Chandelurein Pokémon SoulGold
Pokédex Entry
Luring Pokémon
Being consumed in Chandelure's flame burns up the spirit, leaving the body behind. By waving the flames on its arms, it puts its foes into a hypnotic trance.
Chandelure in Pokémon SoulGold
Chandelure is #609 in the Pokédex for Pokémon SoulGold. This page covers its ghost/fire typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Powers up if hit by fire.
Burns the foe on contact.
Passes through barriers.
Evolution Chain
How to Obtain
Level Up Moves (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| IncinerateLevel: 0Incinerate | fire | 0 | 100 | 15 | ||
| Burns up Berries and Gems preventing their use. | ||||||
| EmberLevel: 1Ember | fire | 40 | 100 | 25 | ||
| A weak fire attack that may inflict a burn. | ||||||
| MinimizeLevel: 1Minimize | normal | 0 | 0 | 0 | ||
| Minimizes the user's size to sharply raise evasiveness.raise evasiveness. | ||||||
| SmogLevel: 1Smog | poison | 0 | 70 | 20 | ||
| An exhaust-gas attack that may also poison. | ||||||
| AstonishLevel: 1Astonish | ghost | 30 | 100 | 15 | ||
| An attack that may shock the foe into flinching. | ||||||
| Confuse RayLevel: 12Confuse Ray | ghost | 0 | 100 | 10 | ||
| A sinister ray that confuses the foe. | ||||||
| HexLevel: 16Hex | ghost | 0 | 100 | 10 | ||
| Does double damage if the foe has a status problem. | ||||||
| Will O WispLevel: 20Will O Wisp | fire | 0 | 0 | 15 | ||
| Inflicts a burn on the foe with intense fire. | ||||||
| Fire SpinLevel: 24Fire Spin | fire | 0 | 0 | 15 | ||
| Traps the foe in a ring of fire for turns. | ||||||
| Night ShadeLevel: 28Night Shade | ghost | 1 | 100 | 15 | ||
| Inflicts damage identical to the user's level. | ||||||
| CurseLevel: 32Curse | ghost | 0 | 0 | 10 | ||
| A move that functions differently for GHOSTS. | ||||||
| Shadow BallLevel: 36Shadow Ball | ghost | 80 | 100 | 15 | ||
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| InfernoLevel: 40Inferno | fire | 100 | 50 | 5 | ||
| Powerful and sure to inflict a burn, but inaccurate. | ||||||
| ImprisonLevel: 46Imprison | psychic | 0 | 0 | 10 | ||
| Prevents foes from using moves known by the user. | ||||||
| Pain SplitLevel: 52Pain Split | normal | 0 | 0 | 20 | ||
| Adds the user and foe's HP, then shares them equally. | ||||||
| OverheatLevel: 56Overheat | fire | 0 | 90 | 5 | ||
| Allows a full-power attack, but sharply lowers Sp. Atk. | ||||||
| Burn UpLevel: 60Burn Up | fire | 130 | 100 | 5 | ||
| Burns out the user fully removing the Fire type. | ||||||
| MementoLevel: 64Memento | dark | 0 | 0 | 10 | ||
| The user faints and harshly lowers foes Atk and Sp.Atk. |
Egg Moves (8)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Acid ArmorAcid Armor | poison | 0 | 0 | 0 | |
| Liquifies the user's body to sharply raise Defense. | |||||
| Heat WaveHeat Wave | fire | 0 | 90 | 10 | |
| Exhales a hot breath on the foes. May inflict a burn. | |||||
| HazeHaze | ice | 0 | 0 | 30 | |
| Creates a black haze that eliminates all stat changes. | |||||
| EndureEndure | normal | 0 | 0 | 10 | |
| Endures any attack for 1 turn, leaving at least 1HP. | |||||
| CaptivateCaptivate | normal | 0 | 100 | 20 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | |||||
| AcidAcid | poison | 40 | 100 | 30 | |
| Sprays a hide-melting acid. May lower Sp. Def.May lower Defense. | |||||
| Clear SmogClear Smog | poison | 50 | 0 | 15 | |
| Attacks with white haze that eliminates all stat changes. | |||||
| Power SplitPower Split | psychic | 0 | 0 | 10 | |
| Averages changes to Attack and Sp. Atk with the foe. |
TM/HM Moves (33)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| Dark PulseDark Pulse | dark | 80 | 100 | 15 | TM97TM97 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Energy BallEnergy Ball | grass | 0 | 100 | 10 | TM53TM53 | |
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Fire BlastFire Blast | fire | 0 | 85 | 5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| FlamethrowerFlamethrower | fire | 0 | 100 | 15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| Flame ChargeFlame Charge | fire | 50 | 100 | 20 | TM43TM43 | |
| Attacks in a cloak of flames. Raises Speed. | ||||||
| FlashFlash | normal | 0 | 0 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| HexHex | ghost | 0 | 100 | 10 | TM05TM05 | |
| Does double damage if the foe has a status problem. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| OverheatOverheat | fire | 0 | 90 | 5 | TM50TM50 | |
| Allows a full-power attack, but sharply lowers Sp. Atk. | ||||||
| PaybackPayback | dark | 50 | 100 | 10 | TM66TM66 | |
| An attack that gains power if the user moves last. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| RoundRound | normal | 60 | 100 | 15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| SafeguardSafeguard | normal | 0 | 0 | 25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThiefThief | dark | 0 | 100 | 0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| TrailblazeTrailblaze | grass | 50 | 100 | 20 | TM60TM60 | |
| The user attacks suddenly, raising its Speed. | ||||||
| Trick RoomTrick Room | psychic | 0 | 0 | 5 | TM92TM92 | |
| Slower Pokémon get to move first for 5 turns. | ||||||
| Will O WispWill O Wisp | fire | 0 | 0 | 15 | TM61TM61 | |
| Inflicts a burn on the foe with intense fire. |
Type Summary
Weaknesses
Types that deal increased damage to Chandelure. Use these types to counter it effectively.
Resistances & Immunities
Types that Chandelure resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Chandelure, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.