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Diaboromonin Pokémon Ghost Grey

ghostelectric

Diaboromon in Pokémon Ghost Grey

Diaboromon is #228 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost/electric typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
GhostElectric
Dex
#228 Regional Dex
Abilities
Volt Absorb(Primary)

Turns electricity into HP.

Analytic(Secondary)

Moving last boosts power.

Growth Rate
fast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
120
pokeball
Poké Ball10.9%
greatball
Great Ball14.9%
ultraball
Ultra Ball19.0%
Base Exp
114
EV Yield
None
Wild Held Items
None
Weak To
ground ×2ghost ×2dark ×2
Resists
electric ×0.5poison ×0.5flying ×0.5bug ×0.5steel ×0.5
Immune To
normalfighting

Evolution Chain

Base form
Friendship (100)
Level up Keramon to Lv. 38
Use Avarice Stone on Infermon

How to Obtain

Diaboromon has no wild encounters recorded in this game. Evolve Infermon, Keramon, or Kuramon to get one.

Level Up Moves (18)

Phantom LimbLevel: 1ghost
PWR25ACC100PP35
A physical attack delivered with a long tail or a foreleg, etc.
Mirror MoveLevel: 1flying
PWR0ACC0PP20
The user counters the move last used by the foe with the same move.
Shadow SneakLevel: 1ghost
PWR40ACC100PP30
The user extends its shadow to attack. It is certain to strike first.
CopycatLevel: 1normal
PWR0ACC0PP20
The user copies the move last used by the foe for the rest of the battle.
Signal BeamLevel: 5bug
PWR75ACC100PP15
The foe is hit with a flashing beam that may also cause confusion.
ChargeLevel: 10electric
PWR0ACC100PP20
The user charges power to boost the Electric move it uses next.
RavenousSlapLevel: 15ghost
PWR15ACC85PP10
The foe is slapped repeatedly, 2-5 times by a brutal, bloodthirsty user.
Volt SwitchLevel: 20electric
PWR70ACC100PP20
After attacking, the user switches places with a party Pokémon.
Thunder WaveLevel: 25electric
PWR0ACC100PP20
A weak electric shock that is sure to cause paralysis if it hits.
Teeter DanceLevel: 30normal
PWR0ACC100PP20
A wobbly dance that confuses all the Pokémon in battle.
Mean LookLevel: 35normal
PWR0ACC100PP5
The foe is fixed with a mean look that prevents it from escaping.
Shadow ClawLevel: 40ghost
PWR70ACC100PP10
Claws made of shadows rake the foe. It has a high critical-hit ratio.
DischargeLevel: 45electric
PWR80ACC100PP15
Electricty is loosed to strike all Pokémon in battle. It may also cause paralysis.
Pain SplitLevel: 50normal
PWR0ACC100PP20
The user adds its HP to the foe's HP, then equally shares the total HP.
TeleportLevel: 55psychic
PWR0ACC0PP20
Use it to flee from any wild Pokémon. Also warps to the last Poké Center.
Conversion 2Level: 60normal
PWR0ACC100PP30
The user changes type to make itself resistant to the last attack it took.
Dark PulseLevel: 65dark
PWR70ACC100PP5
The user releases a horrible aura that damages the foe.
Farewell…Level: 70ghost
PWR200ACC100PP5
The user blows up to inflict severe damage, even sacrificing its soul.

Pre-evolution-only Moves (1)

These moves must be learned before evolving; Diaboromon cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

CelebrateLevel: 1(Kuramon · Level 1)normal
PWR0ACC0PP40
The user just flops and splashes around without having any effect.

