Manectricin Pokémon Heart & Soul
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Pokédex Entry
Discharge Pokémon
Because lightning falls in their vicinities, Manectric were thought to have been born from lightning. In battle, they create thunderclouds.
Manectric in Pokémon Heart & Soul
Manectric is #310 in the Pokédex for Pokémon Heart & Soul. This page covers its electric typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Paralyzes on contact.
Draws electrical moves.
Powers up with Plus.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (19)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Electric TerrainLevel: 1Electric Terrain | electric | PWR0 | ACC0 | PP10 | ||
| Electrifies the ground for 5 turns. Prevents sleep. | ||||||
| Fire FangLevel: 1Fire Fang | fire | PWR65 | ACC95 | PP15 | ||
| May cause flinching or leave the foe with a burn. | ||||||
| TackleLevel: 1Tackle | normal | PWR35 | ACC0 | PP35 | ||
| Charges the foe with a full- body tackle. | ||||||
| Thunder WaveLevel: 1Thunder Wave | electric | PWR0 | ACC0 | PP20 | ||
| A weak jolt of electricity that paralyzes the foe. | ||||||
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| HowlLevel: 1Howl | normal | PWR0 | ACC0 | PP40 | ||
| Howls to raise the spirit and boosts Attack. | ||||||
| LeerLevel: 4Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| HowlLevel: 7Howl | normal | PWR0 | ACC0 | PP40 | ||
| Howls to raise the spirit and boosts Attack. | ||||||
| Quick AttackLevel: 10Quick Attack | normal | PWR40 | ACC100 | PP30 | ||
| An extremely fast attack that always strikes first. | ||||||
| SparkLevel: 13Spark | electric | PWR65 | ACC100 | PP20 | ||
| An electrified tackle that may paralyze the foe. | ||||||
| Odor SleuthLevel: 16Odor Sleuth | normal | PWR0 | ACC0 | PP40 | ||
| Negate evasiveness and Ghost type's immunities. | ||||||
| Thunder FangLevel: 19Thunder Fang | electric | PWR65 | ACC95 | PP15 | ||
| May cause flinching or leave the foe paralyzed. | ||||||
| BiteLevel: 24Bite | dark | PWR60 | ACC100 | PP25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| DischargeLevel: 30Discharge | electric | PWR80 | ACC100 | PP15 | ||
| Zaps all other {PKMN} with electricity. May paralyze. | ||||||
| RoarLevel: 36Roar | normal | PWR0 | ACC0 | PP20 | ||
| Switches the foe out or ends wild battle. | ||||||
| Wild ChargeLevel: 42Wild Charge | electric | PWR90 | ACC100 | PP15 | ||
| An electrical tackle that also hurts the user. | ||||||
| ChargeLevel: 48Charge | electric | PWR0 | ACC0 | PP20 | ||
| Charges power to boost the Electric move used next. | ||||||
| ThunderLevel: 54Thunder | electric | PWR0 | ACC70 | PP10 | ||
| A lightning attack that may cause paralysis. | ||||||
| Electric TerrainLevel: 60Electric Terrain | electric | PWR0 | ACC0 | PP10 | ||
| Electrifies the ground for 5 turns. Prevents sleep. | ||||||
Egg Moves (14)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| CrunchCrunch | dark | PWR80 | ACC100 | PP15 | |
| Crunches with sharp fangs. May lower Defense.May lower Sp. Def. | |||||
| HeadbuttHeadbutt | normal | PWR70 | ACC100 | PP15 | |
| A ramming attack that may cause flinching. | |||||
| UproarUproar | normal | PWR0 | ACC100 | PP10 | |
| Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep. | |||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | |
| A move that functions differently for GHOSTS. | |||||
| SwiftSwift | normal | PWR60 | ACC0 | PP20 | |
| Sprays star-shaped rays that never miss. | |||||
| DischargeDischarge | electric | PWR80 | ACC100 | PP15 | |
| Zaps all other {PKMN} with electricity. May paralyze. | |||||
| Ice FangIce Fang | ice | PWR65 | ACC95 | PP15 | |
| May cause flinching or leave the foe with frostbite.leave the foe frozen. | |||||
| Fire FangFire Fang | fire | PWR65 | ACC95 | PP15 | |
| May cause flinching or leave the foe with a burn. | |||||
| Thunder FangThunder Fang | electric | PWR65 | ACC95 | PP15 | |
| May cause flinching or leave the foe paralyzed. | |||||
| SwitcherooSwitcheroo | dark | PWR0 | ACC100 | PP10 | |
| Swaps items with the foe faster than the eye can see. | |||||
| Electro BallElectro Ball | electric | PWR1 | ACC100 | PP10 | |
