Rioluin Pokémon Crystal Advance Redux
fighting
Pokédex Entry
Emanation Pokémon
They communicate with one another using their auras. They are able to run all through the night.
Riolu in Pokémon Crystal Advance Redux
Riolu is #447 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 3 encounter locations.
Front
Normal
Shiny
Back
Normal
Shiny
Type
Fighting
Dex
#447
Abilities
Growth Rate
mediumslow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
field, humanlike
Hatch Rate
Slowest (40 cycles)
Catch Rate
75
Base Exp
72
EV Yield
1 Attack
Wild Held Items
Weak To
flying ×2psychic ×2fairy ×2
Resists
bug ×0.5rock ×0.5dark ×0.5
How to Obtain
You can catch Riolu in Mt Mortar (very rare), in Three Island (very rare), and in Waterfall Cave (very rare). Wild ones range from level 15 to 20. You can also receive one as a gift in Mt Mortar at level 15.
| Location | Level | Method | Form | Held Item | Prerequisite |
|---|---|---|---|---|---|
| Mt Mortar | Lv. 15 | gift | - | Focus Band | - |
Wild Encounters (3)
Level Up Moves (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ForesightLevel: 1Foresight | normal | PWR0 | ACC0 | PP40 | ||
| Completely negates the foe's efforts to heighten its ability to evade. | ||||||
| Quick AttackLevel: 1Quick Attack | normal | PWR40 | ACC100 | PP30 | ||
| An almost invisibly fast attack that is certain to strike first. | ||||||
| EndureLevel: 1Endure | normal | PWR0 | ACC0 | PP10 | ||
| The user endures any hit with 1 HP left. It may fail if used in succession. | ||||||
| CounterLevel: 1Counter | fighting | PWR1 | ACC100 | PP20 | ||
| A retaliation move that counters any physical hit with double the damage. | ||||||
| Low KickLevel: 5Low Kick | fighting | PWR1 | ACC100 | PP20 | ||
| A low, tripping kick that inflicts more damage on heavier foes. | ||||||
| FeintLevel: 8Feint | normal | PWR50 | ACC100 | PP10 | ||
| An attack that hits a protected target. This also lifts the protection. | ||||||
| Work UpLevel: 11Work Up | normal | PWR0 | ACC0 | PP30 | ||
| The user rouses itself to raise its Attack and Sp. Atk stats. | ||||||
| Metal ClawLevel: 13Metal Claw | steel | PWR50 | ACC95 | PP35 | ||
| The foe is attacked with steel claws. It may also raise the user's Attack. | ||||||
| Force PalmLevel: 16Force Palm | fighting | PWR60 | ACC100 | PP10 | ||
| The foe is attacked with a shock wave that may also leave it paralyzed. | ||||||
| ScreechLevel: 19Screech | normal | PWR0 | ACC85 | PP40 | ||
| An ear-splitting screech is emitted to sharply reduce the foe's Defense. | ||||||
| ReversalLevel: 23Reversal | fighting | PWR1 | ACC100 | PP15 | ||
| An all-out attack that becomes more powerful the less HP the user has. | ||||||
| Slack OffLevel: 26Slack Off | normal | PWR0 | ACC0 | PP10 | ||
| The user slacks off and restores its HP by half its full HP. | ||||||
| CopycatLevel: 29Copycat | normal | PWR0 | ACC0 | PP20 | ||
| The user mimics the last move used. Fails if no move has been used yet. | ||||||
| Swords DanceLevel: 33Swords Dance | normal | PWR0 | ACC0 | PP30 | ||
| A frenetic dance of fighting. It sharply raises the Attack stat. | ||||||
| Aura SphereLevel: 37Aura Sphere | fighting | PWR80 | ACC0 | PP20 | ||
| A blast of aura power is let loose at the foe, it is sure to hit. | ||||||
| Close CombatLevel: 41Close Combat | fighting | PWR120 | ACC100 | PP5 | ||
| The foe is fought up close. This cuts the user's Defense and Sp. Def. | ||||||
| Dragon PulseLevel: 45Dragon Pulse | dragon | PWR90 | ACC100 | PP10 | ||
| The foe is attacked with a shock wave generated by the user's gaping mouth. | ||||||
| ExtremespeedLevel: 49Extremespeed | normal | PWR80 | ACC100 | PP5 | ||
| A blindingly speedy charge attack that always goes before any other. | ||||||
Egg Moves (14)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| AgilityAgility | psychic | PWR0 | ACC0 | PP30 | |
| The user relaxes and lightens its body to sharply boost its Speed. | |||||
| BiteBite | dark | PWR60 | ACC100 | PP25 | |
| The user bites with vicious fangs. It may make the foe flinch. | |||||
| Blaze KickBlaze Kick | fire | PWR85 | ACC90 | PP10 | |
| A fiery kick with a high critical-hit ratio. It may also burn the foe. | |||||
| Bullet PunchBullet Punch | steel | PWR40 | ACC100 | PP30 | |
| The user strikes with a tough punch that is certain to strike first. | |||||
| Cross ChopCross Chop | fighting | PWR100 | ACC80 | PP5 | |
