Accent Image to accompany hero

Sigilyphin Pokémon Ghost Grey

ghostpsychic

Pokédex Entry

Mysterious Pokémon

It is unknown the origin or purpose of this Pokémon. Some think it may be a punished soul.

Sigilyph in Pokémon Ghost Grey

Sigilyph is #561 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost/psychic typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 2 encounter locations.

Type
GhostPsychic
Dex
#123 Regional Dex · #561 National
Abilities
Magic Guard(Primary)

Only damaged by attacks.

Tinted Lens(Secondary)

Boosts ”not very effective” moves.

Growth Rate
mediumfast
Gender Ratio
Genderless
Egg Groups
bug
Hatch Rate
Medium Slow (25 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
187
EV Yield
None
Wild Held Items
None
Weak To
ghost ×4dark ×4
Resists
poison ×0.5psychic ×0.5
Immune To
normalfighting

Evolution Chain

How to Obtain

Sigilyph can be found in Jaspar Town (rare), and in Route 9 (rare). Wild ones range from level 19 to 26.

Wild Encounters (2)

Level Up Moves (18)

GustLevel: 1flying
4010035
Strikes the foe with a gust of wind whipped up by wings.
Drill PeckLevel: 1flying
8010020
A corkscrewing attack with the sharp beak acting as a drill.
ConfusionLevel: 1psychic
5010025
A weak telekinetic attack that may also leave the foe confused.
Stored PowerLevel: 1psychic
2010010
The user attacks with a stored power that grows with each raised stat.
AncientpowerLevel: 1rock
601005
An ancient power is used to attack. It may also raise all the user's stats.
Sunny DayLevel: 5fire
005
The sun blazes for five turns, powering up Fire-type moves.
HypnosisLevel: 10psychic
06020
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Air CutterLevel: 15flying
609525
The foe is hit with razor-like wind. It has a high critical-hit ratio.
PsybeamLevel: 20psychic
6510020
A peculiar ray is shot at the foe. It may leave the foe confused.
WhirlwindLevel: 25normal
010020
The foe is made to switch out with an ally. In the wild, the battle ends.
Cosmic PowerLevel: 30psychic
0020
The user absorbs a mystic power to raise its Defense and Sp. Def.
Air SlashLevel: 35flying
759515
The foe is sliced by a blade of air. It may also make the foe flinch.
PsychicLevel: 40psychic
9010010
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
TailwindLevel: 45flying
0015
Whips up a tailwind that ups the Speed of all party Pokémon for four turns.
Light ScreenLevel: 50psychic
0030
A wall of light cuts damage from Sp. Atk attacks for five turns.
ReflectLevel: 50psychic
0020
A wall of light cuts damage from physical attacks for five turns.
Sky AttackLevel: 55flying
140905
A 2nd-turn attack move with a high critical-hit ratio. The foe may flinch.
Energy BallLevel: 60grass
9010010
The foe is blasted with natural energy. It may also lower the foe's Sp. Def.

TM/HM Moves (29)

Night Shadeghost
110015TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
0010TM03
Waggles a finger and stimulates the brain into using any move at random.
Calm Mindpsychic
0020TM04
The user focuses its mind to raise the Sp. Atk and Sp. Def stats.
Toxicpoison
09010TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Hyper Beamnormal
150905TM15
A severely damaging attack that makes the user rest on the next turn.
Light Screenpsychic
0030TM16
A wall of light cuts damage from Sp. Atk attacks for five turns.
Protectnormal
0010TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rock Sliderock
759010TM20
Large boulders are hurled at the foe. It may make the foe flinch.
Dazzlefairy
8010010TM21
The user damages opposing Pokémon by emitting a powerful flash.
Iron Headsteel
8010015TM23
The foe is slammed with its hard head. It may also make the foe flinch.
Thunderelectric
1107010TM25
A brutal lightning attack that may also leave the foe paralyzed.
Thunder Waveelectric
010020TM27
A weak electric shock that is sure to cause paralysis if it hits.
Psychicpsychic
9010010TM29
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
Shadow Ballghost
8010010TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Reflectpsychic
0020TM33
A wall of light cuts damage from physical attacks for five turns.
U-turnbug
7010020TM37
After attacking, the user switches places with a party Pokémon.
Rock Tombrock
609515TM39
Boulders are hurled at the foe. It also lowers the foe's Speed if it hits.
Acrobaticsflying
5510015TM40
A nimble attack that does double damage if the user has no held item.
Dream Eaterpsychic
10010015TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
0010TM42
While asleep, the user randomly uses one of the moves it knows.
Restpsychic
0010TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
08515TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Hypnosispsychic
06020TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Agilitypsychic
0030TM49
The user relaxes and lightens its body to sharply boost its Speed.
Cutsteel
509530HM01
A basic attack. It can be used to cut down thin trees and grass.
Soul Shiftpsychic
1010035HM02
Swaps the user with another Ally. Use it to warp to any known town.
Strengthnormal
10010015HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
07020HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Shatterpointpsychic
8010015HM06
An attack that will use Psychic power to shatter invisible walls and barriers.

Move Tutor Moves (19)

Refreshnormal
010020Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresightnormal
010040Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Mercyghost
4010040Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edgenormal
12010015Tutor
A reckless, life- risking tackle that also hurts the user a little.
Solarbeamgrass
12010010Tutor
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Heal Bellnormal
005Tutor
A soothing bell chimes to heal the status problems of all allies.
Mirror Coatpsychic
110020Tutor
A retaliation move that pays back the foe's special attack double.
Substitutenormal
0010Tutor
The user creates a decoy using one- quarter of its full HP.
Roostflying
0010Tutor
A self-healing move that restores HP by up to half of the user's maximum HP.
Sandstormrock
0010Tutor
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
Sunny Dayfire
005Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dancewater
005Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ballnormal
5010010Tutor
An attack that varies in power and type depending on the weather.
Skill Swappsychic
010010Tutor
The user employs its psychic power to swap abilities with the foe.
Grudgeghost
01005Tutor
If the user faints, this move deletes the PP of the move that finished it.
Perish Songnormal
005Tutor
Any battler that hears this faints in three turns unless it switches.
Cursetypeless
0010Tutor
A move that works differently for the Ghost-type and all the other types.
Future Sightpsychic
12010015Tutor
Two turns after this move is used, the foe is attacked psychically.
Nasty Plotdark
0020Tutor
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.

Type Summary

1
Weaknesses
3
Resistances
0
Immunities
14
Neutral

Weaknesses

Types that deal increased damage to Sigilyph. Use these types to counter it effectively.

Resistances & Immunities

Types that Sigilyph resists or is immune to. Avoid using these types against it.

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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