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Pecharuntin Pokémon Ghost Grey

poisonghost

Pokédex Entry

Subjugation Pokémon

It will tempt you with its sweet treats. Know, that if you eat of its wonders, you are bound as its slave for eternity.

Pecharunt in Pokémon Ghost Grey

Pecharunt is #1025 in the Pokédex for Pokémon Ghost Grey. This page covers its poison/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 2 encounter locations.

Type
PoisonGhost
Dex
#194 Regional Dex · #1025 National
Abilities
Poison Point(Primary)

Poisons foe on contact.

Shell Armor(Secondary)

Blocks critical hits.

Growth Rate
mediumfast
Gender Ratio
Genderless
Egg Groups
water1, field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
6
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball2.7%
Base Exp
52
EV Yield
None
Wild Held Items
None
Weak To
ground ×2psychic ×2ghost ×2dark ×2
Resists
grass ×0.5poison ×0.25bug ×0.25fairy ×0.5
Immune To
normalfighting

How to Obtain

You can catch Pecharunt very common in Computer Lab while surfing, and in myfiles/map1-110.exe while surfing (very rare). Wild ones range from level five to 25. There's a one-time encounter in Heater Forest at level 45.

LocationLevelMethodFormHeld ItemPrerequisite
Heater ForestLv. 45static-Toxic Shroom-

Wild Encounters (2)

Level Up Moves (14)

Defense CurlLevel: 1normal
PWR0ACC0PP40
The user curls up to conceal weak spots and raise its Defense stat.
Poison GasLevel: 1poison
PWR0ACC90PP40
The foe is sprayed with a cloud of toxic gas that may poison the foe.
MementoLevel: 1dark
PWR0ACC100PP10
The user faints, but sharply lowers the foe's Attack and Sp. Atk.
AstonishLevel: 1ghost
PWR30ACC100PP15
An attack using a startling shout. It also may make the foe flinch.
RolloutLevel: 5rock
PWR40ACC95PP30
A 5-turn rolling attack that becomes stronger each time it hits.
WithdrawLevel: 8water
PWR0ACC0PP40
The user withdraws its body in its hard shell, raising its Defense stat.
Destiny BondLevel: 16ghost
PWR0ACC0PP5
If the user faints, the foe delivering the final hit also faints.
Fake TearsLevel: 24dark
PWR0ACC100PP20
The user feigns crying to sharply lower the foe's Sp. Def stat.
RecoverLevel: 32normal
PWR0ACC0PP10
A self-healing move that restores HP by up to half of the user's maximum HP.
Shadow BallLevel: 40ghost
PWR80ACC100PP10
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Sludge BombLevel: 48poison
PWR90ACC100PP10
Filthy sludge is hurled at the foe. It may poison the target.
ToxicLevel: 56poison
PWR0ACC90PP10
A move that badly poisons the foe. Its poison damage worsens every turn.
Nasty PlotLevel: 64dark
PWR0ACC0PP20
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.
Toxic SpikesLevel: 70poison
PWR0ACC0PP20
Poisoned spikes are laid around the foe's party to hurt foes switching in.

Egg Moves (13)

Tombstonerghost
PWR75ACC100PP15
A devastating piledriver which may paralyze the foe.
Ancientpowerrock
PWR60ACC100PP5
An ancient power is used to attack. It may also raise all the user's stats.
Safeguardnormal
PWR0ACC0PP25
It protects the user's party from all status problems for five turns.
Cursetypeless
PWR0ACC0PP10
A move that works differently for the Ghost-type and all the other types.
Mud Sportground
PWR0ACC100PP15
Weakens Electric- type attacks while the user is in the battle.
Stockpilenormal
PWR0ACC0PP10
The user charges up power for use later. It can be used three times.
SWALLOW IT!!normal
PWR0ACC0PP10
The energy it built using Stockpile is absorbed to restore HP.
Vomitpoison
PWR150ACC100PP10
The power built using Stockpile is released at once for attack.
Acid Spraypoison
PWR40ACC100PP20
The user spits fluid that melts the foe. It harshly lowers the foe's Sp. Def.
Counterghost
PWR1ACC100PP20
A retaliation move that counters any physical hit with double the damage.
Double Kickfighting
PWR30ACC100PP30
Two legs are used to quickly kick the foe twice in one turn.
Encorenormal
PWR0ACC100PP5
Makes the foe use the move it last used repeatedly for two to six turns.
Recovernormal
PWR0ACC0PP10
A self-healing move that restores HP by up to half of the user's maximum HP.

TM/HM Moves (18)

Night Shadeghost
PWR1ACC100PP15TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
PWR0ACC0PP10TM03
Waggles a finger and stimulates the brain into using any move at random.
Toxicpoison
PWR0ACC90PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Seed Bombgrass
PWR80ACC100PP15TM07
The user shoots a barrage of hard seeds at the foe.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Light Screenpsychic
PWR0ACC0PP30TM16
A wall of light cuts damage from Sp. Atk attacks for five turns.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Shadow Ballghost
PWR80ACC100PP10TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Reflectpsychic
PWR0ACC0PP20TM33
A wall of light cuts damage from physical attacks for five turns.
Sludge Bombpoison
PWR90ACC100PP10TM36
Filthy sludge is hurled at the foe. It may poison the target.
Dream Eaterpsychic
PWR100ACC100PP15TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
PWR0ACC0PP10TM42
While asleep, the user randomly uses one of the moves it knows.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Hypnosispsychic
PWR0ACC60PP20TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Soul Shiftpsychic
PWR10ACC100PP35HM02
Swaps the user with another Ally. Use it to warp to any known town.
Strengthnormal
PWR100ACC100PP15HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
PWR0ACC70PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Shatterpointpsychic
PWR80ACC100PP15HM06
An attack that will use Psychic power to shatter invisible walls and barriers.

Move Tutor Moves (12)

Purify(Pewter City)dark
PWR10ACC100PP20Tutor
The user purges the foe's soul, making it lose its Ghost immunities.
Refresh(Pewter City)normal
PWR0ACC100PP20Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresight(Pewter City)normal
PWR0ACC100PP40Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Mercy(Pewter City)ghost
PWR40ACC100PP40Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edge(Unknown)normal
PWR120ACC100PP15Tutor
A reckless, life- risking tackle that also hurts the user a little.
Heal Bell(Pewter City)normal
PWR0ACC0PP5Tutor
A soothing bell chimes to heal the status problems of all allies.
Substitute(Fuchsia City, Pewter City)normal
PWR0ACC0PP10Tutor
The user creates a decoy using one- quarter of its full HP.
Skill Swap(Pewter City)psychic
PWR0ACC100PP10Tutor
The user employs its psychic power to swap abilities with the foe.
Grudge(Pewter City)ghost
PWR0ACC100PP5Tutor
If the user faints, this move deletes the PP of the move that finished it.
Curse(Pewter City)typeless
PWR0ACC0PP10Tutor
A move that works differently for the Ghost-type and all the other types.
Future Sight(Pewter City)psychic
PWR120ACC100PP15Tutor
Two turns after this move is used, the foe is attacked psychically.
Nasty Plot(Pewter City)dark
PWR0ACC0PP20Tutor
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.

Type Summary

3
Weaknesses
5
Resistances
0
Immunities
10
Neutral

Weaknesses

Types that deal increased damage to Pecharunt. Use these types to counter it effectively.

Resistances & Immunities

Types that Pecharunt resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Pecharunt differs across the games we cover →

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