Rioluin Pokémon Ghost Grey
ghost
Riolu in Pokémon Ghost Grey
Riolu is #447 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.
Front
Normal
Shiny
Back
Normal
Shiny
Type
Ghost
Dex
#296 Regional Dex · #447 National
Abilities
Own Tempo(Primary)
Prevents confusion.
Sheer Force(Secondary)
Trades added effects for power.
Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, grass
Hatch Rate
Fast (15 cycles)
Catch Rate
120
Base Exp
141
EV Yield
None
Wild Held Items
None
Weak To
ghost ×2dark ×2
Resists
poison ×0.5bug ×0.5
Immune To
normalfighting
How to Obtain
You can catch Riolu in Memorie Valley (rare). Wild ones range from level 15 to 44.
Wild Encounters (1)
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Speedy ScareLevel: 1Speedy Scare | ghost | 17 | 100 | 30 | ||
| An almost invisibly fast attack that is certain to scare first. | ||||||
| EndureLevel: 1Endure | normal | 0 | 0 | 10 | ||
| The user endures any hit with 1 HP left. It may fail if used in succession. | ||||||
| PanicLevel: 4Panic | ghost | 1 | 100 | 15 | ||
| A desperate attack that becomes more powerful the less HP the user has. | ||||||
| Metal ClawLevel: 8Metal Claw | steel | 50 | 95 | 35 | ||
| The foe is attacked with steel claws. It may also raise the user's Attack. | ||||||
| LickLevel: 12Lick | ghost | 30 | 100 | 30 | ||
| The foe is licked and hit with a long tongue. It may also paralyze. | ||||||
| Work UpLevel: 16Work Up | normal | 0 | 0 | 20 | ||
| The user rouses itself to raise its Attack and Sp. Atk stats. | ||||||
| Feral SwipesLevel: 20Feral Swipes | ghost | 18 | 80 | 15 | ||
| The foe is raked with sharp claws or scythes two to five times. | ||||||
| Bullet PunchLevel: 24Bullet Punch | steel | 40 | 100 | 30 | ||
| The user strikes with a tough punch that is certain to strike first. | ||||||
| Metal SoundLevel: 28Metal Sound | steel | 0 | 85 | 40 | ||
| A horrible metallic screech is used to sharply lower the foe's Sp. Def. | ||||||
| DetectLevel: 32Detect | fighting | 0 | 0 | 5 | ||
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Fire PunchLevel: 36Fire Punch | fire | 75 | 100 | 15 | ||
| The foe is punched with a fiery fist. It may leave the foe with a burn. | ||||||
| Swords DanceLevel: 40Swords Dance | normal | 0 | 0 | 20 | ||
| A frenetic dance of fighting. It sharply raises the Attack stat. | ||||||
| WishLevel: 44Wish | normal | 0 | 100 | 10 | ||
| A self-healing move that restores half the full HP on the next turn. | ||||||
| CopycatLevel: 48Copycat | normal | 0 | 0 | 20 | ||
| The user copies the move last used by the foe for the rest of the battle. | ||||||
| Farewell…Level: 52Farewell… | ghost | 200 | 100 | 5 | ||
| The user blows up to inflict severe damage, even sacrificing its soul. | ||||||
| Flare BlitzLevel: 56Flare Blitz | fire | 120 | 100 | 15 | ||
| A fiery tackle that may leave the foe burned. It also hurts the user a little. |
TM/HM Moves (32)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Night ShadeNight Shade | ghost | 1 | 100 | 15 | TM02TM02 | |
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| MetronomeMetronome | normal | 0 | 0 | 10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| RoarRoar | normal | 0 | 100 | 20 | TM05TM05 | |
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Bulk UpBulk Up | fighting | 0 | 0 | 20 | TM08TM08 | |
| The user bulks up its body to boost both its Attack and Defense stats. | ||||||
| X-ScissorX-Scissor | bug | 80 | 100 | 15 | TM10TM10 | |
| The user slashes the foe with crossed claws as if they were scissors. | ||||||
| Flame ChargeFlame Charge | fire | 50 | 100 | 20 | TM11TM11 | |
| The user cloaks itself in flames and attacks. It also raises the user's Speed. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| The foe is taunted into a rage that allows it to use only attack moves. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM20TM20 | |
| Large boulders are hurled at the foe. It may make the foe flinch. | ||||||
| Swords DanceSwords Dance | normal | 0 | 0 | 20 | TM22TM22 | |
| A frenetic dance of fighting. It sharply raises the Attack stat. | ||||||
| Iron HeadIron Head | steel | 80 | 100 | 15 | TM23TM23 | |
| The foe is slammed with its hard head. It may also make the foe flinch. | ||||||
| TombstonerTombstoner | ghost | 75 | 100 | 15 | TM28TM28 | |
| A devastating piledriver which may paralyze the foe. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Shadow ClawShadow Claw | ghost | 70 | 100 | 10 | TM31TM31 | |
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | ||||||
| Hone ClawsHone Claws | dark | 0 | 0 | 15 | TM32TM32 | |
| The user sharpens its claws to raise its Attack and Accuracy. | ||||||
| FlamethrowerFlamethrower | fire | 90 | 100 | 15 | TM35TM35 | |
| The foe is scorched with intense flames. The foe may suffer a burn. | ||||||
| Fire BlastFire Blast | fire | 110 | 85 | 5 | TM38TM38 | |
| The foe is hit with an intense flame. It may leave the target with a burn. | ||||||
| Rock TombRock Tomb | rock | 60 | 95 | 15 | TM39TM39 | |
| Boulders are hurled at the foe. It also lowers the foe's Speed if it hits. | ||||||
| AcrobaticsAcrobatics | flying | 55 | 100 | 15 | TM40TM40 | |
