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Venipedein Pokémon Heart & Soul

bugpoison

Pokédex Entry

Centipede Pokémon

Using the feelers on its head and tail, it picks up vibrations in the air to determine its prey's location and state. It is brutally aggressive.

Venipede in Pokémon Heart & Soul

Venipede is #543 in the Pokédex for Pokémon venipede. This page covers its bug/poison typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
BugPoison
Dex
#543
Abilities
POISON POINT(Primary)

Poisons foe on contact.

SWARM(Secondary)

Ups Bug moves in a pinch.

QUICK FEET(Hidden)

Ups Speed if suffering.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
mon_egg_groups, p_updated_abilities
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
52
EV Yield
1 Defense
Wild Held Items
Weak To
fire ×2flying ×2psychic ×2rock ×2
Resists
grass ×0.25fighting ×0.25poison ×0.5bug ×0.5fairy ×0.5

How to Obtain

Venipede isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (14)

Defense CurlLevel: 1normal
0040
Curls up to conceal weak spots and raise Defense.
RolloutLevel: 1rock
309020
Attack lasting 5 turns with rising intensity.
Poison StingLevel: 5poison
3010035
A toxic attack with barbs, etc., that may poison.
ScreechLevel: 8normal
08540
Emits a screech to sharply reduce the foe's Defense.
PursuitLevel: 12dark
4010020
Inflicts bad damage if used on a foe switching out.
ProtectLevel: 15normal
0010
Evades attack, but may fail if used in succession.
Poison TailLevel: 19poison
5010025
Has a high critical-hit ratio. May also poison.
Bug BiteLevel: 22bug
6010020
Eats the foe's held Berry gaining its effect.
VenoshockLevel: 26poison
6510010
Does double damage if the foe is poisoned.
AgilityLevel: 29psychic
0030
Relaxes the body to sharply boost Speed.
SteamrollerLevel: 33bug
6510020
Crushes the foe with its body. May cause flinching.
ToxicLevel: 36poison
0010
Poisons the foe with an intensifying toxin.
Rock ClimbLevel: 40normal
908520
A charging attack that may confuse the foe.
Double EdgeLevel: 43normal
010015
A life-risking tackle that also hurts the user.

TM/HM Moves (24)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Gyro Ballsteel
11005TM74
A high-speed spin that does more damage to faster foes.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Rock Climbnormal
908520TM70
A charging attack that may confuse the foe.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
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