| The foe is hit with double chops. It has a high critical-hit ratio. | |||||
| CrunchCrunch | dark | PWR80 | ACC100 | PP15 | |
| The foe is crunched with sharp fangs. It may lower the foe's Defense. | |||||
| DetectDetect | fighting | PWR0 | ACC0 | PP5 | |
| Enables the user to evade all attacks. It may fail if used in succession. | |||||
| Follow MeFollow Me | normal | PWR0 | ACC0 | PP20 | |
| The user draws attention to itself, making foes attack only the user. | |||||
| High Jump kickHigh Jump kick | fighting | PWR130 | ACC90 | PP20 | |
| A strong jumping knee kick. If it misses, the user is hurt. | |||||
| Iron DefenseIron Defense | steel | PWR0 | ACC0 | PP15 | |
| The user hardens its body's surface to sharply raise its Defense stat. | |||||
| Low KickLow Kick | fighting | PWR1 | ACC100 | PP20 | |
| A low, tripping kick that inflicts more damage on heavier foes. | |||||
| Mind ReaderMind Reader | normal | PWR0 | ACC0 | PP5 | |
| The user predicts the foe's action to ensure its next attack hits. | |||||
| Sky UppercutSky Uppercut | fighting | PWR85 | ACC90 | PP15 | |
| The user attacks with an uppercut thrown skywards with force. | |||||
| Vacuum WaveVacuum Wave | fighting | PWR40 | ACC100 | PP30 | |
| The user sends a wave of vacuum at the foe. It will strike first. | |||||
TM/HM Moves (23)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| DynamicpunchDynamicpunch | fighting | PWR100 | ACC50 | PP5 | TM01TM01 | |
| The foe is punched with the user's full power. It confuses the foe if it hits. | ||||||
| HeadbuttHeadbutt | normal | PWR70 | ACC100 | PP15 | TM02TM02 | |
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | TM03TM03 | |
| A move that works differently for the Ghost type and all the other types. | ||||||
| RoarRoar | normal | PWR0 | ACC100 | PP20 | TM05TM05 | |
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM08TM08 | |
| Large boulders are hurled at the foe. It may make the foe flinch. | ||||||
| An attack that varies in type and intensity depending on the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack with a steel-hard tail. It may lower the foe's Defense stat. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| An earthquake that strikes all Pokémon in battle excluding the user. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| This attack move grows more powerful the more the user likes its Trainer. | ||||||
| DigDig | ground | PWR80 | ACC100 | PP10 | TM28TM28 | |
| An attack that hits on the 2nd turn. Can also be used to exit dungeons. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM33TM33 | |
| An attack with a pulsing blast of water. It may also confuse the foe. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC90 | PP15 | TM34TM34 | |
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| Drain PunchDrain Punch | fighting | PWR75 | ACC100 | PP10 | TM35TM35 | |
| A harsh punch that absorbs half the damage it inflicted to restore HP. | ||||||
| SwiftSwift | normal | PWR60 | ACC0 | PP20 | TM39TM39 | |
| Star-shaped rays that never miss are fired at all foes in battle. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Fury CutterFury Cutter | bug | PWR20 | ACC95 | PP20 | TM49TM49 | |
| An attack that grows stronger on each successive hit. | ||||||
| StrengthStrength | rock | PWR95 | ACC100 | PP15 | HM04HM04 | |
| The user throws a large boulder at the foe. Chance to cause flinch. | ||||||
| Rock SmashRock Smash | fighting | PWR55 | ACC100 | PP15 | HM06HM06 | |
| An attack that may also cut Defense. It can also smash cracked boulders. | ||||||
Move Tutor Moves (21)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Focus Blast(Route 13)Focus Blast | fighting | PWR120 | ACC70 | PP5 | TutorTutor | ||
| The user unleashes its power. It may also lower the foe's Sp. Def. | |||||||
| Zen Headbutt(Blackthorn City, Route 8)Zen Headbutt | psychic | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The user focuses and rams the foe. It may also make the foe flinch. | |||||||
| Poison Jab(Safari Zone)Poison Jab | poison | PWR80 | ACC100 | PP20 | TutorTutor | ||
| The foe is stabbed by an arm steeped in poison. It may also poison the foe. | |||||||
| Attract(Goldenrod City)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| If it is the other gender, the foe is made infatuated and unlikely to attack. | |||||||
| Sleep Talk(Ecruteak City)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| While asleep, the user randomly uses one of the moves it knows. | |||||||
