Gothitain Pokémon Heart & Soul
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Pokédex Entry
Fixation Pokémon
They intently observe both Trainers and Pokémon. Apparently, Gothita are looking at something that only they can see. Their ribbonlike feelers increase their power.
Gothita in Pokémon Heart & Soul
Gothita is #574 in the Pokédex for Pokémon Heart & Soul. This page covers its psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Checks a foe's item.
Lowered stats up Sp. Atk.
Prevents the foe's escape.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PoundLevel: 1Pound | normal | PWR40 | ACC100 | PP35 | ||
| Pounds the foe with forelegs or tail. | ||||||
| ConfusionLevel: 3Confusion | psychic | PWR50 | ACC100 | PP25 | ||
| A psychic attack that may cause confusion. | ||||||
| TickleLevel: 7Tickle | normal | PWR0 | ACC100 | PP20 | ||
| Makes the foe laugh to lower Attack and Defense. | ||||||
| Play NiceLevel: 8Play Nice | normal | PWR0 | ACC0 | PP20 | ||
| Befriend the foe, lowering its Attack without fail. | ||||||
| Fake TearsLevel: 10Fake Tears | dark | PWR0 | ACC100 | PP20 | ||
| Feigns crying to sharply lower the foe's Sp. Def. | ||||||
| Double SlapLevel: 14Double Slap | normal | PWR15 | ACC85 | PP10 | ||
| Repeatedly slaps the foe 2 to 5 times. | ||||||
| PsybeamLevel: 16Psybeam | psychic | PWR65 | ACC100 | PP20 | ||
| Fires a peculiar ray that may confuse the foe. | ||||||
| EmbargoLevel: 19Embargo | dark | PWR0 | ACC100 | PP15 | ||
| Prevents the foe from using any items. | ||||||
| Feint AttackLevel: 24Feint Attack | dark | PWR60 | ACC0 | PP20 | ||
| Draws the foe close, then strikes without fail. | ||||||
| PsyshockLevel: 25Psyshock | psychic | PWR80 | ACC100 | PP10 | ||
| Attacks with a psychic wave that does physical damage. | ||||||
| FlatterLevel: 28Flatter | dark | PWR0 | ACC100 | PP15 | ||
| Confuses the foe, but raises its Sp. Atk. | ||||||
| Future SightLevel: 31Future Sight | psychic | PWR80 | ACC0 | PP0 | ||
| Heightens inner power to strike 2 turns later. | ||||||
| Heal BlockLevel: 33Heal Block | psychic | PWR0 | ACC100 | PP15 | ||
| Prevents the foes from recovering HP for 5 turns. | ||||||
| PsychicLevel: 37Psychic | psychic | PWR90 | ACC100 | PP10 | ||
| A powerful psychic attack that may lower Sp. Def. | ||||||
| TelekinesisLevel: 40Telekinesis | psychic | PWR0 | ACC0 | PP15 | ||
| Makes the foe float. It is easier to hit for 3 turns. | ||||||
| CharmLevel: 46Charm | fairy | PWR0 | ACC100 | PP20 | ||
| Charms the foe and sharply reduces its Attack. | ||||||
| Magic RoomLevel: 48Magic Room | psychic | PWR0 | ACC0 | PP10 | ||
| Hold items lose their effects for 5 turns. | ||||||
Egg Moves (7)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Mirror CoatMirror Coat | psychic | PWR1 | ACC100 | PP20 | |
| Counters the foe's special attack at double the power. | |||||
| UproarUproar | normal | PWR0 | ACC100 | PP10 | |
| Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep. | |||||
| Miracle EyeMiracle Eye | psychic | PWR0 | ACC0 | PP40 | |
| Negate evasiveness and Dark type's immunities. | |||||
| CaptivateCaptivate | normal | PWR0 | ACC100 | PP20 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | |||||
| Mean LookMean Look | normal | PWR0 | ACC0 | PP5 | |
| Fixes the foe with a mean look that prevents escape. | |||||
| Dark PulseDark Pulse | dark | PWR80 | ACC100 | PP15 | |
| Attacks with a horrible aura. May cause flinching. | |||||
| Heal PulseHeal Pulse | psychic | PWR0 | ACC0 | PP10 | |
| Recovers up to half the target's maximum HP. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PoundLevel: 1Pound | normal | PWR40 | ACC100 | PP35 | ||
| Pounds the foe with forelegs or tail. | ||||||
| ConfusionLevel: 3Confusion | psychic | PWR50 | ACC100 | PP25 | ||
| A psychic attack that may cause confusion. | ||||||
| TickleLevel: 7Tickle | normal | PWR0 | ACC100 | PP20 | ||
| Makes the foe laugh to lower Attack and Defense. | ||||||
| Fake TearsLevel: 10Fake Tears | dark | PWR0 | ACC100 | PP20 | ||
| Feigns crying to sharply lower the foe's Sp. Def. | ||||||
| Double SlapLevel: 14Double Slap | normal | PWR15 | ACC85 | PP10 | ||
| Repeatedly slaps the foe 2 to 5 times. | ||||||
| PsybeamLevel: 16Psybeam | psychic | PWR65 | ACC100 | PP20 | ||
| Fires a peculiar ray that may confuse the foe. | ||||||
| EmbargoLevel: 19Embargo | dark | PWR0 | ACC100 | PP15 | ||
