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Grimerin Pokémon Heart & Soul

poison

Pokédex Entry

Sludge Pokémon

Born from polluted sludge in the sea, Grimer's favorite food is anything filthy. They feed on wastewater pumped out from factories.

Grimer in Pokémon Heart & Soul

Grimer is #88 in the Pokédex for Pokémon grimer. This page covers its poison typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 78 encounter locations.

Type
Poison
Dex
#088
Abilities
STENCH(Primary)

May cause a foe to flinch.

STICKY HOLD(Secondary)

Prevents item theft.

POISON TOUCH(Hidden)

Poisons foe on contact.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
EV Yield
1 Hp
Wild Held Items
Weak To
ground ×2psychic ×2
Resists
grass ×0.5fighting ×0.5poison ×0.5bug ×0.5fairy ×0.5

How to Obtain

Look for Grimer very common in Celadon City Hns while surfing, fishing with Old Rod, fishing with Good Rod or fishing with Super Rod, in Pokemon Mansion 1f (uncommon), and in Pokemon Mansion 2f (uncommon), among seven other areas. Wild ones range from level 13 to 48.

Wild Encounters (13)

Level Up Moves (10)

Poison GasLevel: 1poison
05540
Envelops the foes in a toxic Envelops the foe in a toxic gas that may poison.
PoundLevel: 1normal
4010035
Pounds the foe with forelegs or tail.
HardenLevel: 4normal
0030
Stiffens the body's muscles to raise Defense.
DisableLevel: 8normal
05520
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
SludgeLevel: 13poison
6510020
Sludge is hurled to inflict damage. May also poison.
MinimizeLevel: 19normal
000
Minimizes the user's size to sharply raise evasiveness.raise evasiveness.
ScreechLevel: 26normal
08540
Emits a screech to sharply reduce the foe's Defense.
Acid ArmorLevel: 34poison
000
Liquifies the user's body to sharply raise Defense.
Sludge BombLevel: 43poison
9010010
Sludge is hurled to inflict damage. May also poison.
MementoLevel: 53dark
0010
The user faints and harshly lowers foes Atk and Sp.Atk.

Egg Moves (7)

Hazeice
0030
Creates a black haze that eliminates all stat changes.
Mean Looknormal
005
Fixes the foe with a mean look that prevents escape.
Lickghost
010030
Licks with a long tongue to injure. May also paralyze.
Imprisonpsychic
0010
Prevents foes from using moves known by the user.
Cursenormal
0010
A move that functions differently for GHOSTS.
Shadow Punchghost
60020
An unavoidable punch that is thrown from shadows.
Explosionnormal
01005
Inflicts severe damage but makes the user faint.

TM/HM Moves (39)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Drain Punchfighting
01000TM60
Attack that absorbs half the damage inflicted.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Explosionnormal
01005TM64
Inflicts severe damage but makes the user faint.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Flingdark
110010TM56
The effectiveness varies with the held item.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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