Yamaskin Pokémon Heart & Soul
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Pokédex Entry
Spirit Pokémon
These Pokémon arose from the spirits of people interred in graves in past ages. Each of them carries a mask that used to be its face when it was human.
Yamask in Pokémon Heart & Soul
Yamask is #562 in the Pokédex for Pokémon Heart & Soul. This page covers its ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Spreads with contact.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| AstonishLevel: 1Astonish | ghost | PWR30 | ACC100 | PP15 | ||
| Attack that may shock the foe into flinching. | ||||||
| ProtectLevel: 1Protect | normal | PWR0 | ACC0 | PP10 | ||
| Evades attack, but may fail if used in succession. | ||||||
| DisableLevel: 5Disable | normal | PWR0 | ACC55 | PP20 | ||
| For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move. | ||||||
| HazeLevel: 9Haze | ice | PWR0 | ACC0 | PP30 | ||
| Creates a black haze that eliminates all stat changes. | ||||||
| Night ShadeLevel: 13Night Shade | ghost | PWR1 | ACC100 | PP15 | ||
| Inflicts damage identical to the user's level. | ||||||
| HexLevel: 17Hex | ghost | PWR0 | ACC100 | PP10 | ||
| Does double damage if the foe has a status problem. | ||||||
| Will O WispLevel: 21Will O Wisp | fire | PWR0 | ACC0 | PP15 | ||
| Inflicts a burn on the foe with intense fire. | ||||||
| Ominous WindLevel: 25Ominous Wind | ghost | PWR60 | ACC100 | PP5 | ||
| A repulsive attack that may raise all stats. | ||||||
| CurseLevel: 29Curse | ghost | PWR0 | ACC0 | PP10 | ||
| A move that functions differently for GHOSTS. | ||||||
| Power SplitLevel: 33Power Split | psychic | PWR0 | ACC0 | PP10 | ||
| Averages changes to Attack and Sp. Atk with the foe. | ||||||
| Guard SplitLevel: 33Guard Split | psychic | PWR0 | ACC0 | PP10 | ||
| Averages changes to Defense and Sp. Def with the foe. | ||||||
| Shadow BallLevel: 37Shadow Ball | ghost | PWR80 | ACC100 | PP15 | ||
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| GrudgeLevel: 41Grudge | ghost | PWR0 | ACC0 | PP5 | ||
| If the user faints, deletes all PP of foe's last move. | ||||||
| Mean LookLevel: 45Mean Look | normal | PWR0 | ACC0 | PP5 | ||
| Fixes the foe with a mean look that prevents escape. | ||||||
| Destiny BondLevel: 49Destiny Bond | ghost | PWR0 | ACC0 | PP5 | ||
| If the user faints, the foe is also made to faint. | ||||||
Egg Moves (11)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| MementoMemento | dark | PWR0 | ACC0 | PP10 | |
| The user faints and harshly lowers foes Atk and Sp.Atk. | |||||
| Fake TearsFake Tears | dark | PWR0 | ACC100 | PP20 | |
| Feigns crying to sharply lower the foe's Sp. Def. | |||||
| Nasty PlotNasty Plot | dark | PWR0 | ACC0 | PP20 | |
| Thinks bad thoughts to sharply boost Sp. Atk. | |||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | |
| Endures any attack for 1 turn, leaving at least 1HP. | |||||
| Heal BlockHeal Block | psychic | PWR0 | ACC100 | PP15 | |
| Prevents the foes from recovering HP for 5 turns. | |||||
| ImprisonImprison | psychic | PWR0 | ACC0 | PP10 | |
| Prevents foes from using moves known by the user. | |||||
| NightmareNightmare | ghost | PWR0 | ACC0 | PP15 | |
| Inflicts 1/4 damage on a sleeping foe every turn. | |||||
| DisableDisable | normal | PWR0 | ACC55 | PP20 | |
| For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move. | |||||
| Ally SwitchAlly Switch | psychic | PWR0 | ACC0 | PP15 | |
| The user switches places with its partner. | |||||
| Toxic SpikesToxic Spikes | poison | PWR0 | ACC0 | PP20 | |
| Sets spikes that poison a foe switching in. | |||||
| Crafty ShieldCrafty Shield | fairy | PWR0 | ACC0 | PP10 | |
| Evades status moves for one turn. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| AstonishLevel: 1Astonish | ghost | PWR30 | ACC100 | PP15 | ||
| Attack that may shock the foe into flinching. | ||||||
| ProtectLevel: 1Protect | normal | PWR0 | ACC0 | PP10 | ||
| Evades attack, but may fail if used in succession. | ||||||
