Accent Image to accompany hero

Aipomin Pokémon Johto Legends

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Pokédex Entry

Long Tail Pokémon

It uses its tail to hang on to tree branches. It uses its momentum to swing from one branch to another.

Aipom in Pokémon Johto Legends

Aipom is #190 in the Pokédex for Pokémon Johto Legends. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Normal
Dex
#244 Regional Dex · #190 National
Abilities
Run Away(Primary)

Easier to run away from battles.

Pickup(Secondary)

Pokémon can pick up items.

Skill Link(Hidden)

Multistrike moves hit 5 times.

Growth Rate
Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
ground
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
94
EV Yield
None
Wild Held Items
None
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

Aipom has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Level Up Moves (14)

ScratchLevel: 1normal
PWR40ACC100PP35
Scratches with sharp claws.
Tail WhipLevel: 1normal
PWR0ACC100PP30
Lowers the foe's Defense.
Sand AttackLevel: 4ground
PWR0ACC100PP15
Reduces accuracy by throwing sand.
AstonishLevel: 8ghost
PWR30ACC100PP15
May shock foe into flinching.
Baton PassLevel: 11normal
PWR0ACC100PP40
Switches while keeping effects.
GrowlLevel: 15normal
PWR0ACC100PP40
Reduces the foe's Attack.
Fury SwipesLevel: 18normal
PWR18ACC80PP15
Quickly scratches 2-5 times.
SwiftLevel: 22normal
PWR60ACC100PP20
An attack that never misses.
ScreechLevel: 25normal
PWR0ACC85PP40
Harshly reduces the foe's Defense.
AgilityLevel: 29psychic
PWR0ACC100PP30
Sharply increases the user's Speed.
Double HitLevel: 32normal
PWR35ACC90PP10
Faint AttackLevel: 36dark
PWR60ACC100PP20
An attack that never misses.
Swords DanceLevel: 39normal
PWR0ACC100PP20
A dance that increases Attack.
Double EdgeLevel: 43normal
PWR120ACC100PP15
A tackle that also hurts the user.

Egg Moves (12)

Counterfighting
PWR1ACC100PP20
Returns a physical blow double.
Screechnormal
PWR0ACC85PP40
Harshly reduces the foe's Defense.
Pursuitdark
PWR40ACC100PP20
Heavily strikes switching Pokémon.
Agilitypsychic
PWR0ACC100PP30
Sharply increases the user's Speed.
Spiteghost
PWR0ACC100PP10
Cuts the PP of the foe's last move.
Slamnormal
PWR80ACC75PP20
Slams the foe with a tail, vine, etc.
Doubleslapfairy
PWR15ACC85PP10
Repeatedly slaps 2-5 times.
Double Edgenormal
PWR120ACC100PP15
A tackle that also hurts the user.
Bounceflying
PWR100ACC85PP5
Bouncing attack, may paralyze.
Revengefighting
PWR60ACC100PP10
Go 2nd. Power raised after damage.
Work Upnormal
PWR0ACC100PP30
Raises Attack and Spcl.Atk.
Fake Outnormal
PWR40ACC100PP10
Foe flinches if used first turn.

TM/HM Moves (28)

Dynamicpunchfighting
PWR100ACC50PP5TM01
An attack that always confuses.
Shadow Clawghost
PWR70ACC100PP15TM03
Has a high critical hit ratio.
Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Hidden Powernormal
PWR70ACC100PP15TM10
The power varies with the Pokémon.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Solarbeamgrass
PWR120ACC100PP10TM22
1st turn: Prepare 2nd turn: Attack
Iron Tailsteel
PWR100ACC75PP15TM23
An attack that may reduce Defense.
Thunderboltelectric
PWR90ACC100PP15TM24
An attack that may cause paralysis.
Thunderelectric
PWR110ACC70PP10TM25
An attack that may cause paralysis.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Digground
PWR80ACC100PP10TM28
1st turn: Burrow 2nd turn: Attack
Shadow Ballghost
PWR80ACC100PP15TM30
An attack that may lower Spcl.Def.
brickbreaknormal
PWR0ACC0PP0TM31
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Acrobaticsflying
PWR55ACC100PP15TM34
More power when user has no item.
Aerial Aceflying
PWR60ACC100PP20TM40
Aerial strike that never misses.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Nasty Plotdark
PWR0ACC100PP20TM55
Sharply raises the user's Spcl.Atk.
Dream Eaterpsychic
PWR100ACC100PP15TM56
Steals HP from a sleeping victim.
Sleep Talknormal
PWR0ACC100PP10TM57
Randomly attacks while asleep.
Poweruppunchfighting
PWR40ACC100PP20TM58
Will always raise user's Attack.
Iron Headsteel
PWR80ACC100PP15TM65
Can cause flinch with a hard head.
Poison Jabpoison
PWR80ACC100PP20TM68
Powerful jab that can poison foe.

Move Tutor Moves (8)

Fire Punchfire
PWR75ACC100PP15Tutor
A fiery punch. May cause a burn.
Thunderpunchelectric
PWR75ACC100PP15Tutor
An electric punch. It may paralyze.
Ice Punchice
PWR75ACC100PP15Tutor
An icy punch. May cause freezing.
Pixie Punchfairy
PWR75ACC100PP15Tutor
Enchanted punch, can make sleep.
Drain Punchfighting
PWR75ACC100PP10Tutor
Punch that heals the user.
U Turnbug
PWR70ACC100PP20Tutor
After attacking, user switches out.
Hypnosispsychic
PWR0ACC70PP20Tutor
May put the foe to sleep.
Grass Knotgrass
PWR1ACC100PP20Tutor
Damage depends on target's weight.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Aipom. Use these types to counter it effectively.

Resistances & Immunities

Types that Aipom resists or is immune to. Avoid using these types against it.

No type resistances.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Aipom differs across the games we cover →

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