Trubbagin Pokémon Ghost Grey
poisonghost
Pokédex Entry
Body Bag Pokémon
Created by a chemical reaction, Trubbish feels most comfortable when it harbors a rotting corpse within itself.
Trubbag in Pokémon Ghost Grey
Trubbag is #54 in the Pokédex for Pokémon Ghost Grey. This page covers its poison/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 28 encounter locations.
Front
Normal
Shiny
Back
Normal
Shiny
Type
PoisonGhost
Dex
#054 Regional Dex
Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
Base Exp
96
EV Yield
None
Wild Held Items
None
Weak To
ground ×2psychic ×2ghost ×2dark ×2
Resists
grass ×0.5poison ×0.25bug ×0.25fairy ×0.5
Immune To
normalfighting
Evolution Chain
Base form
Level up Trubbag to Lv. 36
How to Obtain
Trubbag appears very common in Celidon City while surfing, very common in Forest Meadow while walking, surfing or fishing with Super Rod, and common in Computer Lab while surfing or fishing with Super Rod, among seven other areas. Wild ones range from level five to 41.
Wild Encounters (16)
Level Up Moves (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Phantom LimbLevel: 1Phantom Limb | ghost | 25 | 100 | 35 | ||
| A physical attack delivered with a long tail or a foreleg, etc. | ||||||
| Poison GasLevel: 1Poison Gas | poison | 0 | 90 | 40 | ||
| The foe is sprayed with a cloud of toxic gas that may poison the foe. | ||||||
| RecycleLevel: 3Recycle | normal | 0 | 100 | 10 | ||
| A move that recycles a used item for use once more. | ||||||
| Acid SprayLevel: 4Acid Spray | poison | 40 | 100 | 20 | ||
| The user spits fluid that melts the foe. It harshly lowers the foe's Sp. Def. | ||||||
| AmnesiaLevel: 9Amnesia | psychic | 0 | 0 | 20 | ||
| Forgets about something and sharply raises Sp. Def. | ||||||
| HazeLevel: 12Haze | ice | 0 | 0 | 30 | ||
| Eliminates all stat changes among all Pokémon engaged in battle. | ||||||
| Toxic SpikesLevel: 15Toxic Spikes | poison | 0 | 0 | 20 | ||
| Poisoned spikes are laid around the foe's party to hurt foes switching in. | ||||||
| SludgeLevel: 18Sludge | poison | 65 | 100 | 20 | ||
| Toxic sludge is hurled at the foe. It may poison the target. | ||||||
| StockpileLevel: 21Stockpile | normal | 0 | 0 | 10 | ||
| The user charges up power for use later. It can be used three times. | ||||||
| VomitLevel: 21Vomit | poison | 150 | 100 | 10 | ||
| The power built using Stockpile is released at once for attack. | ||||||
| SWALLOW IT!!Level: 21SWALLOW IT!! | normal | 0 | 0 | 10 | ||
| The energy it built using Stockpile is absorbed to restore HP. | ||||||
| No RegardLevel: 24No Regard | ghost | 95 | 85 | 20 | ||
| A reckless, full- power attack that the user launches, pushing past the pain. | ||||||
| Sludge BombLevel: 27Sludge Bomb | poison | 90 | 100 | 10 | ||
| Filthy sludge is hurled at the foe. It may poison the target. | ||||||
| ToxicLevel: 30Toxic | poison | 0 | 90 | 10 | ||
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Heal BellLevel: 33Heal Bell | normal | 0 | 0 | 5 | ||
| A soothing bell chimes to heal the status problems of all allies. | ||||||
| Pain SplitLevel: 37Pain Split | normal | 0 | 100 | 20 | ||
| The user adds its HP to the foe's HP, then equally shares the total HP. | ||||||
| Gunk ShotLevel: 39Gunk Shot | poison | 120 | 80 | 5 | ||
| Filthy garbage is shot at the foe. It may also poison the target. | ||||||
| Farewell…Level: 42Farewell… | ghost | 200 | 100 | 5 | ||
| The user blows up to inflict severe damage, even sacrificing its soul. |
TM/HM Moves (36)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Night ShadeNight Shade | ghost | 1 | 100 | 15 | TM02TM02 | |
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| MetronomeMetronome | normal | 0 | 0 | 10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Seed BombSeed Bomb | grass | 80 | 100 | 15 | TM07TM07 | |
| The user shoots a barrage of hard seeds at the foe. | ||||||
| BubblebeamBubblebeam | water | 65 | 100 | 20 | TM09TM09 | |
