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Okidogiin Pokémon Heart & Soul

poisonfighting

Pokédex Entry

Retainer Pokémon

After all its muscles were stimulated by the toxic chain around its neck, Okidogi transformed and gained a powerful physique.

Okidogi in Pokémon Heart & Soul

Okidogi is #1413 in the Pokédex for Pokémon okidogi. This page covers its poison/fighting typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
PoisonFighting
Dex
#1413
Abilities
TOXIC CHAIN(Primary)

Moves can poison.

GUARD DOG(Secondary)

Cannot be intimidated.

Growth Rate
slow
Gender Ratio
100% Male
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
278
EV Yield
3 Attack
Wild Held Items
None
Weak To
ground ×2flying ×2psychic ×4
Resists
grass ×0.5fighting ×0.5poison ×0.5bug ×0.25rock ×0.5dark ×0.5

How to Obtain

Okidogi isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (12)

BiteLevel: 1normal
6010025
Bites with vicious fangs. May cause flinching.
Low KickLevel: 1fighting
0020
A low, tripping kick that may cause flinching.
Bulk UpLevel: 1fighting
0020
Bulks up the body to boost both Attack and Defense.
HowlLevel: 8normal
0040
Howls to raise the spirit and boosts Attack.
Poison FangLevel: 16poison
5010015
A sharp-fanged attack. May badly poison the foe.
Force PalmLevel: 24fighting
6010010
A shock wave attack that may paralyze the foe.
CounterLevel: 32fighting
110020
Retaliates any physical hit with double the power.
Poison JabLevel: 40poison
8010020
A stabbing attack that may poison the foe.
Brutal SwingLevel: 48dark
6010020
Violently swings around to hurt everyone nearby.
CrunchLevel: 56dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
SuperpowerLevel: 64fighting
1201005
Boosts strength sharply, but lowers abilities.
Giga ImpactLevel: 72normal
150905
Leaves the user immobile if target is not KO'd.

TM/HM Moves (28)

Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Drain Punchfighting
01000TM60
Attack that absorbs half the damage inflicted.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flingdark
110010TM56
The effectiveness varies with the held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
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