Accent Image to accompany hero

Spiritombin Pokémon Johto Legends

ghostdark

Pokédex Entry

Forbidden Pokémon

A Pokémon that was formed by 108 spirits. It is bound to a fissure in an Odd Keystone.

Spiritomb in Pokémon Johto Legends

Spiritomb is #442 in the Pokédex for Pokémon Johto Legends. This page covers its ghost/dark typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
GhostDark
Dex
#318 Regional Dex · #442 National
Abilities
Pressure(Primary)

Foe's moves use 2 PP.

Infiltrator(Secondary)

Ignores foe's barriers.

Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
indeterminate
Hatch Rate
Slow (30 cycles)
Catch Rate
100
pokeball
Poké Ball9.5%
greatball
Great Ball13.4%
ultraball
Ultra Ball16.0%
Base Exp
170
EV Yield
None
Wild Held Items
None
Weak To
fairy ×2
Resists
poison ×0.5
Immune To
normalfightingpsychic

How to Obtain

There's a one-time encounter in Embedded Tower at level 35.

LocationLevelMethodFormHeld ItemPrerequisite
Embedded TowerLv. 35static---

Level Up Moves (13)

CurseLevel: 1normal
010010
Works differently for ghost-types.
PursuitLevel: 1dark
4010020
Heavily strikes switching Pokémon.
Confuse RayLevel: 1ghost
010010
A move that causes confusion.
SpiteLevel: 1ghost
010010
Cuts the PP of the foe's last move.
Shadow SneakLevel: 1ghost
4010030
Lets the user get in the first hit.
Faint AttackLevel: 7dark
6010020
An attack that never misses.
HypnosisLevel: 13psychic
07020
May put the foe to sleep.
Dream EaterLevel: 19psychic
10010015
Steals HP from a sleeping victim.
Ominous WindLevel: 25ghost
601005
An attack that may raise all stats.
Sucker PunchLevel: 31dark
701005
Won't work if foe doesn't attack.
Nasty PlotLevel: 37dark
010020
Sharply raises the user's Spcl.Atk.
Destiny BondLevel: 43ghost
01005
The foe faints if the user does.
Dark PulseLevel: 49dark
8010015
Unleash dark energy, causes flinch.

Egg Moves (5)

Destiny Bondghost
01005
The foe faints if the user does.
Disablenormal
010020
Disables the foe's most recent move.
Pain Splitnormal
010020
Adds user & foe's HPs. Shares total.
Shadow Sneakghost
4010030
Lets the user get in the first hit.
Smokescreennormal
010020
Lowers the foe's accuracy.

TM/HM Moves (23)

Hexghost
6510010TM04
2x damage on foe with status.
Toxicpoison
09010TM06
A poison move with increasing damage.
Hidden Powernormal
7010015TM10
The power varies with the Pokémon.
Sunny Dayfire
0905TM11
Boosts fire-type moves for 5 turns.
Hyper Beamnormal
150905TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
0905TM18
Boosts water-type moves for 5 turns.
Returnnormal
110020TM27
An attack that is based on loyalty.
Shadow Ballghost
8010015TM30
An attack that may lower Spcl.Def.
Double Teamnormal
010015TM32
Heightens evasiveness.
Rock Tombrock
609515TM39
Lowers Speed by piling rocks.
Substitutenormal
010010TM41
Makes a decoy with 1/4 user's max HP.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Attractnormal
010015TM45
Makes the opposite gender infatuated.
Thiefdark
6010025TM46
An attack that may steal a held item.
Calm Mindpsychic
010020TM54
Raises Spcl.Atk and Spcl.Def.
Nasty Plotdark
010020TM55
Sharply raises the user's Spcl.Atk.
Dream Eaterpsychic
10010015TM56
Steals HP from a sleeping victim.
Sleep Talknormal
010010TM57
Randomly attacks while asleep.
Icy Windice
559515TM61
An icy attack that lowers Speed.
Dark Pulsedark
8010015TM63
Unleash dark energy, causes flinch.
Will O Wispfire
08515TM67
Burns foe with ghostly fire.
Giga Impactnormal
150905TM70
1st turn: Attack 2nd turn: Rest

Type Summary

1
Weaknesses
1
Resistances
3
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Spiritomb. Use these types to counter it effectively.

Resistances & Immunities

Types that Spiritomb resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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