| Bulk Up(Cianwood City)Bulk Up | fighting | PWR0 | ACC0 | PP20 | TutorTutor | ||
| The user bulks up its body to boost both its Attack and Defense stats. | |||||||
| Dragon Pulse(Blackthorn City)Dragon Pulse | dragon | PWR90 | ACC100 | PP10 | TutorTutor | ||
| The foe is attacked with a shock wave generated by the user's gaping mouth. | |||||||
| Shadow Claw(Soul House)Shadow Claw | ghost | PWR70 | ACC100 | PP15 | TutorTutor | ||
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | |||||||
| Aura Sphere(Fighting Dojo, Saffron City)Aura Sphere | fighting | PWR80 | ACC0 | PP20 | TutorTutor | ||
| A blast of aura power is let loose at the foe, it is sure to hit. | |||||||
| Work Up(Underwater Sevii, Viridian City)Work Up | normal | PWR0 | ACC0 | PP30 | TutorTutor | ||
| The user rouses itself to raise its Attack and Sp. Atk stats. | |||||||
| Thunderpunch(Goldenrod City)Thunderpunch | electric | PWR75 | ACC100 | PP15 | TutorTutor | ||
| The foe is punched with an electrified fist. It may leave the foe paralyzed. | |||||||
| Ice Punch(Goldenrod City)Ice Punch | ice | PWR75 | ACC100 | PP15 | TutorTutor | ||
| The foe is punched with an icy fist. It may leave the foe frostbitten. | |||||||
| Facade(Goldenrod Dept., Ice Path)Facade | normal | PWR70 | ACC100 | PP20 | TutorTutor | ||
| An attack that is boosted if user is burned, poisoned, or paralyzed. | |||||||
| Nasty Plot(Goldenrod Dept., Route 10)Nasty Plot | dark | PWR0 | ACC0 | PP20 | TutorTutor | ||
| The user thinks bad thoughts. It sharply raises the Sp. Atk stat. | |||||||
| Mimic(Goldenrod Dept., Saffron City)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user copies the move last used by the foe for the rest of the battle. | |||||||
| Bulldoze(Goldenrod Dept., Hollow Tunnel)Bulldoze | ground | PWR60 | ACC100 | PP20 | TutorTutor | ||
| The user hits all Pokémon in battle by stomping. Lowers Speed of those hit. | |||||||
| Swords Dance(Battle Tower)Swords Dance | normal | PWR0 | ACC0 | PP30 | TutorTutor | ||
| A frenetic dance of fighting. It sharply raises the Attack stat. | |||||||
| Dark Pulse(Battle Tower, Victory Road)Dark Pulse | dark | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The user releases a horrible aura that may also make the foe flinch. | |||||||
| Close Combat(Celadon Dept., Underwater Sevii)Close Combat | fighting | PWR120 | ACC100 | PP5 | TutorTutor | ||
| The foe is fought up close. This cuts the user's Defense and Sp. Def. | |||||||
| Crunch(Blackthorn City)Crunch | dark | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The foe is crunched with sharp fangs. It may lower the foe's Defense. | |||||||
| Agility(Blackthorn City)Agility | psychic | PWR0 | ACC0 | PP30 | TutorTutor | ||
| The user relaxes and lightens its body to sharply boost its Speed. | |||||||
Type Summary
2
Weaknesses
3
Resistances
0
Immunities
13
Neutral
Weaknesses
Types that deal increased damage to Riolu. Use these types to counter it effectively.
Resistances & Immunities
Types that Riolu resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Riolu, either offensively or defensively.
Butterfree
bugflying
2× STAB damage • Resists fighting
2×Good
Zubat
poisonflying
2× STAB damage • Resists fighting
2×Good
Golbat
poisonflying
2× STAB damage • Resists fighting
2×Good
Scyther
bugflying
2× STAB damage • Resists fighting
2×Good
Ledyba
bugflying
2× STAB damage • Resists fighting
2×Good
Ledian
bugflying
2× STAB damage • Resists fighting
2×Good
Crobat
poisonflying
2× STAB damage • Resists fighting
2×Good
Natu
psychicflying
2× STAB damage • Resists fighting
2×Good
Xatu
psychicflying
2× STAB damage • Resists fighting
2×Good
Yanma
bugflying
2× STAB damage • Resists fighting
2×Good
Lugia
psychicflying
2× STAB damage • Resists fighting
2×Good
Beautifly
bugflying
2× STAB damage • Resists fighting
2×Good
Ninjask
bugflying
2× STAB damage • Resists fighting
2×Good
Masquerain
bugflying
2× STAB damage • Resists fighting
2×Good
Mothim
bugflying
2× STAB damage • Resists fighting
2×Good
Combee
bugflying
2× STAB damage • Resists fighting
2×Good
Vespiquen
bugflying
2× STAB damage • Resists fighting
2×Good
Yanmega
bugflying
2× STAB damage • Resists fighting
2×Good
Slowbro
poisonpsychic
2× STAB damage • Resists fighting
2×Good
Slowking
poisonpsychic
2× STAB damage • Resists fighting
2×Good
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
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