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Scolipedein Pokémon Heart & Soul

bugpoison

Pokédex Entry

Megapede Pokémon

With quick movements, it chases down its foes, attacking relentlessly with its horns until it prevails. Then it finishes them off with deadly poison.

Scolipede in Pokémon Heart & Soul

Scolipede is #545 in the Pokédex for Pokémon scolipede. This page covers its bug/poison typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
BugPoison
Dex
#545
Abilities
POISON POINT(Primary)

Poisons foe on contact.

SWARM(Secondary)

Ups Bug moves in a pinch.

QUICK FEET(Hidden)

Ups Speed if suffering.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
mon_egg_groups, p_updated_abilities
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
214
EV Yield
3 Speed
Wild Held Items
Weak To
fire ×2flying ×2psychic ×2rock ×2
Resists
grass ×0.25fighting ×0.25poison ×0.5bug ×0.5fairy ×0.5

How to Obtain

Scolipede isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (18)

MegahornLevel: 1bug
1208510
A brutal ramming attack using out-thrust horns.
Defense CurlLevel: 1normal
0040
Curls up to conceal weak spots and raise Defense.
RolloutLevel: 1rock
309020
Attack lasting 5 turns with rising intensity.
Poison StingLevel: 1poison
3010035
A toxic attack with barbs, etc., that may poison.
ScreechLevel: 1normal
08540
Emits a screech to sharply reduce the foe's Defense.
Poison StingLevel: 5poison
3010035
A toxic attack with barbs, etc., that may poison.
ScreechLevel: 8normal
08540
Emits a screech to sharply reduce the foe's Defense.
PursuitLevel: 12dark
4010020
Inflicts bad damage if used on a foe switching out.
ProtectLevel: 15normal
0010
Evades attack, but may fail if used in succession.
Poison TailLevel: 19poison
5010025
Has a high critical-hit ratio. May also poison.
Bug BiteLevel: 23bug
6010020
Eats the foe's held Berry gaining its effect.
VenoshockLevel: 28poison
6510010
Does double damage if the foe is poisoned.
Baton PassLevel: 30normal
0040
Switches out the user while keeping effects in play.
AgilityLevel: 33psychic
0030
Relaxes the body to sharply boost Speed.
SteamrollerLevel: 39bug
6510020
Crushes the foe with its body. May cause flinching.
ToxicLevel: 44poison
0010
Poisons the foe with an intensifying toxin.
Rock ClimbLevel: 50normal
908520
A charging attack that may confuse the foe.
Double EdgeLevel: 55normal
010015
A life-risking tackle that also hurts the user.

TM/HM Moves (36)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Gyro Ballsteel
11005TM74
A high-speed spin that does more damage to faster foes.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Rock Climbnormal
908520TM70
A charging attack that may confuse the foe.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Snatchdark
0010TM49
Steals the effects of the move the target uses next.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
U Turnbug
7010020TM89
Does damage then switches out the user.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
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