| DisableLevel: 5Disable | normal | PWR0 | ACC55 | PP20 | ||
| For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move. | ||||||
| HazeLevel: 9Haze | ice | PWR0 | ACC0 | PP30 | ||
| Creates a black haze that eliminates all stat changes. | ||||||
| Night ShadeLevel: 13Night Shade | ghost | PWR1 | ACC100 | PP15 | ||
| Inflicts damage identical to the user's level. | ||||||
| HexLevel: 17Hex | ghost | PWR0 | ACC100 | PP10 | ||
| Does double damage if the foe has a status problem. | ||||||
| Will O WispLevel: 21Will O Wisp | fire | PWR0 | ACC0 | PP15 | ||
| Inflicts a burn on the foe with intense fire. | ||||||
| Ominous WindLevel: 25Ominous Wind | ghost | PWR60 | ACC100 | PP5 | ||
| A repulsive attack that may raise all stats. | ||||||
| CurseLevel: 29Curse | ghost | PWR0 | ACC0 | PP10 | ||
| A move that functions differently for GHOSTS. | ||||||
| Power SplitLevel: 33Power Split | psychic | PWR0 | ACC0 | PP10 | ||
| Averages changes to Attack and Sp. Atk with the foe. | ||||||
| Guard SplitLevel: 33Guard Split | psychic | PWR0 | ACC0 | PP10 | ||
| Averages changes to Defense and Sp. Def with the foe. | ||||||
| Shadow BallLevel: 37Shadow Ball | ghost | PWR80 | ACC100 | PP15 | ||
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| GrudgeLevel: 41Grudge | ghost | PWR0 | ACC0 | PP5 | ||
| If the user faints, deletes all PP of foe's last move. | ||||||
| Mean LookLevel: 45Mean Look | normal | PWR0 | ACC0 | PP5 | ||
| Fixes the foe with a mean look that prevents escape. | ||||||
| Destiny BondLevel: 49Destiny Bond | ghost | PWR0 | ACC0 | PP5 | ||
| If the user faints, the foe is also made to faint. | ||||||
TM/HM Moves (33)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Calm MindCalm Mind | psychic | PWR0 | ACC0 | PP20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| Dark PulseDark Pulse | dark | PWR80 | ACC100 | PP15 | TM79TM79 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Dream EaterDream Eater | psychic | PWR100 | ACC100 | PP15 | TM85TM85 | |
| Takes one half the damage inflicted on a sleeping foe. | ||||||
| EmbargoEmbargo | dark | PWR0 | ACC100 | PP15 | TM63TM63 | |
| Prevents the foe from using any items. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Energy BallEnergy Ball | grass | PWR0 | ACC100 | PP10 | TM53TM53 | |
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlashFlash | normal | PWR0 | ACC0 | PP20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| PaybackPayback | dark | PWR50 | ACC100 | PP10 | TM66TM66 | |
| Attack that gains power if the user moves last. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| PsychicPsychic | psychic | PWR90 | ACC100 | PP10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Psych UpPsych Up | normal | PWR0 | ACC0 | PP10 | TM77TM77 | |
| Copies foe's stat changes and gives to the user. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| SafeguardSafeguard | normal | PWR0 | ACC0 | PP25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| Skill SwapSkill Swap | psychic | PWR0 | ACC0 | PP10 | TM48TM48 | |
| The user swaps special abilities with the target. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| SnatchSnatch | dark | PWR0 | ACC0 | PP10 | TM49TM49 | |
| Steals the effects of the move the target uses next. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| ThiefThief | dark | PWR0 | ACC100 | PP0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Trick RoomTrick Room | psychic | PWR0 | ACC0 | PP5 | TM92TM92 | |
| Slower Pokémon get to move first for 5 turns. | ||||||
| Will O WispWill O Wisp | fire | PWR0 | ACC0 | PP15 | TM61TM61 | |
| Inflicts a burn on the foe with intense fire. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Yamask. Use these types to counter it effectively.
Resistances & Immunities
Types that Yamask resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Yamask, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Yamask differs across the games we cover →