Accent Image to accompany hero

Gothoritain Pokémon Heart & Soul

psychic
Where am I?

Set how far you are and everything you cannot reach yet is marked. Gated items and moves stay on the page — they are marked, never hidden.

Loading badge options…

Pokédex Entry

Manipulate Pokémon

Starlight is the source of their power. They use hypnosis to control people and Pokémon. Tales of Gothorita leading them astray are told in every corner.

Gothorita in Pokémon Heart & Soul

Gothorita is #575 in the Pokédex for Pokémon Heart & Soul. This page covers its psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Psychic
Dex
#575
Abilities
Frisk(Primary)

Checks a foe's item.

Competitive(Secondary)

Lowered stats up Sp. Atk.

Shadow Tag(Hidden)

Prevents the foe's escape.

Growth Rate
mediumslow
Gender Ratio
25% Male, 75% Female
Egg Groups
humanlike
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
100
pokeball
Poké Ball9.5%
greatball
Great Ball13.4%
ultraball
Ultra Ball16.0%
Base Exp
137
EV Yield
2 SpecialDefense
Wild Held Items
None
Weak To
bug ×2ghost ×2dark ×2
Resists
fighting ×0.5psychic ×0.5

How to Obtain

Gothorita has no wild encounters recorded in this game. Evolve gothita to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (19)

PoundLevel: 1normal
PWR40ACC100PP35
Pounds the foe with forelegs or tail.
ConfusionLevel: 1psychic
PWR50ACC100PP25
A psychic attack that may cause confusion.
TickleLevel: 1normal
PWR0ACC100PP20
Makes the foe laugh to lower Attack and Defense.
Play NiceLevel: 1normal
PWR0ACC0PP20
Befriend the foe, lowering its Attack without fail.
ConfusionLevel: 3psychic
PWR50ACC100PP25
A psychic attack that may cause confusion.
TickleLevel: 7normal
PWR0ACC100PP20
Makes the foe laugh to lower Attack and Defense.
Fake TearsLevel: 10dark
PWR0ACC100PP20
Feigns crying to sharply lower the foe's Sp. Def.
Double SlapLevel: 14normal
PWR15ACC85PP10
Repeatedly slaps the foe 2 to 5 times.
PsybeamLevel: 16psychic
PWR65ACC100PP20
Fires a peculiar ray that may confuse the foe.
EmbargoLevel: 19dark
PWR0ACC100PP15
Prevents the foe from using any items.
Feint AttackLevel: 24dark
PWR60ACC0PP20
Draws the foe close, then strikes without fail.
PsyshockLevel: 25psychic
PWR80ACC100PP10
Attacks with a psychic wave that does physical damage.
FlatterLevel: 28dark
PWR0ACC100PP15
Confuses the foe, but raises its Sp. Atk.
Future SightLevel: 31psychic
PWR80ACC0PP0
Heightens inner power to strike 2 turns later.
Heal BlockLevel: 34psychic
PWR0ACC100PP15
Prevents the foes from recovering HP for 5 turns.
PsychicLevel: 39psychic
PWR90ACC100PP10
A powerful psychic attack that may lower Sp. Def.
TelekinesisLevel: 43psychic
PWR0ACC0PP15
Makes the foe float. It is easier to hit for 3 turns.
CharmLevel: 50fairy
PWR0ACC100PP20
Charms the foe and sharply reduces its Attack.
Magic RoomLevel: 53psychic
PWR0ACC0PP10
Hold items lose their effects for 5 turns.