| A spray of bubbles strikes the foe. It may lower the foe's Speed stat. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| The foe is taunted into a rage that allows it to use only attack moves. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Giga DrainGiga Drain | grass | 75 | 100 | 10 | TM19TM19 | |
| A harsh attack that absorbs half the damage it inflicted to restore HP. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM20TM20 | |
| Large boulders are hurled at the foe. It may make the foe flinch. | ||||||
| Iron HeadIron Head | steel | 80 | 100 | 15 | TM23TM23 | |
| The foe is slammed with its hard head. It may also make the foe flinch. | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may also leave the foe paralyzed. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| A brutal lightning attack that may also leave the foe paralyzed. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| An earthquake that strikes all Pokémon in battle excluding the user. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 100 | 20 | TM27TM27 | |
| A weak electric shock that is sure to cause paralysis if it hits. | ||||||
| TombstonerTombstoner | ghost | 75 | 100 | 15 | TM28TM28 | |
| A devastating piledriver which may paralyze the foe. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Shadow ClawShadow Claw | ghost | 70 | 100 | 10 | TM31TM31 | |
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | ||||||
| Mud ShotMud Shot | ground | 55 | 95 | 15 | TM34TM34 | |
| The user attacks by hurling mud. It also reduces the foe's Speed. | ||||||
| Sludge BombSludge Bomb | poison | 90 | 100 | 10 | TM36TM36 | |
| Filthy sludge is hurled at the foe. It may poison the target. | ||||||
| Rock TombRock Tomb | rock | 60 | 95 | 15 | TM39TM39 | |
| Boulders are hurled at the foe. It also lowers the foe's Speed if it hits. | ||||||
| Dream EaterDream Eater | psychic | 100 | 100 | 15 | TM41TM41 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| Poison JabPoison Jab | poison | 120 | 100 | 20 | TM43TM43 | |
| The foe is stabbed by an arm steeped in poison. It may also poison the foe. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Will-O-WispWill-O-Wisp | fire | 0 | 85 | 15 | TM45TM45 | |
| A sinister, bluish white flame is shot at the foe to inflict a burn. | ||||||
| ThiefThief | dark | 40 | 100 | 10 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| Wild ChargeWild Charge | electric | 90 | 100 | 15 | TM47TM47 | |
| The user throws an electrified tackle. It hurts the user a little. | ||||||
| HypnosisHypnosis | psychic | 0 | 60 | 20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| CutCut | steel | 50 | 95 | 30 | HM01HM01 | |
| A basic attack. It can be used to cut down thin trees and grass. | ||||||
| Soul ShiftSoul Shift | psychic | 10 | 100 | 35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| SurfSurf | water | 90 | 100 | 15 | HM03HM03 | |
| A big wave crashes down on the foe. Can also be used for crossing water. | ||||||
| StrengthStrength | normal | 100 | 100 | 15 | HM04HM04 | |
| The foe is slugged at maximum power. Can also be used to move boulders. | ||||||
| FlashFlash | normal | 0 | 70 | 20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
| ShatterpointShatterpoint | psychic | 80 | 100 | 15 | HM06HM06 | |
| An attack that will use Psychic power to shatter invisible walls and barriers. | ||||||
| WaterfallWaterfall | water | 80 | 100 | 15 | HM07HM07 | |
| A powerful charge attack. It can also be used to climb a waterfall. | ||||||
| DiveDive | water | 60 | 100 | 10 | HM08HM08 | |
| The user dives underwater on the first turn and strikes next turn. |
Move Tutor Moves (22)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| PurifyPurify | dark | 10 | 100 | 20 | TutorTutor | |
| The user purges the foe's soul, making it lose its Ghost immunities. | ||||||
| Knock OffKnock Off | dark | 20 | 100 | 25 | TutorTutor | |
| Knocks down the foe's held item to prevent its use during the battle. | ||||||
| RefreshRefresh | normal | 0 | 100 | 20 | TutorTutor | |
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | ||||||
| ForesightForesight | normal | 0 | 100 | 40 | TutorTutor | |