| Hurls an orb that does more damage to slower foes. | |||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | |
| A fast and unavoidable electric attack. | |||||
| Flame BurstFlame Burst | fire | PWR70 | ACC100 | PP15 | |
| A bursting flame that does damage to all foes. | |||||
| Eerie ImpulseEerie Impulse | electric | PWR0 | ACC100 | PP15 | |
| Exposes the foe to a pulse that sharply cuts Sp. Atk. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (14)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | PWR35 | ACC0 | PP35 | ||
| Charges the foe with a full- body tackle. | ||||||
| Thunder WaveLevel: 1Thunder Wave | electric | PWR0 | ACC0 | PP20 | ||
| A weak jolt of electricity that paralyzes the foe. | ||||||
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| HowlLevel: 1Howl | normal | PWR0 | ACC0 | PP40 | ||
| Howls to raise the spirit and boosts Attack. | ||||||
| Thunder WaveLevel: 4Thunder Wave | electric | PWR0 | ACC0 | PP20 | ||
| A weak jolt of electricity that paralyzes the foe. | ||||||
| LeerLevel: 9Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| HowlLevel: 12Howl | normal | PWR0 | ACC0 | PP40 | ||
| Howls to raise the spirit and boosts Attack. | ||||||
| Quick AttackLevel: 17Quick Attack | normal | PWR40 | ACC100 | PP30 | ||
| An extremely fast attack that always strikes first. | ||||||
| SparkLevel: 20Spark | electric | PWR65 | ACC100 | PP20 | ||
| An electrified tackle that may paralyze the foe. | ||||||
| Odor SleuthLevel: 25Odor Sleuth | normal | PWR0 | ACC0 | PP40 | ||
| Negate evasiveness and Ghost type's immunities. | ||||||
| RoarLevel: 31Roar | normal | PWR0 | ACC0 | PP20 | ||
| Switches the foe out or ends wild battle. | ||||||
| BiteLevel: 39Bite | dark | PWR60 | ACC100 | PP25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| ThunderLevel: 45Thunder | electric | PWR0 | ACC70 | PP10 | ||
| A lightning attack that may cause paralysis. | ||||||
| ChargeLevel: 53Charge | electric | PWR0 | ACC0 | PP20 | ||
| Charges power to boost the Electric move used next. | ||||||
Egg Moves (5)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| CrunchCrunch | dark | PWR80 | ACC100 | PP15 | |
| Crunches with sharp fangs. May lower Defense.May lower Sp. Def. | |||||
| HeadbuttHeadbutt | normal | PWR70 | ACC100 | PP15 | |
| A ramming attack that may cause flinching. | |||||
| UproarUproar | normal | PWR0 | ACC100 | PP10 | |
| Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep. | |||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | |
| A move that functions differently for GHOSTS. | |||||
| SwiftSwift | normal | PWR60 | ACC0 | PP20 | |
| Sprays star-shaped rays that never miss. | |||||
TM/HM Moves (32)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| CaptivateCaptivate | normal | PWR0 | ACC100 | PP20 | TM78TM78 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | ||||||
| Charge BeamCharge Beam | electric | PWR50 | ACC90 | PP10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlamethrowerFlamethrower | fire | PWR0 | ACC100 | PP15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| FlashFlash | normal | PWR0 | ACC0 | PP20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| OverheatOverheat | fire | PWR0 | ACC90 | PP5 | TM50TM50 | |
| Allows a full-power attack, but sharply lowers Sp. Atk. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| RoarRoar | normal | PWR0 | ACC0 | PP20 | TM05TM05 | |
| Switches the foe out or ends wild battle. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| ThiefThief | dark | PWR0 | ACC100 | PP0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ThunderThunder | electric | PWR0 | ACC70 | PP10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ThunderboltThunderbolt | electric | PWR0 | ACC100 | PP15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder WaveThunder Wave | electric | PWR0 | ACC0 | PP20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Manectric. Use these types to counter it effectively.
Resistances & Immunities
Types that Manectric resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Manectric, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.