying ×0.5rock ×0.5
Immune To
electric

How to Obtain

You can catch Golem common in Cerulean Cave 1F, common in Cerulean Cave 2F, and common in Cerulean Cave B1F, among eight other areas. Wild ones range from level 44 to 75. During swarms, you can also find it in Union Cave 1F.

Wild Encounters (12)

Level Up Moves (17)

Gyro BallLevel: 1steel
PWR1ACC100PP5
User spins and deals damage.
TackleLevel: 1normal
PWR40ACC100PP35
A full-body charge attack.
Defense CurlLevel: 1normal
PWR0ACC100PP40
Heightens the user's Defense.
Mud SlapLevel: 4ground
PWR20ACC100PP10
Reduces the foe's accuracy.
Rock PolishLevel: 6rock
PWR0ACC100PP20
Polishes body to increase Speed.
RolloutLevel: 10rock
PWR30ACC90PP20
Attacks 5 turns with rising power.
MagnitudeLevel: 12ground
PWR1ACC100PP30
A ground attack with random power.
Rock ThrowLevel: 16rock
PWR60ACC90PP15
Drops rocks on the enemy.
Rock TombLevel: 18rock
PWR60ACC95PP15
Lowers Speed by piling rocks.
BulldozeLevel: 22ground
PWR60ACC100PP20
Runs foe over and lowers its Speed.
SelfdestructLevel: 24normal
PWR200ACC100PP5
Powerful but makes the user faint.
Stealth RockLevel: 30rock
PWR0ACC100PP20
Stones dig into switched foes.
Rock BlastLevel: 34rock
PWR25ACC90PP10
Hurls rocks at foe 2-5 times.
EarthquakeLevel: 40ground
PWR100ACC100PP10
Tough but useless vs. flying foes.
ExplosionLevel: 44normal
PWR250ACC100PP5
Very powerful but makes user faint.
Double EdgeLevel: 50normal
PWR120ACC100PP15
A tackle that also hurts the user.
Stone EdgeLevel: 54rock
PWR100ACC80PP5
Has a high critical hit ratio.

Egg Moves (2)

Mega Punchnormal
PWR80ACC85PP20
A powerful punch thrown very hard.
Hammer Armfighting
PWR100ACC90PP10
Heavy hit that lowers user's Speed.

TM/HM Moves (26)

Dynamicpunchfighting
PWR100ACC50PP5TM01
An attack that always confuses.
Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Hidden Powernormal
PWR70ACC100PP15TM10
The power varies with the Pokémon.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Bulldozeground
PWR60ACC100PP20TM21
Runs foe over and lowers its Speed.
Earthquakeground
PWR100ACC100PP10TM26
Tough but useless vs. flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Digground
PWR80ACC100PP10TM28
1st turn: Burrow 2nd turn: Attack
brickbreaknormal
PWR0ACC0PP0TM31
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Flamethrowerfire
PWR90ACC100PP15TM35
An attack that may inflict a burn.
Sandstormrock
PWR0ACC100PP10TM37
Inflicts damage every turn.
Fire Blastfire
PWR110ACC85PP5TM38
An attack that may cause a burn.
Rock Tombrock
PWR60ACC95PP15TM39
Lowers Speed by piling rocks.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Rock Sliderock
PWR75ACC90PP10TM43
An attack that may cause flinching.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Focus Blastfighting
PWR120ACC70PP5TM51
Spcl.Def can be lowered.
Sleep Talknormal
PWR0ACC100PP10TM57
Randomly attacks while asleep.
Poweruppunchfighting
PWR40ACC100PP20TM58
Will always raise user's Attack.
Stone Edgerock
PWR100ACC80PP5TM59
Has a high critical hit ratio.
Iron Headsteel
PWR80ACC100PP15TM65
Can cause flinch with a hard head.
Giga Impactnormal
PWR150ACC90PP5TM70
1st turn: Attack 2nd turn: Rest

Move Tutor Moves (2)

Fire Punchfire
PWR75ACC100PP15Tutor
A fiery punch. May cause a burn.
Thunderpunchelectric
PWR75ACC100PP15Tutor
An electric punch. It may paralyze.

Type Summary

6
Weaknesses
5
Resistances
1
Immunities
6
Neutral

Weaknesses

Types that deal increased damage to Golem. Use these types to counter it effectively.

Resistances & Immunities

Types that Golem resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Golem differs across the games we cover →

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