Shieldonin Pokémon Crystal Advance Redux
Pokédex Entry
Shield Pokémon
It was generated from a fossil dug out of a layer of clay that was older than anyone knows. It has a sturdy face.
Shieldon in Pokémon Crystal Advance Redux
Shieldon is #410 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its rock/steel typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.
Cannot be KO'd from full HP.
Avoids sound-based moves.
How to Obtain
Wild Encounters (2)
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | PWR40 | ACC100 | PP35 | ||
| A physical attack in which the user charges, full body, into the foe. | ||||||
| ProtectLevel: 1Protect | normal | PWR0 | ACC0 | PP10 | ||
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Mud-SlapLevel: 3Mud-Slap | ground | PWR20 | ACC100 | PP10 | ||
| Mud is hurled in the foe's face to inflict damage and lower its accuracy. | ||||||
| HardenLevel: 5Harden | normal | PWR0 | ACC0 | PP30 | ||
| The user stiffens all the muscles in its body to raise its Defense stat. | ||||||
| TauntLevel: 7Taunt | dark | PWR0 | ACC100 | PP20 | ||
| The foe is taunted into a rage that allows it to use only attack moves. | ||||||
| Metal SoundLevel: 10Metal Sound | steel | PWR0 | ACC85 | PP40 | ||
| A horrible metallic screech is used to sharply lower the foe's Sp. Def. | ||||||
| Metal ClawLevel: 13Metal Claw | steel | PWR50 | ACC95 | PP35 | ||
| The foe is attacked with steel claws. It may also raise the user's Attack. | ||||||
| Take DownLevel: 15Take Down | normal | PWR90 | ACC85 | PP20 | ||
| A reckless, full- body charge attack that also hurts the user a little. | ||||||
| Iron DefenseLevel: 18Iron Defense | steel | PWR0 | ACC0 | PP15 | ||
| The user hardens its body's surface to sharply raise its Defense stat. | ||||||
| AncientpowerLevel: 21Ancientpower | rock | PWR60 | ACC100 | PP5 | ||
| An ancient power is used to attack. It may also raise all the user's stats. | ||||||
| SwaggerLevel: 24Swagger | normal | PWR0 | ACC90 | PP15 | ||
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| BulldozeLevel: 28Bulldoze | ground | PWR60 | ACC100 | PP20 | ||
| The user hits all Pokémon in battle by stomping. Lowers Speed of those hit. | ||||||
| EndureLevel: 32Endure | normal | PWR0 | ACC0 | PP10 | ||
| The user endures any hit with 1 HP left. It may fail if used in succession. | ||||||
| Metal BurstLevel: 36Metal Burst | steel | PWR1 | ACC100 | PP10 | ||
| A retaliation move that counters any damaging move with 1.5x the damage. | ||||||
| Iron HeadLevel: 40Iron Head | steel | PWR80 | ACC100 | PP15 | ||
| The foe is slammed with its hard head. It may also make the foe flinch. | ||||||
| Rock SlideLevel: 44Rock Slide | rock | PWR75 | ACC90 | PP10 | ||
| Large boulders are hurled at the foe. It may make the foe flinch. | ||||||
Egg Moves (11)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Body SlamBody Slam | normal | PWR85 | ACC100 | PP15 | |
| The user drops its full body on the foe. It may leave the foe paralyzed. | |||||
| CounterCounter | fighting | PWR1 | ACC100 | PP20 | |
| A retaliation move that counters any physical hit with double the damage. | |||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | |
| A move that works differently for the Ghost type and all the other types. | |||||
| Double-EdgeDouble-Edge | normal | PWR120 | ACC100 | PP15 | |
| A reckless, life- risking tackle that also hurts the user a little. | |||||
| FissureFissure | ground | PWR1 | ACC30 | PP5 | |
| The foe is dropped into a fissure. The foe faints if it hits. | |||||
| Focus EnergyFocus Energy | normal | PWR0 | ACC0 | PP30 | |
| The user takes a deep breath and focuses to raise its critical-hit ratio. | |||||
| HeadbuttHeadbutt | normal | PWR70 | ACC100 | PP15 | |
| The user sticks its head out and rams. It may make the foe flinch. | |||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | |
| A wall of light cuts damage from physical attacks for five turns. | |||||
| Rock BlastRock Blast | rock | PWR25 | ACC90 | PP10 | |
| The user hurls two to five hard rocks at the foe to attack. | |||||
| Scary FaceScary Face | normal | PWR0 | ACC90 | PP10 | |
| Frightens the foe with a scary face to sharply reduce its Speed. | |||||
| ScreechScreech | normal | PWR0 | ACC85 | PP40 | |
| An ear-splitting screech is emitted to sharply reduce the foe's Defense. | |||||
TM/HM Moves (26)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| HeadbuttHeadbutt | normal | PWR70 | ACC100 | PP15 | TM02TM02 | |
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | TM03TM03 | |
| A move that works differently for the Ghost type and all the other types. | ||||||
| RoarRoar | normal | PWR0 | ACC100 | PP20 | TM05TM05 | |
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Zap CannonZap Cannon | electric | PWR120 | ACC50 | PP5 | TM07TM07 | |
| An electric blast is fired like a cannon to inflict damage and paralyze. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM08TM08 | |
| Large boulders are hurled at the foe. It may make the foe flinch. | ||||||
| An attack that varies in type and intensity depending on the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| AvalancheAvalanche | ice | PWR60 | ACC100 | PP10 | TM13TM13 | |
