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Bergmitein Pokémon Heart & Soul

ice

Pokédex Entry

Ice Chunk Pokémon

It blocks opponents' attacks with the ice that shields its body. It uses cold air to repair any cracks with new ice. They live in herds on snowy mountains.

Bergmite in Pokémon Heart & Soul

Bergmite is #712 in the Pokédex for Pokémon bergmite. This page covers its ice typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Ice
Dex
#712
Abilities
OWN TEMPO(Primary)

Prevents confusion.

ICE BODY(Secondary)

HP recovery in Hail or Snow.

STURDY(Hidden)

Negates 1-hit KO attacks.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
bergmite_egg_groups
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
61
EV Yield
1 Defense
Wild Held Items
None
Weak To
fire ×2fighting ×2rock ×2steel ×2
Resists
ice ×0.5

How to Obtain

Bergmite isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (15)

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
BiteLevel: 1normal
6010025
Bites with vicious fangs. May cause flinching.
HardenLevel: 1normal
0030
Stiffens the body's muscles to raise Defense.
Powder SnowLevel: 5ice
4010025
Blasts the foes with a snowy gust. May cause frostbite.gust. May cause freezing.
Icy WindLevel: 10ice
559515
A chilling attack that lowers the foe's Speed.
Take DownLevel: 15normal
908520
A reckless charge attack that also hurts the user.
SharpenLevel: 20normal
0030
Reduces the polygon count and raises Attack.
CurseLevel: 22normal
0010
A move that functions differently for GHOSTS.
Ice FangLevel: 26ice
659515
May cause flinching or leave the foe with frostbite.leave the foe frozen.
Ice BallLevel: 30ice
309020
A 5-turn attack that gains power on successive hits.
Rapid SpinLevel: 35normal
010040
User spins and removes some effects, while upping speed.effects.
AvalancheLevel: 39ice
6010010
Attack that moves last and gains power if hit.
BlizzardLevel: 43ice
005
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
RecoverLevel: 47normal
0020
Recovers up to half the user's maximum HP.
Double EdgeLevel: 49normal
010015
A life-risking tackle that also hurts the user.

TM/HM Moves (32)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Avalancheice
6010010TM72
Attack that moves last and gains power if hit.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Gyro Ballsteel
11005TM74
A high-speed spin that does more damage to faster foes.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Rock Polishrock
0020TM69
Polishes the body to sharply raise Speed.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
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