| Prevents the foe from using any items. | ||||||
| Feint AttackLevel: 24Feint Attack | dark | PWR60 | ACC0 | PP20 | ||
| Draws the foe close, then strikes without fail. | ||||||
| PsyshockLevel: 25Psyshock | psychic | PWR80 | ACC100 | PP10 | ||
| Attacks with a psychic wave that does physical damage. | ||||||
| FlatterLevel: 28Flatter | dark | PWR0 | ACC100 | PP15 | ||
| Confuses the foe, but raises its Sp. Atk. | ||||||
| Future SightLevel: 31Future Sight | psychic | PWR80 | ACC0 | PP0 | ||
| Heightens inner power to strike 2 turns later. | ||||||
| Heal BlockLevel: 33Heal Block | psychic | PWR0 | ACC100 | PP15 | ||
| Prevents the foes from recovering HP for 5 turns. | ||||||
| PsychicLevel: 37Psychic | psychic | PWR90 | ACC100 | PP10 | ||
| A powerful psychic attack that may lower Sp. Def. | ||||||
| TelekinesisLevel: 40Telekinesis | psychic | PWR0 | ACC0 | PP15 | ||
| Makes the foe float. It is easier to hit for 3 turns. | ||||||
| CharmLevel: 46Charm | fairy | PWR0 | ACC100 | PP20 | ||
| Charms the foe and sharply reduces its Attack. | ||||||
| Magic RoomLevel: 48Magic Room | psychic | PWR0 | ACC0 | PP10 | ||
| Hold items lose their effects for 5 turns. | ||||||
TM/HM Moves (45)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Calm MindCalm Mind | psychic | PWR0 | ACC0 | PP20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| CaptivateCaptivate | normal | PWR0 | ACC100 | PP20 | TM78TM78 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | ||||||
| Charge BeamCharge Beam | electric | PWR50 | ACC90 | PP10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| Dark PulseDark Pulse | dark | PWR80 | ACC100 | PP15 | TM79TM79 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Dream EaterDream Eater | psychic | PWR100 | ACC100 | PP15 | TM85TM85 | |
| Takes one half the damage inflicted on a sleeping foe. | ||||||
| EmbargoEmbargo | dark | PWR0 | ACC100 | PP15 | TM63TM63 | |
| Prevents the foe from using any items. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Energy BallEnergy Ball | grass | PWR0 | ACC100 | PP10 | TM53TM53 | |
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlashFlash | normal | PWR0 | ACC0 | PP20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| FlingFling | dark | PWR1 | ACC100 | PP10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Grass KnotGrass Knot | grass | PWR1 | ACC100 | PP20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| PaybackPayback | dark | PWR50 | ACC100 | PP10 | TM66TM66 | |
| Attack that gains power if the user moves last. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| PsychicPsychic | psychic | PWR90 | ACC100 | PP10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Psych UpPsych Up | normal | PWR0 | ACC0 | PP10 | TM77TM77 | |
| Copies foe's stat changes and gives to the user. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RecycleRecycle | normal | PWR0 | ACC0 | PP10 | TM67TM67 | |
| Recycles a used item for one more use. | ||||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | TM33TM33 | |
| Wall of light cuts physical damage for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock TombRock Tomb | rock | PWR0 | ACC0 | PP0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| SafeguardSafeguard | normal | PWR0 | ACC0 | PP25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| Skill SwapSkill Swap | psychic | PWR0 | ACC0 | PP10 | TM48TM48 | |
| The user swaps special abilities with the target. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| SnatchSnatch | dark | PWR0 | ACC0 | PP10 | TM49TM49 | |
| Steals the effects of the move the target uses next. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThiefThief | dark | PWR0 | ACC100 | PP0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ThunderboltThunderbolt | electric | PWR0 | ACC100 | PP15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder WaveThunder Wave | electric | PWR0 | ACC0 | PP20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| TormentTorment | dark | PWR0 | ACC100 | PP15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Trick RoomTrick Room | psychic | PWR0 | ACC0 | PP5 | TM92TM92 | |
| Slower Pokémon get to move first for 5 turns. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Gothita. Use these types to counter it effectively.
Resistances & Immunities
Types that Gothita resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Gothita, either offensively or defensively.