Accent Image to accompany hero

Braviaryin Pokémon Heart & Soul

normalflying
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Pokédex Entry

Valiant Pokémon

For the sake of its friends, this brave warrior of the sky will not stop battling, even if it is injured. One can carry a car while flying.

Braviary in Pokémon Heart & Soul

Braviary is #628 in the Pokédex for Pokémon Heart & Soul. This page covers its normal/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
NormalFlying
Dex
#628
Abilities
Keen Eye(Primary)

Prevents loss of accuracy.

Sheer Force(Secondary)

Trades effects for power.

Defiant(Hidden)

Lowered stats up Attack.

Growth Rate
slow
Gender Ratio
100% Male
Egg Groups
flying
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
179
EV Yield
2 Attack
Wild Held Items
None
Weak To
electric ×2ice ×2rock ×2
Resists
grass ×0.5bug ×0.5
Immune To
groundghost

Evolution Chain

Base form
Level up Rufflet to Lv. 54 outside Hisui
Level up Rufflet to Lv. 54 in Hisui

How to Obtain

Braviary has no wild encounters recorded in this game. Evolve rufflet to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (23)

SuperpowerLevel: 0fighting
PWR120ACC100PP5
Boosts strength sharply, but lowers abilities.
SuperpowerLevel: 1fighting
PWR120ACC100PP5
Boosts strength sharply, but lowers abilities.
ThrashLevel: 1normal
PWR0ACC100PP0
A rampage of 2 to 3 turns that confuses the user.
Brave BirdLevel: 1flying
PWR120ACC100PP15
A low altitude charge that also hurts the user.
WhirlwindLevel: 1normal
PWR0ACC85PP20
Blows away the foe, switches it out or ends wild battle.
PeckLevel: 1flying
PWR35ACC100PP35
Attacks the foe with a jabbing beak, etc.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
Fury AttackLevel: 1normal
PWR15ACC85PP20
Jabs the foe 2 to 5 times with sharp horns, etc.
Wing AttackLevel: 1flying
PWR0ACC100PP35
Strikes the foe with wings spread wide.
Fury AttackLevel: 5normal
PWR15ACC85PP20
Jabs the foe 2 to 5 times with sharp horns, etc.
Wing AttackLevel: 10flying
PWR0ACC100PP35
Strikes the foe with wings spread wide.
Hone ClawsLevel: 14dark
PWR0ACC0PP15
Sharpens its claws to raise Attack and Accuracy.
Scary FaceLevel: 19normal
PWR0ACC0PP10
Frightens with a scary face to sharply reduce Speed.
Aerial AceLevel: 23flying
PWR60ACC0PP20
An extremely speedy and unavoidable attack.
SlashLevel: 28normal
PWR70ACC100PP20
Slashes with claws, etc. Has a high critical-hit ratio.
DefogLevel: 32flying
PWR0ACC0PP15
Removes obstacles and lowers evasion.
TailwindLevel: 37flying
PWR0ACC0PP0
Whips up a breeze, doubling ally Speed for 4 turns.ally Speed for 3 turns.
Air SlashLevel: 41flying
PWR75ACC95PP0
Attacks with a blade of air. May cause flinching.
Crush ClawLevel: 46normal
PWR75ACC95PP10
Tears at the foe with sharp claws. May lower Defense.
Sky DropLevel: 50flying
PWR60ACC100PP10
Takes the foe into the sky then drops it the next turn.
WhirlwindLevel: 57normal
PWR0ACC85PP20
Blows away the foe, switches it out or ends wild battle.
Brave BirdLevel: 63flying
PWR120ACC100PP15
A low altitude charge that also hurts the user.
ThrashLevel: 70normal
PWR0ACC100PP0
A rampage of 2 to 3 turns that confuses the user.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (19)

PeckLevel: 1flying
PWR35ACC100PP35
Attacks the foe with a jabbing beak, etc.
LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
Fury AttackLevel: 1normal
PWR15ACC85PP20
Jabs the foe 2 to 5 times with sharp horns, etc.
Wing AttackLevel: 1flying
PWR0ACC100PP35
Strikes the foe with wings spread wide.
Fury AttackLevel: 5normal
PWR15ACC85PP20
Jabs the foe 2 to 5 times with sharp horns, etc.
Wing AttackLevel: 10flying
PWR0ACC100PP35
Strikes the foe with wings spread wide.
Hone ClawsLevel: 14dark
PWR0ACC0PP15
Sharpens its claws to raise Attack and Accuracy.
Scary FaceLevel: 19normal
PWR0ACC0PP10
Frightens with a scary face to sharply reduce Speed.
Aerial AceLevel: 23flying
PWR60ACC0PP20
An extremely speedy and unavoidable attack.
SlashLevel: 28normal
PWR70ACC100PP20
Slashes with claws, etc. Has a high critical-hit ratio.
DefogLevel: 32flying
PWR0ACC0PP15
Removes obstacles and lowers evasion.
TailwindLevel: 37flying
PWR0ACC0PP0
Whips up a breeze, doubling ally Speed for 4 turns.ally Speed for 3 turns.
Air SlashLevel: 41flying
PWR75ACC95PP0
Attacks with a blade of air. May cause flinching.
Crush ClawLevel: 46normal
PWR75ACC95PP10
Tears at the foe with sharp claws. May lower Defense.
Sky DropLevel: 50flying
PWR60ACC100PP10
Takes the foe into the sky then drops it the next turn.
SuperpowerLevel: 51fighting
PWR120ACC100PP5
Boosts strength sharply, but lowers abilities.
WhirlwindLevel: 57normal
PWR0ACC85PP20
Blows away the foe, switches it out or ends wild battle.
Brave BirdLevel: 63flying
PWR120ACC100PP15
A low altitude charge that also hurts the user.
ThrashLevel: 70normal
PWR0ACC100PP0
A rampage of 2 to 3 turns that confuses the user.

TM/HM Moves (32)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Bulk Upfighting
PWR0ACC0PP20TM08
Bulks up the body to boost both Attack and Defense.
Cutnormal
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flyflying
PWR0ACC95PP15HM02
Flies up on the first turn, then strikes the next turn.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Pluckflying
PWR60ACC100PP20TM88
Eats the foe's held Berry gaining its effect.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Roostflying
PWR0ACC0PP0TM51
Restores the user's HP by half of its max HP.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Clawghost
PWR70ACC100PP15TM65
Strikes with a shadow claw. High critical-hit ratio.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Steel Wingsteel
PWR70ACC90PP25TM47
Strikes the foe with hard wings spread wide.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.

Type Summary

3
Weaknesses
2
Resistances
2
Immunities
11
Neutral

Weaknesses

Types that deal increased damage to Braviary. Use these types to counter it effectively.

Resistances & Immunities

Types that Braviary resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Braviary differs across the games we cover →

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