Egg Moves (15)

Fire Spinfire
PWR35ACC85PP15
The foe is trapped in an intense spiral of fire that rages two to five turns.
LastRespectsnormal
PWR50ACC100PP20
An attack that becomes stronger each time the user is hit in battle.
Pursuitdark
PWR40ACC100PP20
An attack move that works especially well on a foe that is switching out.
Counterghost
PWR1ACC100PP20
A retaliation move that counters any physical hit with double the damage.
Spiteghost
PWR0ACC100PP10
A move that cuts 2 to 5 PP from the move last used by the foe.
Reversalfighting
PWR1ACC100PP15
An all-out attack that becomes more powerful the less HP the user has.
Beat Updark
PWR10ACC100PP10
All party Pokémon join in the attack. The more allies, the more damage.
Will-O-Wispfire
PWR0ACC85PP15
A sinister, bluish white flame is shot at the foe to inflict a burn.
Destiny Bondghost
PWR0ACC0PP5
If the user faints, the foe delivering the final hit also faints.
Feint Attackdark
PWR60ACC0PP20
The user draws up close to the foe disarmingly, then hits without fail.
Fire Fangfire
PWR65ACC95PP15
The user bites the foe. It may also make the foe flinch, or leave it burned.
Nasty Plotdark
PWR0ACC0PP20
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.
Sucker Punchdark
PWR60ACC100PP5
This move allows the user to strike first, if the foe is readying an attack.
Thunder Fangelectric
PWR65ACC95PP15
The user bites the foe. It may also make the foe flinch, or leave it paralyzed.
Punishmentdark
PWR60ACC100PP5
The more the foe has raised its stats, the greater the move's power.

TM/HM Moves (41)

Night Shadeghost
PWR1ACC100PP15TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
PWR0ACC0PP10TM03
Waggles a finger and stimulates the brain into using any move at random.
Calm Mindpsychic
PWR0ACC0PP20TM04
The user focuses its mind to raise the Sp. Atk and Sp. Def stats.
Roarnormal
PWR0ACC100PP20TM05
The foe is made to switch out with an ally. In the wild, the battle ends.
Toxicpoison
PWR0ACC90PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
X-Scissorbug
PWR80ACC100PP15TM10
The user slashes the foe with crossed claws as if they were scissors.
Flame Chargefire
PWR50ACC100PP20TM11
The user cloaks itself in flames and attacks. It also raises the user's Speed.
Tauntdark
PWR0ACC100PP20TM12
The foe is taunted into a rage that allows it to use only attack moves.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Light Screenpsychic
PWR0ACC0PP30TM16
A wall of light cuts damage from Sp. Atk attacks for five turns.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Flash Cannonsteel
PWR80ACC100PP10TM18
Light energy is shot at the foe. It may also lower the foe's Sp. Def.
Giga Draingrass
PWR75ACC100PP10TM19
A harsh attack that absorbs half the damage it inflicted to restore HP.
Dazzlefairy
PWR80ACC100PP10TM21
The user damages opposing Pokémon by emitting a powerful flash.
Iron Headsteel
PWR80ACC100PP15TM23
The foe is slammed with its hard head. It may also make the foe flinch.
Thunderboltelectric
PWR90ACC100PP15TM24
A strong electrical attack that may also leave the foe paralyzed.
Thunderelectric
PWR110ACC70PP10TM25
A brutal lightning attack that may also leave the foe paralyzed.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Thunder Waveelectric
PWR0ACC100PP20TM27
A weak electric shock that is sure to cause paralysis if it hits.
Tombstonerghost
PWR75ACC100PP15TM28
A devastating piledriver which may paralyze the foe.
Psychicpsychic
PWR90ACC100PP10TM29
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
Shadow Ballghost
PWR80ACC100PP10TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Shadow Clawghost
PWR70ACC100PP10TM31
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Hone Clawsdark
PWR0ACC0PP15TM32
The user sharpens its claws to raise its Attack and Accuracy.
Reflectpsychic
PWR0ACC0PP20TM33
A wall of light cuts damage from physical attacks for five turns.
Flamethrowerfire
PWR90ACC100PP15TM35
The foe is scorched with intense flames. The foe may suffer a burn.
U-turnbug
PWR70ACC100PP20TM37
After attacking, the user switches places with a party Pokémon.
Acrobaticsflying
PWR55ACC100PP15TM40
A nimble attack that does double damage if the user has no held item.
Dream Eaterpsychic
PWR100ACC100PP15TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
PWR0ACC0PP10TM42
While asleep, the user randomly uses one of the moves it knows.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Thiefdark
PWR40ACC100PP10TM46
An attack that may take the foe's held item if the user isn't holding one.
Wild Chargeelectric
PWR90ACC100PP15TM47
The user throws an electrified tackle. It hurts the user a little.
Hypnosispsychic
PWR0ACC60PP20TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Agilitypsychic
PWR0ACC0PP30TM49
The user relaxes and lightens its body to sharply boost its Speed.
Overheatfire
PWR130ACC90PP5TM50
An intense attack that also sharply reduces the user's Sp. Atk stat.
Cutsteel
PWR50ACC95PP30HM01
A basic attack. It can be used to cut down thin trees and grass.
Soul Shiftpsychic
PWR10ACC100PP35HM02
Swaps the user with another Ally. Use it to warp to any known town.
Strengthnormal
PWR100ACC100PP15HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
PWR0ACC70PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Shatterpointpsychic
PWR80ACC100PP15HM06
An attack that will use Psychic power to shatter invisible walls and barriers.

