Necrozmain Pokémon Heart & Soul
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Pokédex Entry
Prism Pokémon
Reminiscent of the Ultra Beasts, this life-form, apparently asleep underground, is thought to have come from another world in ancient times.
Necrozma in Pokémon Heart & Soul
Necrozma is #800 in the Pokédex for Pokémon Heart & Soul. This page covers its psychic typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Weakens “supereffective”.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (19)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| MoonlightLevel: 1Moonlight | fairy | PWR0 | ACC0 | PP5 | ||
| Restores HP. The amount varies with the weather. | ||||||
| Morning SunLevel: 1Morning Sun | normal | PWR0 | ACC0 | PP5 | ||
| Restores HP. The amount varies with the weather. | ||||||
| Charge BeamLevel: 1Charge Beam | electric | PWR50 | ACC90 | PP10 | ||
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| Mirror ShotLevel: 1Mirror Shot | steel | PWR65 | ACC85 | PP10 | ||
| Emits a flash of energy to damage and cut accuracy. | ||||||
| Metal ClawLevel: 1Metal Claw | steel | PWR50 | ACC95 | PP35 | ||
| A claw attack that may raise the user's Attack. | ||||||
| ConfusionLevel: 1Confusion | psychic | PWR50 | ACC100 | PP25 | ||
| A psychic attack that may cause confusion. | ||||||
| SlashLevel: 7Slash | normal | PWR70 | ACC100 | PP20 | ||
| Slashes with claws, etc. Has a high critical-hit ratio. | ||||||
| Stored PowerLevel: 13Stored Power | psychic | PWR20 | ACC100 | PP10 | ||
| The higher the user's stats the more damage caused. | ||||||
| Rock BlastLevel: 19Rock Blast | rock | PWR25 | ACC0 | PP10 | ||
| Hurls boulders at the foe 2 to 5 times in a row. | ||||||
| Night SlashLevel: 23Night Slash | dark | PWR70 | ACC100 | PP15 | ||
| Hits as soon as possible. High critical-hit ratio. | ||||||
| GravityLevel: 31Gravity | psychic | PWR0 | ACC0 | PP5 | ||
| Gravity is intensified negating levitation. | ||||||
| Psycho CutLevel: 37Psycho Cut | psychic | PWR70 | ACC100 | PP20 | ||
| Tears with psychic blades. High critical-hit ratio. | ||||||
| Power GemLevel: 43Power Gem | rock | PWR0 | ACC100 | PP20 | ||
| Attacks with rays of light that sparkle like diamonds. | ||||||
| AutotomizeLevel: 47Autotomize | steel | PWR0 | ACC0 | PP15 | ||
| Sheds additional weight to sharply boost Speed. | ||||||
| Photon GeyserLevel: 50Photon Geyser | psychic | PWR100 | ACC100 | PP5 | ||
| User's highest attack stat determines its category. | ||||||
| Stealth RockLevel: 53Stealth Rock | rock | PWR0 | ACC0 | PP20 | ||
| Sets floating stones that hurt a foe switching in. | ||||||
| Iron DefenseLevel: 59Iron Defense | steel | PWR0 | ACC0 | PP15 | ||
| Hardens the body's surface to sharply raise Defense. | ||||||
| Wring OutLevel: 67Wring Out | normal | PWR120 | ACC100 | PP5 | ||
| The higher the foe's HP the more damage caused. | ||||||
| Prismatic LaserLevel: 73Prismatic Laser | psychic | PWR160 | ACC100 | PP10 | ||
| A high power laser that forces recharge next turn. | ||||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (19)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| MoonlightLevel: 1Moonlight | fairy | PWR0 | ACC0 | PP5 | ||
| Restores HP. The amount varies with the weather. | ||||||
| Morning SunLevel: 1Morning Sun | normal | PWR0 | ACC0 | PP5 | ||
| Restores HP. The amount varies with the weather. | ||||||
| Charge BeamLevel: 1Charge Beam | electric | PWR50 | ACC90 | PP10 | ||
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| Mirror ShotLevel: 1Mirror Shot | steel | PWR65 | ACC85 | PP10 | ||
| Emits a flash of energy to damage and cut accuracy. | ||||||
| Metal ClawLevel: 1Metal Claw | steel | PWR50 | ACC95 | PP35 | ||
| A claw attack that may raise the user's Attack. | ||||||
| ConfusionLevel: 1Confusion | psychic | PWR50 | ACC100 | PP25 | ||
| A psychic attack that may cause confusion. | ||||||
| SlashLevel: 7Slash | normal | PWR70 | ACC100 | PP20 | ||
| Slashes with claws, etc. Has a high critical-hit ratio. | ||||||
| Stored PowerLevel: 13Stored Power | psychic | PWR20 | ACC100 | PP10 | ||
| The higher the user's stats the more damage caused. | ||||||
| Rock BlastLevel: 19Rock Blast | rock | PWR25 | ACC0 | PP10 | ||
| Hurls boulders at the foe 2 to 5 times in a row. | ||||||
| Night SlashLevel: 23Night Slash | dark | PWR70 | ACC100 | PP15 | ||
| Hits as soon as possible. High critical-hit ratio. | ||||||
| GravityLevel: 31Gravity | psychic | PWR0 | ACC0 | PP5 | ||