Egg Moves (7)

Mirror Coatpsychic
PWR1ACC100PP20
Counters the foe's special attack at double the power.
Uproarnormal
PWR0ACC100PP10
Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep.
Miracle Eyepsychic
PWR0ACC0PP40
Negate evasiveness and Dark type's immunities.
Captivatenormal
PWR0ACC100PP20
Makes the opposite gender sharply reduce its Sp. Atk.
Mean Looknormal
PWR0ACC0PP5
Fixes the foe with a mean look that prevents escape.
Dark Pulsedark
PWR80ACC100PP15
Attacks with a horrible aura. May cause flinching.
Heal Pulsepsychic
PWR0ACC0PP10
Recovers up to half the target's maximum HP.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (19)

PoundLevel: 1normal
PWR40ACC100PP35
Pounds the foe with forelegs or tail.
ConfusionLevel: 1psychic
PWR50ACC100PP25
A psychic attack that may cause confusion.
TickleLevel: 1normal
PWR0ACC100PP20
Makes the foe laugh to lower Attack and Defense.
Fake TearsLevel: 1dark
PWR0ACC100PP20
Feigns crying to sharply lower the foe's Sp. Def.
ConfusionLevel: 3psychic
PWR50ACC100PP25
A psychic attack that may cause confusion.
TickleLevel: 7normal
PWR0ACC100PP20
Makes the foe laugh to lower Attack and Defense.
Fake TearsLevel: 10dark
PWR0ACC100PP20
Feigns crying to sharply lower the foe's Sp. Def.
Double SlapLevel: 14normal
PWR15ACC85PP10
Repeatedly slaps the foe 2 to 5 times.
PsybeamLevel: 16psychic
PWR65ACC100PP20
Fires a peculiar ray that may confuse the foe.
EmbargoLevel: 19dark
PWR0ACC100PP15
Prevents the foe from using any items.
Feint AttackLevel: 24dark
PWR60ACC0PP20
Draws the foe close, then strikes without fail.
PsyshockLevel: 25psychic
PWR80ACC100PP10
Attacks with a psychic wave that does physical damage.
FlatterLevel: 28dark
PWR0ACC100PP15
Confuses the foe, but raises its Sp. Atk.
Future SightLevel: 31psychic
PWR80ACC0PP0
Heightens inner power to strike 2 turns later.
Heal BlockLevel: 34psychic
PWR0ACC100PP15
Prevents the foes from recovering HP for 5 turns.
PsychicLevel: 39psychic
PWR90ACC100PP10
A powerful psychic attack that may lower Sp. Def.
TelekinesisLevel: 43psychic
PWR0ACC0PP15
Makes the foe float. It is easier to hit for 3 turns.
CharmLevel: 50fairy
PWR0ACC100PP20
Charms the foe and sharply reduces its Attack.
Magic RoomLevel: 53psychic
PWR0ACC0PP10
Hold items lose their effects for 5 turns.

TM/HM Moves (45)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Captivatenormal
PWR0ACC100PP20TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Charge Beamelectric
PWR50ACC90PP10TM57
Fires a beam of electricity. May raise Sp. Atk.
Dark Pulsedark
PWR80ACC100PP15TM79
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Dream Eaterpsychic
PWR100ACC100PP15TM85
Takes one half the damage inflicted on a sleeping foe.
Embargodark
PWR0ACC100PP15TM63
Prevents the foe from using any items.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
PWR0ACC100PP10TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Recyclenormal
PWR0ACC0PP10TM67
Recycles a used item for one more use.
Reflectpsychic
PWR0ACC0PP20TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Safeguardnormal
PWR0ACC0PP25TM20
Protects allies from status problems for 5 turns.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Skill Swappsychic
PWR0ACC0PP10TM48
The user swaps special abilities with the target.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Snatchdark
PWR0ACC0PP10TM49
Steals the effects of the move the target uses next.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Tormentdark
PWR0ACC100PP15TM41
Torments the foe and stops successive use of a move.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
PWR0ACC0PP5TM92
Slower Pokémon get to move first for 5 turns.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.

Type Summary

3
Weaknesses
2
Resistances
0
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Gothorita. Use these types to counter it effectively.

Resistances & Immunities

Types that Gothorita resists or is immune to. Avoid using these types against it.

Related tools
Use ← → arrow keys to navigate