Move Tutor Moves (23)

Purify(Pewter City)dark
PWR10ACC100PP20Tutor
The user purges the foe's soul, making it lose its Ghost immunities.
Knock Off(Pewter City)dark
PWR20ACC100PP25Tutor
Knocks down the foe's held item to prevent its use during the battle.
Refresh(Pewter City)normal
PWR0ACC100PP20Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresight(Pewter City)normal
PWR0ACC100PP40Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Ice Punch(Pewter City)ice
PWR75ACC100PP15Tutor
The foe is punched with an icy fist. It may leave the foe frozen.
Thunderpunch(Pewter City)electric
PWR75ACC100PP15Tutor
The foe is punched with an electrified fist. It may leave the foe paralyzed.
Mercy(Pewter City)ghost
PWR40ACC100PP40Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edge(Unknown)normal
PWR120ACC100PP15Tutor
A reckless, life- risking tackle that also hurts the user a little.
Volt Switch(Pewter City)electric
PWR70ACC100PP20Tutor
After attacking, the user switches places with a party Pokémon.
Mirror Coat(Pewter City)psychic
PWR1ACC100PP20Tutor
A retaliation move that pays back the foe's special attack double.
Substitute(Fuchsia City, Pewter City)normal
PWR0ACC0PP10Tutor
The user creates a decoy using one- quarter of its full HP.
Torment(Pewter City)dark
PWR0ACC100PP15Tutor
It enrages the foe, making it incapable of using the same move successively.
Skill Swap(Pewter City)psychic
PWR0ACC100PP10Tutor
The user employs its psychic power to swap abilities with the foe.
Grudge(Pewter City)ghost
PWR0ACC100PP5Tutor
If the user faints, this move deletes the PP of the move that finished it.
Close Combat(Pewter City)fighting
PWR120ACC100PP5Tutor
The foe is fought up close. It also cuts the user's Defensive stats.
Sky Uppercut(Pewter City)fighting
PWR85ACC90PP15Tutor
The user attacks with an uppercut thrown skywards with force.
Drain Punch(Pewter City)fighting
PWR75ACC100PP10Tutor
A harsh punch that absorbs half the damage it inflicted to restore HP.
Curse(Pewter City)typeless
PWR0ACC0PP10Tutor
A move that works differently for the Ghost-type and all the other types.
Fire Fang(Pewter City)fire
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it burned.
Ice Fang(Pewter City)ice
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it frozen.
Thunder Fang(Pewter City)electric
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it paralyzed.
Future Sight(Pewter City)psychic
PWR120ACC100PP15Tutor
Two turns after this move is used, the foe is attacked psychically.
Nasty Plot(Pewter City)dark
PWR0ACC0PP20Tutor
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.

Type Summary

2
Weaknesses
5
Resistances
0
Immunities
11
Neutral

Weaknesses

Types that deal increased damage to Diaboromon. Use these types to counter it effectively.

Resistances & Immunities

Types that Diaboromon resists or is immune to. Avoid using these types against it.

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