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Orthwormin Pokémon Heart & Soul

steel
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Pokédex Entry

Earthworm Pokémon

When attacked, this Pokémon will wield the tendrils on its body like fists and pelt the opponent with a storm of punches.

Orthworm in Pokémon Heart & Soul

Orthworm is #968 in the Pokédex for Pokémon Heart & Soul. This page covers its steel typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Steel
Dex
#968
Abilities
Earth Eater(Primary)

Eats ground to heal HP.

Sand Veil(Secondary)

Ups evasion in a sandstorm.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
25
pokeball
Poké Ball3.7%
greatball
Great Ball4.5%
ultraball
Ultra Ball6.1%
Base Exp
240
EV Yield
2 Defense
Wild Held Items
None
Weak To
fire ×2fighting ×2ground ×2
Resists
normal ×0.5grass ×0.5ice ×0.5flying ×0.5psychic ×0.5bug ×0.5rock ×0.5dragon ×0.5steel ×0.5fairy ×0.5
Immune To
poison

How to Obtain

Orthworm has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (14)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
WrapLevel: 1normal
PWR15ACC0PP20
Wraps and squeezes the foe times with vines, etc.
HardenLevel: 1normal
PWR0ACC0PP30
Stiffens the body's muscles to raise Defense.
Mud SlapLevel: 7ground
PWR20ACC100PP10
Hurls mud in the foe's face to reduce its accuracy.
Smack DownLevel: 12rock
PWR50ACC100PP15
Throws a rock to knock the foe down to the ground.
BulldozeLevel: 16ground
PWR60ACC100PP20
Stomps down on the ground. Hits all and lowers Speed.
Iron HeadLevel: 21steel
PWR80ACC100PP15
Slams the foe with a hard head. May cause flinching.
Take DownLevel: 26normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
DigLevel: 30ground
PWR100ACC100PP10
Digs underground the first turn and strikes next turn.
SandstormLevel: 34rock
PWR0ACC0PP10
Causes a sandstorm that rages for several turns.
Iron DefenseLevel: 38steel
PWR0ACC0PP15
Hardens the body's surface to sharply raise Defense.
Iron TailLevel: 43steel
PWR100ACC75PP15
Attacks with a rock-hard tail. May lower Defense.
EarthquakeLevel: 47ground
PWR100ACC100PP10
A powerful quake that hits all other POKéMON.
Shed TailLevel: 52normal
PWR0ACC0PP10
Creates a Substitute for itself before switching out.

Egg Moves (3)

Coilpoison
PWR0ACC0PP20
Coils up to raise Attack, Defense and Accuracy.
Curseghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.
Metal Burststeel
PWR1ACC100PP10
Retaliates any hit with greater power.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (14)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
WrapLevel: 1normal
PWR15ACC0PP20
Wraps and squeezes the foe times with vines, etc.
HardenLevel: 1normal
PWR0ACC0PP30
Stiffens the body's muscles to raise Defense.
Mud SlapLevel: 7ground
PWR20ACC100PP10
Hurls mud in the foe's face to reduce its accuracy.
Smack DownLevel: 12rock
PWR50ACC100PP15
Throws a rock to knock the foe down to the ground.
BulldozeLevel: 16ground
PWR60ACC100PP20
Stomps down on the ground. Hits all and lowers Speed.
Iron HeadLevel: 21steel
PWR80ACC100PP15
Slams the foe with a hard head. May cause flinching.
Take DownLevel: 26normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
DigLevel: 30ground
PWR100ACC100PP10
Digs underground the first turn and strikes next turn.
SandstormLevel: 34rock
PWR0ACC0PP10
Causes a sandstorm that rages for several turns.
Iron DefenseLevel: 38steel
PWR0ACC0PP15
Hardens the body's surface to sharply raise Defense.
Iron TailLevel: 43steel
PWR100ACC75PP15
Attacks with a rock-hard tail. May lower Defense.
EarthquakeLevel: 47ground
PWR100ACC100PP10
A powerful quake that hits all other POKéMON.
Shed TailLevel: 52normal
PWR0ACC0PP10
Creates a Substitute for itself before switching out.

TM/HM Moves (21)

Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other POKéMON.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flash Cannonsteel
PWR80ACC100PP10TM91
Releases a blast of light that may lower Sp. Def.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Stealth Rockrock
PWR0ACC0PP20TM76
Sets floating stones that hurt a foe switching in.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

3
Weaknesses
10
Resistances
1
Immunities
4
Neutral

Weaknesses

Types that deal increased damage to Orthworm. Use these types to counter it effectively.

Resistances & Immunities

Types that Orthworm resists or is immune to. Avoid using these types against it.

Immunities (0×)

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