| An attack move that gains in intensity if the target has hurt the user. | ||||||
| BlizzardBlizzard | ice | PWR120 | ACC70 | PP5 | TM14TM14 | |
| The foe is blasted with a blizzard. It may leave the foe frostbitten. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack with a steel-hard tail. It may lower the foe's Defense stat. | ||||||
| ThunderThunder | electric | PWR120 | ACC70 | PP10 | TM25TM25 | |
| A brutal lightning attack that may also leave the foe paralyzed. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| An earthquake that strikes all Pokémon in battle excluding the user. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| This attack move grows more powerful the more the user likes its Trainer. | ||||||
| DigDig | ground | PWR80 | ACC100 | PP10 | TM28TM28 | |
| An attack that hits on the 2nd turn. Can also be used to exit dungeons. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC90 | PP15 | TM34TM34 | |
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| SandstormSandstorm | rock | PWR0 | ACC0 | PP10 | TM37TM37 | |
| A 5-turn sandstorm that damages all types except Rock, Ground, and Steel. | ||||||
| Fire BlastFire Blast | fire | PWR120 | ACC85 | PP5 | TM38TM38 | |
| The foe is hit with an intense flame. It may leave the target with a burn. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM41TM41 | |
| A rapid jolt of electricity strikes the foe. It can't be evaded. | ||||||
| DetectDetect | fighting | PWR0 | ACC0 | PP5 | TM43TM43 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| StrengthStrength | rock | PWR95 | ACC100 | PP15 | HM04HM04 | |
| The user throws a large boulder at the foe. Chance to cause flinch. | ||||||
| Rock SmashRock Smash | fighting | PWR55 | ACC100 | PP15 | HM06HM06 | |
| An attack that may also cut Defense. It can also smash cracked boulders. | ||||||
Move Tutor Moves (17)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Earth Power(Route 3)Earth Power | ground | PWR90 | ACC100 | PP10 | TutorTutor | ||
| Makes the ground under the foe erupt with power. Lower the foe's Sp. Def. | |||||||
| Ice Beam(Celadon City)Ice Beam | ice | PWR95 | ACC100 | PP10 | TutorTutor | ||
| The foe is struck with an icy beam. It may leave the foe frostbitten. | |||||||
| Thunderbolt(Celadon City)Thunderbolt | electric | PWR95 | ACC100 | PP15 | TutorTutor | ||
| A strong electrical attack that may also leave the foe paralyzed. | |||||||
| Stone Edge(Route 5)Stone Edge | rock | PWR100 | ACC80 | PP5 | TutorTutor | ||
| The foe is stabbed by sharpened stones. It has a high critical-hit ratio. | |||||||
| Flamethrower(Celadon City)Flamethrower | fire | PWR95 | ACC100 | PP15 | TutorTutor | ||
| The foe is scorched with intense flames. The foe may suffer a burn. | |||||||
| Mud-Slap(Violet City)Mud-Slap | ground | PWR20 | ACC100 | PP10 | TutorTutor | ||
| Mud is hurled in the foe's face to inflict damage and lower its accuracy. | |||||||
| Attract(Goldenrod City)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| If it is the other gender, the foe is made infatuated and unlikely to attack. | |||||||
| Sleep Talk(Ecruteak City)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| While asleep, the user randomly uses one of the moves it knows. | |||||||
| Flash Cannon(Vermilion City)Flash Cannon | steel | PWR80 | ACC100 | PP10 | TutorTutor | ||
| Light energy is shot at the foe. It may also lower the foe's Sp. Def. | |||||||
| Power Gem(Pewter City)Power Gem | rock | PWR80 | ACC100 | PP20 | TutorTutor | ||
| The user attacks with a ray of light that sparkles like gemstones. | |||||||
| Facade(Goldenrod Dept., Ice Path)Facade | normal | PWR70 | ACC100 | PP20 | TutorTutor | ||
| An attack that is boosted if user is burned, poisoned, or paralyzed. | |||||||
| Mimic(Goldenrod Dept., Saffron City)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user copies the move last used by the foe for the rest of the battle. | |||||||
| Body Slam(Battle Tower, Route 25)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| The user drops its full body on the foe. It may leave the foe paralyzed. | |||||||
| Bulldoze(Goldenrod Dept., Hollow Tunnel)Bulldoze | ground | PWR60 | ACC100 | PP20 | TutorTutor | ||
| The user hits all Pokémon in battle by stomping. Lowers Speed of those hit. | |||||||
| Ancientpower(Goldenrod Dept., Ruins Of Alph)Ancientpower | rock | PWR60 | ACC100 | PP5 | TutorTutor | ||
| An ancient power is used to attack. It may also raise all the user's stats. | |||||||
| Iron Head(Blackthorn City)Iron Head | steel | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The foe is slammed with its hard head. It may also make the foe flinch. | |||||||
| Taunt(Battle Tower, Three Island, Underwater Sevii)Taunt | dark | PWR0 | ACC100 | PP20 | TutorTutor | ||
| The foe is taunted into a rage that allows it to use only attack moves. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Shieldon. Use these types to counter it effectively.
Resistances & Immunities
Types that Shieldon resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Shieldon, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.