| A nimble attack that does double damage if the user has no held item. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Will-O-WispWill-O-Wisp | fire | 0 | 85 | 15 | TM45TM45 | |
| A sinister, bluish white flame is shot at the foe to inflict a burn. | ||||||
| ThiefThief | dark | 40 | 100 | 10 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| Wild ChargeWild Charge | electric | 90 | 100 | 15 | TM47TM47 | |
| The user throws an electrified tackle. It hurts the user a little. | ||||||
| HypnosisHypnosis | psychic | 0 | 60 | 20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| AgilityAgility | psychic | 0 | 0 | 30 | TM49TM49 | |
| The user relaxes and lightens its body to sharply boost its Speed. | ||||||
| CutCut | steel | 50 | 95 | 30 | HM01HM01 | |
| A basic attack. It can be used to cut down thin trees and grass. | ||||||
| Soul ShiftSoul Shift | psychic | 10 | 100 | 35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| StrengthStrength | normal | 100 | 100 | 15 | HM04HM04 | |
| The foe is slugged at maximum power. Can also be used to move boulders. | ||||||
| FlashFlash | normal | 0 | 70 | 20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. |
Move Tutor Moves (18)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| PurifyPurify | dark | 10 | 100 | 20 | TutorTutor | |
| The user purges the foe's soul, making it lose its Ghost immunities. | ||||||
| RefreshRefresh | normal | 0 | 100 | 20 | TutorTutor | |
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | ||||||
| ForesightForesight | normal | 0 | 100 | 40 | TutorTutor | |
| Completely negates the foe's efforts to heighten its ability to evade. | ||||||
| Fire PunchFire Punch | fire | 75 | 100 | 15 | TutorTutor | |
| The foe is punched with a fiery fist. It may leave the foe with a burn. | ||||||
| ThunderpunchThunderpunch | electric | 75 | 100 | 15 | TutorTutor | |
| The foe is punched with an electrified fist. It may leave the foe paralyzed. | ||||||
| Double-EdgeDouble-Edge | normal | 120 | 100 | 15 | TutorTutor | |
| A reckless, life- risking tackle that also hurts the user a little. | ||||||
| Mirror CoatMirror Coat | psychic | 1 | 100 | 20 | TutorTutor | |
| A retaliation move that pays back the foe's special attack double. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TutorTutor | |
| The user creates a decoy using one- quarter of its full HP. | ||||||
| TormentTorment | dark | 0 | 100 | 15 | TutorTutor | |
| It enrages the foe, making it incapable of using the same move successively. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TutorTutor | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| GrudgeGrudge | ghost | 0 | 100 | 5 | TutorTutor | |
| If the user faints, this move deletes the PP of the move that finished it. | ||||||
| Close CombatClose Combat | fighting | 120 | 100 | 5 | TutorTutor | |
| The foe is fought up close. It also cuts the user's Defensive stats. | ||||||
| Sky UppercutSky Uppercut | fighting | 85 | 90 | 15 | TutorTutor | |
| The user attacks with an uppercut thrown skywards with force. | ||||||
| Drain PunchDrain Punch | fighting | 75 | 100 | 10 | TutorTutor | |
| A harsh punch that absorbs half the damage it inflicted to restore HP. | ||||||
| CurseCurse | typeless | 0 | 0 | 10 | TutorTutor | |
| A move that works differently for the Ghost-type and all the other types. | ||||||
| Fire FangFire Fang | fire | 65 | 95 | 15 | TutorTutor | |
| The user bites the foe. It may also make the foe flinch, or leave it burned. | ||||||
| Thunder FangThunder Fang | electric | 65 | 95 | 15 | TutorTutor | |
| The user bites the foe. It may also make the foe flinch, or leave it paralyzed. | ||||||
| Nasty PlotNasty Plot | dark | 0 | 0 | 20 | TutorTutor | |
| The user thinks bad thoughts. It sharply raises the Sp. Atk stat. |
Type Summary
1
Weaknesses
2
Resistances
0
Immunities
15
Neutral
Weaknesses
Types that deal increased damage to Riolu. Use these types to counter it effectively.
Resistances & Immunities
Types that Riolu resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Riolu, either offensively or defensively.
Sableye
ghostdark
2× STAB damage • Resists ghost
2×Good
.EXEggcute
ghostdark
2× STAB damage • Resists ghost
2×Good
.EXEggutor
ghostdark
2× STAB damage • Resists ghost
2×Good
Spiritomb
darkghost
2× STAB damage • Resists ghost
2×Good
Scraggy
darkghost
2× STAB damage • Resists ghost
2×Good
Scrafty
darkghost
2× STAB damage • Resists ghost
2×Good
Ogerpon
darkgrass
2× STAB damage • Resists ghost
2×Good
Murkrow
darkflying
2× STAB damage • Resists ghost
2×Good
Tyranitar
rockdark
2× STAB damage • Resists ghost
2×Good
Umbreon
dark
2× STAB damage • Resists ghost
2×Good
Murkrow
darkflying
2× STAB damage • Resists ghost
2×Good
IT'SA ME!!
fightingdark
2× STAB damage • Resists ghost
2×Good
Deemini
ghostdark
2× STAB damage • Resists ghost
2×Good
Zorua
normalghost
Immune to ghost
Good
Zoroark
normalghost
Immune to ghost
Good
Teddiursa
normalghost
Immune to ghost
Good
Human
normal
Immune to ghost
Good
Jigglypuff
ghostnormal
Immune to ghost
Good
Miltank
normal
Immune to ghost
Good
BOBBY SIPS
normal
Immune to ghost
Good
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
riolu in 4 gamesfightingdifferent typingAttack 70 +10Sp. Atk 35 -10
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