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Tranquillin Pokémon Heart & Soul

normalflying

Pokédex Entry

Wild Pigeon Pokémon

No matter where in the world it goes, it knows where its nest is, so it can always return to its Trainer's location regardless of the distance.

Tranquill in Pokémon Heart & Soul

Tranquill is #520 in the Pokédex for Pokémon tranquill. This page covers its normal/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
NormalFlying
Dex
#520
Abilities
BIG PECKS(Primary)

Prevents Defense loss.

SUPER LUCK(Secondary)

Critical hits land often.

RIVALRY(Hidden)

Powers up against rivals.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
flying
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
120
pokeball
Poké Ball10.9%
greatball
Great Ball14.9%
ultraball
Ultra Ball19.0%
Base Exp
125
EV Yield
2 Attack
Wild Held Items
None
Weak To
electric ×2ice ×2rock ×2
Resists
grass ×0.5bug ×0.5
Immune To
groundghost

How to Obtain

Tranquill isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (18)

GustLevel: 1normal
4010035
Strikes the foe with a gust of wind whipped up by wings.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
Quick AttackLevel: 1normal
4010030
An extremely fast attack that always strikes first.
GrowlLevel: 4normal
010040
Growls cutely to reduce the foe's Attack.
LeerLevel: 8normal
010030
Frightens the foes with a leer to lower Defense.
Quick AttackLevel: 11normal
4010030
An extremely fast attack that always strikes first.
Air CutterLevel: 15flying
09525
Hacks with razorlike wind. High critical-hit ratio.
RoostLevel: 18flying
000
Restores the user's HP by half of its max HP.
DetectLevel: 23fighting
005
Evades attack, but may fail if used in succession.
TauntLevel: 27dark
010020
Taunts the foe into only using attack moves.
Air SlashLevel: 32flying
75950
Attacks with a blade of air. May cause flinching.
Razor WindLevel: 36normal
80010
A 2-turn move with a high critical-hit ratio.
Feather DanceLevel: 41flying
010015
Envelops the foe with down to sharply reduce Attack.
SwaggerLevel: 45normal
0015
Confuses the foe, but also sharply raises its Attack.
FacadeLevel: 50normal
7010020
Boosts power when burned, paralyzed, or poisoned.
TailwindLevel: 54flying
000
Whips up a breeze, doubling ally Speed for 4 turns.ally Speed for 3 turns.
Sky AttackLevel: 59flying
140905
2-turn attack. High critical hit ratio, and may flinch.

TM/HM Moves (24)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flyflying
09515HM02
Flies up on the first turn, then strikes the next turn.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Pluckflying
6010020TM88
Eats the foe's held Berry gaining its effect.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Roostflying
000TM51
Restores the user's HP by half of its max HP.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Steel Wingsteel
709025TM47
Strikes the foe with hard wings spread wide.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
U Turnbug
7010020TM89
Does damage then switches out the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
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