| Gravity is intensified negating levitation. | ||||||
| Psycho CutLevel: 37Psycho Cut | psychic | PWR70 | ACC100 | PP20 | ||
| Tears with psychic blades. High critical-hit ratio. | ||||||
| Power GemLevel: 43Power Gem | rock | PWR0 | ACC100 | PP20 | ||
| Attacks with rays of light that sparkle like diamonds. | ||||||
| AutotomizeLevel: 47Autotomize | steel | PWR0 | ACC0 | PP15 | ||
| Sheds additional weight to sharply boost Speed. | ||||||
| Photon GeyserLevel: 50Photon Geyser | psychic | PWR100 | ACC100 | PP5 | ||
| User's highest attack stat determines its category. | ||||||
| Stealth RockLevel: 53Stealth Rock | rock | PWR0 | ACC0 | PP20 | ||
| Sets floating stones that hurt a foe switching in. | ||||||
| Iron DefenseLevel: 59Iron Defense | steel | PWR0 | ACC0 | PP15 | ||
| Hardens the body's surface to sharply raise Defense. | ||||||
| Wring OutLevel: 67Wring Out | normal | PWR120 | ACC100 | PP5 | ||
| The higher the foe's HP the more damage caused. | ||||||
| Prismatic LaserLevel: 73Prismatic Laser | psychic | PWR160 | ACC100 | PP10 | ||
| A high power laser that forces recharge next turn. | ||||||
TM/HM Moves (46)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aerial AceAerial Ace | flying | PWR60 | ACC0 | PP20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Calm MindCalm Mind | psychic | PWR0 | ACC0 | PP20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| Charge BeamCharge Beam | electric | PWR50 | ACC90 | PP10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| Dark PulseDark Pulse | dark | PWR80 | ACC100 | PP15 | TM79TM79 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Dragon PulseDragon Pulse | dragon | PWR0 | ACC100 | PP10 | TM59TM59 | |
| Generates a shock wave to damage the foe. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| A powerful quake that hits all other POKéMON. | ||||||
| EmbargoEmbargo | dark | PWR0 | ACC100 | PP15 | TM63TM63 | |
| Prevents the foe from using any items. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Flash CannonFlash Cannon | steel | PWR80 | ACC100 | PP10 | TM91TM91 | |
| Releases a blast of light that may lower Sp. Def. | ||||||
| FlingFling | dark | PWR1 | ACC100 | PP10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Gyro BallGyro Ball | steel | PWR1 | ACC100 | PP5 | TM74TM74 | |
| A high-speed spin that does more damage to faster foes. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| PsychicPsychic | psychic | PWR90 | ACC100 | PP10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| RecycleRecycle | normal | PWR0 | ACC0 | PP10 | TM67TM67 | |
| Recycles a used item for one more use. | ||||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | TM33TM33 | |
| Wall of light cuts physical damage for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Rock PolishRock Polish | rock | PWR0 | ACC0 | PP20 | TM69TM69 | |
| Polishes the body to sharply raise Speed. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock TombRock Tomb | rock | PWR0 | ACC0 | PP0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| SandstormSandstorm | rock | PWR0 | ACC0 | PP10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Shadow ClawShadow Claw | ghost | PWR70 | ACC100 | PP15 | TM65TM65 | |
| Strikes with a shadow claw. High critical-hit ratio. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Solar BeamSolar Beam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| Stealth RockStealth Rock | rock | PWR0 | ACC0 | PP20 | TM76TM76 | |
| Sets floating stones that hurt a foe switching in. | ||||||
| Stone EdgeStone Edge | rock | PWR100 | ACC80 | PP5 | TM71TM71 | |
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| Swords DanceSwords Dance | normal | PWR0 | ACC0 | PP0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| ThiefThief | dark | PWR0 | ACC100 | PP0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| Thunder WaveThunder Wave | electric | PWR0 | ACC0 | PP20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Trick RoomTrick Room | psychic | PWR0 | ACC0 | PP5 | TM92TM92 | |
| Slower Pokémon get to move first for 5 turns. | ||||||
| X ScissorX Scissor | bug | PWR80 | ACC100 | PP15 | TM81TM81 | |
| Slashes the foe with crossed scythes, claws, etc. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Necrozma. Use these types to counter it effectively.
Resistances & Immunities
Types that Necrozma resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Necrozma, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.