| Completely negates the foe's efforts to heighten its ability to evade. | ||||||
| Fire PunchFire Punch | fire | 75 | 100 | 15 | TutorTutor | |
| The foe is punched with a fiery fist. It may leave the foe with a burn. | ||||||
| Ice PunchIce Punch | ice | 75 | 100 | 15 | TutorTutor | |
| The foe is punched with an icy fist. It may leave the foe frozen. | ||||||
| ThunderpunchThunderpunch | electric | 75 | 100 | 15 | TutorTutor | |
| The foe is punched with an electrified fist. It may leave the foe paralyzed. | ||||||
| MercyMercy | ghost | 40 | 100 | 40 | TutorTutor | |
| A restrained attack that always leaves the foe with at least 1 HP. | ||||||
| Double-EdgeDouble-Edge | normal | 120 | 100 | 15 | TutorTutor | |
| A reckless, life- risking tackle that also hurts the user a little. | ||||||
| SolarbeamSolarbeam | grass | 120 | 100 | 10 | TutorTutor | |
| A 2-turn move that blasts the foe with absorbed energy in the 2nd turn. | ||||||
| Mirror CoatMirror Coat | psychic | 1 | 100 | 20 | TutorTutor | |
| A retaliation move that pays back the foe's special attack double. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TutorTutor | |
| The user creates a decoy using one- quarter of its full HP. | ||||||
| TormentTorment | dark | 0 | 100 | 15 | TutorTutor | |
| It enrages the foe, making it incapable of using the same move successively. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TutorTutor | |
| A 5-turn sandstorm that damages all types except Rock, Ground, and Steel. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TutorTutor | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TutorTutor | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Weather BallWeather Ball | normal | 50 | 100 | 10 | TutorTutor | |
| An attack that varies in power and type depending on the weather. | ||||||
| GrudgeGrudge | ghost | 0 | 100 | 5 | TutorTutor | |
| If the user faints, this move deletes the PP of the move that finished it. | ||||||
| Sky UppercutSky Uppercut | fighting | 85 | 90 | 15 | TutorTutor | |
| The user attacks with an uppercut thrown skywards with force. | ||||||
| Drain PunchDrain Punch | fighting | 75 | 100 | 10 | TutorTutor | |
| A harsh punch that absorbs half the damage it inflicted to restore HP. | ||||||
| CurseCurse | typeless | 0 | 0 | 10 | TutorTutor | |
| A move that works differently for the Ghost-type and all the other types. | ||||||
| Earth PowerEarth Power | ground | 90 | 100 | 10 | TutorTutor | |
| The ground under the foe erupts with power. It may also lower the foe's Sp. Def. |
Type Summary
3
Weaknesses
5
Resistances
0
Immunities
10
Neutral
Weaknesses
Types that deal increased damage to Trubbag. Use these types to counter it effectively.
Resistances & Immunities
Types that Trubbag resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Trubbag, either offensively or defensively.
Sableye
ghostdark
2× STAB damage • Resists poison
2×Good
Golett
groundghost
2× STAB damage • Resists poison
2×Good
Golurk
groundghost
2× STAB damage • Resists poison
2×Good
Runerigus
groundghost
2× STAB damage • Resists poison
2×Good
.EXEggcute
ghostdark
2× STAB damage • Resists poison
2×Good
.EXEggutor
ghostdark
2× STAB damage • Resists poison
2×Good
Shedicobra
groundghost
2× STAB damage • Resists poison
2×Good
Shedaconda
groundghost
2× STAB damage • Resists poison
2×Good
Spiritomb
darkghost
2× STAB damage • Resists poison
2×Good
Sandygast
ghostground
2× STAB damage • Resists poison
2×Good
Palossand
ghostground
2× STAB damage • Resists poison
2×Good
Trapinch
ghostground
2× STAB damage • Resists poison
2×Good
Rhysaurus
ghostground
2× STAB damage • Resists poison
2×Good
Scraggy
darkghost
2× STAB damage • Resists poison
2×Good
Scrafty
darkghost
2× STAB damage • Resists poison
2×Good
SkarabEX
ghostground
2× STAB damage • Resists poison
2×Good
Tyranitar
rockdark
2× STAB damage • Resists poison
2×Good
Farfel
groundghost
2× STAB damage • Resists poison
2×Good
Deemini
ghostdark
2× STAB damage • Resists poison
2×Good
Gholdengo
ghoststeel
Immune to poison • Resists ghost
Good
Base Stats
Related tools