Accent Image to accompany hero

Solrockin Pokémon Modern Emerald

rockpsychic

Pokédex Entry

Meteorite Pokémon

Solar energy is the source of this Pokémon's power. On sunny days, groups of Solrock line up facing the sun and absorb its light.

Solrock in Pokémon Modern Emerald

Solrock is #338 in the Pokédex for Pokémon Modern Emerald. This page covers its rock/psychic typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 6 encounter locations.

Type
RockPsychic
Dex
#131 Hoenn Dex · #338 National
Abilities

Not hit by Ground attacks.

Growth Rate
fast
Gender Ratio
Genderless
Egg Groups
mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
150
EV Yield
2 Attack
Wild Held Items
Weak To
water ×2grass ×2ground ×2bug ×2ghost ×2dark ×2steel ×2
Resists
normal ×0.5fire ×0.5poison ×0.5flying ×0.5psychic ×0.5

How to Obtain

Solrock appears in Meteor Falls 1F 1R while walking or surfing (rare), in Meteor Falls 1F 2R while walking or surfing (rare), and in Meteor Falls Articuno while walking or surfing (rare), among three other areas. Wild ones range from level five to 39.

Wild Encounters (11)

Level Up Moves (13)

TackleLevel: 1normal
PWR40ACC100PP35
Charges the foe with a full- body tackle.
HardenLevel: 1normal
PWR0ACC0PP30
Stiffens the body's muscles to raise Defense.
ConfusionLevel: 7psychic
PWR50ACC100PP25
A psychic attack that may cause confusion.
Rock ThrowLevel: 13rock
PWR50ACC90PP15
Throws small rocks to strike the foe.
Fire SpinLevel: 19fire
PWR35ACC95PP15
Traps the foe in a ring of fire for 2 to 5 turns.
PsywaveLevel: 25psychic
PWR1ACC100PP15
Attacks with a psychic wave of varying intensity.
Psycho CutLevel: 26psychic
PWR70ACC100PP20
Tears with psychic blades. High critical-hit ratio.
Cosmic PowerLevel: 31psychic
PWR0ACC0PP20
Raises Defense and Sp. Def with a mystic power.
Earth PowerLevel: 35ground
PWR90ACC100PP10
Makes the ground erupt with power. May lower Sp. Def.
Rock SlideLevel: 37rock
PWR75ACC90PP10
Large boulders are hurled. May cause flinching.
Solar BeamLevel: 43grass
PWR120ACC100PP10
Absorbs light in one turn, then attacks next turn.
ExplosionLevel: 49normal
PWR250ACC100PP5
Inflicts severe damage but makes the user faint.
HypnosisLevel: 52psychic
PWR0ACC60PP20
A hypnotizing move that may induce sleep.

TM/HM Moves (26)

Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Toxicpoison
PWR0ACC70PP10TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
PWR60ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
Powerful, but leaves the user immobile the next turn.
Light Screenpsychic
PWR0ACC0PP30TM16
Creates a wall of light that lowers Sp. Atk damage.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Safeguardnormal
PWR0ACC0PP25TM20
A mystical force prevents all status problems.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Reflectpsychic
PWR0ACC0PP20TM33
Creates a wall of light that weakens physical attacks.
Flamethrowerfire
PWR90ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Fire Blastfire
PWR110ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Rock Tombrock
PWR60ACC95PP15TM39
Stops the foe from moving with rocks and cuts Speed.
Facadenormal
PWR70ACC100PP20TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP5TM44
The user sleeps for 2 turns, restoring HP and status.
Skill Swappsychic
PWR0ACC100PP10TM48
The user swaps special abilities with the target.
Overheatfire
PWR130ACC90PP5TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Flashnormal
PWR0ACC100PP20HM05
Looses a powerful blast of light that cuts accuracy.

Move Tutor Moves (15)

Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Defense Curl(Battle Frontier Lounge 7)normal
PWR0ACC0PP40Tutor
Curls up to conceal weak spots and raise Defense.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Dream Eater(Battle Frontier Lounge 7)psychic
PWR100ACC100PP15Tutor
Takes one half the damage inflicted on a sleeping foe.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Explosion(Pacifidlog Town Pokemon Center 1F)normal
PWR250ACC100PP5Tutor
Inflicts severe damage but makes the user faint.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Psych Up(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Copies the foe's effect(s) and gives to the user.
Rock Slide(Battle Frontier Lounge 7)rock
PWR75ACC90PP10Tutor
Large boulders are hurled. May cause flinching.
Rollout(Mauville City)rock
PWR30ACC90PP20Tutor
An attack lasting 5 turns with rising intensity.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Snore(Battle Frontier Lounge 7)normal
PWR50ACC100PP15Tutor
A loud attack that can be used only while asleep.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC85PP15Tutor
Confuses the foe, but also sharply raises Attack.
Swift(Battle Frontier Lounge 7)normal
PWR60ACC0PP20Tutor
Sprays star-shaped rays that never miss.

Type Summary

7
Weaknesses
5
Resistances
0
Immunities
6
Neutral

Weaknesses

Types that deal increased damage to Solrock. Use these types to counter it effectively.

Resistances & Immunities

Types that Solrock resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Solrock differs across the games we cover →

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