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Vanillishin Pokémon Heart & Soul

ice

Pokédex Entry

Icy Snow Pokémon

Vanillish has existed since the Ice Age. It controls particles of ice, freezes its opponents, and then shatters them with a headbutt.

Vanillish in Pokémon Heart & Soul

Vanillish is #583 in the Pokédex for Pokémon vanillish. This page covers its ice typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Ice
Dex
#583
Abilities
ICE BODY(Primary)

HP recovery in Hail or Snow.

WEAK ARMOR(Secondary)

Its stats change when hit.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
mon_egg_groups, p_updated_abilities
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
120
pokeball
Poké Ball10.9%
greatball
Great Ball14.9%
ultraball
Ultra Ball19.0%
Base Exp
138
EV Yield
2 SpecialAttack
Wild Held Items
Weak To
fire ×2fighting ×2rock ×2steel ×2
Resists
ice ×0.5

How to Obtain

Vanillish isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (18)

Icicle SpearLevel: 1ice
010030
Attacks the foe by firing 2 to 5 icicles in a row.
HardenLevel: 1normal
0030
Stiffens the body's muscles to raise Defense.
AstonishLevel: 1ghost
3010015
Attack that may shock the foe into flinching.
UproarLevel: 1normal
010010
Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep.
HardenLevel: 4normal
0030
Stiffens the body's muscles to raise Defense.
AstonishLevel: 7ghost
3010015
Attack that may shock the foe into flinching.
UproarLevel: 10normal
010010
Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep.
Icy WindLevel: 13ice
559515
A chilling attack that lowers the foe's Speed.
MistLevel: 16ice
0030
Creates a mist that stops reduction of stats.
AvalancheLevel: 19ice
6010010
Attack that moves last and gains power if hit.
TauntLevel: 22dark
010020
Taunts the foe into only using attack moves.
Mirror ShotLevel: 26steel
658510
Emits a flash of energy to damage and cut accuracy.
Acid ArmorLevel: 31poison
000
Liquifies the user's body to sharply raise Defense.
Ice BeamLevel: 36ice
010010
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
HailLevel: 42ice
0010
Summons a hailstorm that strikes every turn.
Mirror CoatLevel: 47psychic
110020
Counters the foe's special attack at double the power.
BlizzardLevel: 53ice
005
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Sheer ColdLevel: 58ice
1305
A chilling attack that causes fainting if it hits.

TM/HM Moves (25)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Avalancheice
6010010TM72
Attack that moves last and gains power if hit.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Explosionnormal
01005TM64
Inflicts severe damage but makes the user faint.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
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