Accent Image to accompany hero

Necrozmain Pokémon SoulGold

psychic

Pokédex Entry

Prism Pokémon

Reminiscent of the Ultra Beasts, this life-form, apparently asleep underground, is thought to have come from another world in ancient times.

Necrozma in Pokémon SoulGold

Necrozma is #800 in the Pokédex for Pokémon SoulGold. This page covers its psychic typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Psychic
Dex
#800
Abilities

Weakens “supereffective”.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
300
EV Yield
1 Attack2 SpecialAttack
Wild Held Items
None
Weak To
bug ×2ghost ×2dark ×2
Resists
fighting ×0.5psychic ×0.5

How to Obtain

Necrozma isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (16)

ConfusionLevel: 1psychic
5010025
A psychic attack that may cause confusion.
Metal ClawLevel: 1steel
509535
A claw attack that may raise the user's Attack.
Morning SunLevel: 1normal
005
Restores HP. The amount varies with the weather.
MoonlightLevel: 1fairy
005
Restores HP. The amount varies with the weather.
Charge BeamLevel: 1electric
509010
Fires a beam of electricity. May raise Sp. Atk.
Stealth RockLevel: 8rock
0020
Sets floating stones that hurt a foe switching in.
SlashLevel: 16normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
Night SlashLevel: 24dark
7010015
Hits as soon as possible. High critical-hit ratio.
Psycho CutLevel: 32psychic
7010020
Tears with psychic blades. High critical-hit ratio.
Stored PowerLevel: 40psychic
2010010
The higher the user's stats the more damage caused.
Rock BlastLevel: 48rock
25010
Hurls boulders at the foe 2 to 5 times in a row.
Iron DefenseLevel: 56steel
0015
Hardens the body's surface to sharply raise Defense.
Power GemLevel: 64rock
010020
Attacks with rays of light that sparkle like diamonds.
Photon GeyserLevel: 72psychic
1001005
User's highest attack stat determines its category.
GravityLevel: 80psychic
005
Gravity is intensified negating levitation.
Prismatic LaserLevel: 88psychic
16010010
A high power laser that forces recharge next turn.

TM/HM Moves (40)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Brutal Swingdark
6010020TM59
Violently swings around to hurt everyone nearby.
Bulldozeground
6010020TM78
Stomps down on the ground. Hits all and lowers Speed.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Charge Beamelectric
509010TM57
Fires a beam of electricity. May raise Sp. Atk.
Dark Pulsedark
8010015TM97
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
10010010TM26
A powerful quake that hits all other Pokémon.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Flingdark
110010TM56
The effectiveness varies with the held item.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Gyro Ballsteel
11005TM74
A high-speed spin that does more damage to faster foes.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Psyshockpsychic
8010010TM03
Attacks with a psychic wave that does physical damage.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Smart Strikesteel
70010TM67
Hits with an accurate horn that never misses.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.

Type Summary

3
Weaknesses
2
Resistances
0
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Necrozma. Use these types to counter it effectively.

Resistances & Immunities

Types that Necrozma resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

Related tools
Use ← → arrow keys to navigate