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Accent Image to accompany hero

Manectricin Pokémon Heart & Soul

electric

Pokédex Entry

Discharge Pokémon

Because lightning falls in their vicinities, Manectric were thought to have been born from lightning. In battle, they create thunderclouds.

Manectric in Pokémon Heart & Soul

Manectric is #310 in the Pokédex for Pokémon manectric. This page covers its electric typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
Electric
Dex
#310
Abilities
STATIC(Primary)

Paralyzes on contact.

LIGHTNING ROD(Secondary)

Draws electrical moves.

MINUS(Hidden)

Powers up with Plus.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
EV Yield
2 Speed
Wild Held Items
None
Weak To
ground ×2
Resists
electric ×0.5flying ×0.5steel ×0.5

How to Obtain

You can catch Manectric in Route 118 (rare). Expect to find it at level 26.

Wild Encounters (1)

Level Up Moves (14)

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
Thunder WaveLevel: 1electric
0020
A weak jolt of electricity that paralyzes the foe.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
HowlLevel: 1normal
0040
Howls to raise the spirit and boosts Attack.
Thunder WaveLevel: 4electric
0020
A weak jolt of electricity that paralyzes the foe.
LeerLevel: 9normal
010030
Frightens the foes with a leer to lower Defense.
HowlLevel: 12normal
0040
Howls to raise the spirit and boosts Attack.
Quick AttackLevel: 17normal
4010030
An extremely fast attack that always strikes first.
SparkLevel: 20electric
6510020
An electrified tackle that may paralyze the foe.
Odor SleuthLevel: 25normal
0040
Negate evasiveness and Ghost type's immunities.
RoarLevel: 31normal
0020
Switches the foe out or ends wild battle.
BiteLevel: 39normal
6010025
Bites with vicious fangs. May cause flinching.
ThunderLevel: 45electric
07010
A lightning attack that may cause paralysis.
ChargeLevel: 53electric
0020
Charges power to boost the Electric move used next.

Egg Moves (5)

Crunchdark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Headbuttnormal
7010015
A ramming attack that may cause flinching.
Uproarnormal
010010
Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep.
Cursenormal
0010
A move that functions differently for GHOSTS.
Swiftnormal
60020
Sprays star-shaped rays that never miss.

TM/HM Moves (32)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Charge Beamelectric
509010TM57
Fires a beam of electricity. May raise Sp. Atk.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Overheatfire
0905TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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