Aipomin Pokémon Johto Legends
Pokédex Entry
Long Tail Pokémon
It uses its tail to hang on to tree branches. It uses its momentum to swing from one branch to another.
Aipom in Pokémon Johto Legends
Aipom is #190 in the Pokédex for Pokémon Johto Legends. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Easier to run away from battles.
Pokémon can pick up items.
Multistrike moves hit 5 times.
Evolution Chain
How to Obtain
Level Up Moves (14)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ScratchLevel: 1Scratch | normal | 40 | 100 | 35 | ||
| Scratches with sharp claws. | ||||||
| Tail WhipLevel: 1Tail Whip | normal | 0 | 100 | 30 | ||
| Lowers the foe's Defense. | ||||||
| Sand AttackLevel: 4Sand Attack | ground | 0 | 100 | 15 | ||
| Reduces accuracy by throwing sand. | ||||||
| AstonishLevel: 8Astonish | ghost | 30 | 100 | 15 | ||
| May shock foe into flinching. | ||||||
| Baton PassLevel: 11Baton Pass | normal | 0 | 100 | 40 | ||
| Switches while keeping effects. | ||||||
| GrowlLevel: 15Growl | normal | 0 | 100 | 40 | ||
| Reduces the foe's Attack. | ||||||
| Fury SwipesLevel: 18Fury Swipes | normal | 18 | 80 | 15 | ||
| Quickly scratches 2-5 times. | ||||||
| SwiftLevel: 22Swift | normal | 60 | 100 | 20 | ||
| An attack that never misses. | ||||||
| ScreechLevel: 25Screech | normal | 0 | 85 | 40 | ||
| Harshly reduces the foe's Defense. | ||||||
| AgilityLevel: 29Agility | psychic | 0 | 100 | 30 | ||
| Sharply increases the user's Speed. | ||||||
| doublehitmLevel: 32doublehitm | normal | 0 | 0 | 0 | ||
| Faint AttackLevel: 36Faint Attack | dark | 60 | 100 | 20 | ||
| An attack that never misses. | ||||||
| Swords DanceLevel: 39Swords Dance | normal | 0 | 100 | 20 | ||
| A dance that increases Attack. | ||||||
| Double EdgeLevel: 43Double Edge | normal | 120 | 100 | 15 | ||
| A tackle that also hurts the user. |
Egg Moves (12)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| CounterCounter | fighting | 1 | 100 | 20 | |
| Returns a physical blow double. | |||||
| ScreechScreech | normal | 0 | 85 | 40 | |
| Harshly reduces the foe's Defense. | |||||
| PursuitPursuit | dark | 40 | 100 | 20 | |
| Heavily strikes switching Pokémon. | |||||
| AgilityAgility | psychic | 0 | 100 | 30 | |
| Sharply increases the user's Speed. | |||||
| SpiteSpite | ghost | 0 | 100 | 10 | |
| Cuts the PP of the foe's last move. | |||||
| SlamSlam | normal | 80 | 75 | 20 | |
| Slams the foe with a tail, vine, etc. | |||||
| DoubleslapDoubleslap | fairy | 15 | 85 | 10 | |
| Repeatedly slaps 2-5 times. | |||||
| Double EdgeDouble Edge | normal | 120 | 100 | 15 | |
| A tackle that also hurts the user. | |||||
| BounceBounce | flying | 100 | 85 | 5 | |
| Bouncing attack, may paralyze. | |||||
| RevengeRevenge | fighting | 60 | 100 | 10 | |
| Go 2nd. Power raised after damage. | |||||
| Work UpWork Up | normal | 0 | 100 | 30 | |
| Raises Attack and Spcl.Atk. | |||||
| Fake OutFake Out | normal | 40 | 100 | 10 | |
| Foe flinches if used first turn. |
TM/HM Moves (28)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| DynamicpunchDynamicpunch | fighting | 100 | 50 | 5 | TM01TM01 | |
| An attack that always confuses. | ||||||
| Shadow ClawShadow Claw | ghost | 70 | 100 | 15 | TM03TM03 | |
| Has a high critical hit ratio. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| The power varies with the Pokémon. | ||||||
| Sunny DaySunny Day | fire | 0 | 90 | 5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| SolarbeamSolarbeam | grass | 120 | 100 | 10 | TM22TM22 | |
| 1st turn: Prepare 2nd turn: Attack | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| An attack that may reduce Defense. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| An attack that may cause paralysis. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| An attack that may cause paralysis. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | 80 | 100 | 10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| An attack that may lower Spcl.Def. | ||||||
| brickbreakbrickbreak | normal | 0 | 0 | 0 | TM31TM31 | |
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| AcrobaticsAcrobatics | flying | 55 | 100 | 15 | TM34TM34 | |
| More power when user has no item. | ||||||
| Aerial AceAerial Ace | flying | 60 | 100 | 20 | TM40TM40 | |
| Aerial strike that never misses. | ||||||
| SubstituteSubstitute | normal | 0 | 100 | 10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender infatuated. | ||||||
| ThiefThief | dark | 60 | 100 | 25 | TM46TM46 | |
| An attack that may steal a held item. | ||||||
| Nasty PlotNasty Plot | dark | 0 | 100 | 20 | TM55TM55 | |
| Sharply raises the user's Spcl.Atk. | ||||||
| Dream EaterDream Eater | psychic | 100 | 100 | 15 | TM56TM56 | |
| Steals HP from a sleeping victim. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 100 | 10 | TM57TM57 | |
| Randomly attacks while asleep. | ||||||
| PoweruppunchPoweruppunch | fighting | 40 | 100 | 20 | TM58TM58 | |
| Will always raise user's Attack. | ||||||
| Iron HeadIron Head | steel | 80 | 100 | 15 | TM65TM65 | |
| Can cause flinch with a hard head. | ||||||
| Poison JabPoison Jab | poison | 80 | 100 | 20 | TM68TM68 | |
| Powerful jab that can poison foe. |
Move Tutor Moves (8)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Fire PunchFire Punch | fire | 75 | 100 | 15 | TutorTutor | |
| A fiery punch. May cause a burn. | ||||||
| ThunderpunchThunderpunch | electric | 75 | 100 | 15 | TutorTutor | |
| An electric punch. It may paralyze. | ||||||
| Ice PunchIce Punch | ice | 75 | 100 | 15 | TutorTutor | |
| An icy punch. May cause freezing. | ||||||
| Pixie PunchPixie Punch | fairy | 75 | 100 | 15 | TutorTutor | |
| Enchanted punch, can make sleep. | ||||||
| Drain PunchDrain Punch | fighting | 75 | 100 | 10 | TutorTutor | |
| Punch that heals the user. | ||||||
| U TurnU Turn | bug | 70 | 100 | 20 | TutorTutor | |
| After attacking, user switches out. | ||||||
| HypnosisHypnosis | psychic | 0 | 70 | 20 | TutorTutor | |
| May put the foe to sleep. | ||||||
| Grass KnotGrass Knot | grass | 1 | 100 | 20 | TutorTutor | |
| Damage depends on target's weight. |
Type Summary
Weaknesses
Types that deal increased damage to Aipom. Use these types to counter it effectively.
Resistances & Immunities
Types that Aipom resists or is immune to. Avoid using these types against it.
Immunities (0×)
No type resistances.
Best Counters
Pokémon that have type advantages against Aipom, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.