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Booin Pokémon Ghost Grey

ghost

Boo in Pokémon Ghost Grey

Boo is #220 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
Ghost
Dex
#220 Regional Dex
Abilities

Not hit by Ground attacks.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
225
pokeball
Poké Ball17.7%
greatball
Great Ball24.4%
ultraball
Ultra Ball29.7%
Base Exp
78
EV Yield
None
Wild Held Items
Weak To
ghost ×2dark ×2
Resists
poison ×0.5bug ×0.5
Immune To
normalfighting

How to Obtain

Boo appears in Castle Of Greed (uncommon), and in myfiles/map1-110.exe (uncommon). Wild ones range from level 23 to 36.

Wild Encounters (2)

Level Up Moves (15)

StartleLevel: 1ghost
PWR40ACC95PP35
A physical attack in which the user scares the foe and charges into them.
Defense CurlLevel: 1normal
PWR0ACC0PP40
The user curls up to conceal weak spots and raise its Defense stat.
TormentLevel: 5dark
PWR0ACC100PP15
It enrages the foe, making it incapable of using the same move successively.
JumpscareLevel: 8ghost
PWR30ACC100PP10
An attack that hits first and causes flinching. Usable only on 1st turn.
MinimizeLevel: 11normal
PWR0ACC0PP10
The user compresses all the cells in its body to raise its evasiveness.
LickLevel: 14ghost
PWR30ACC100PP30
The foe is licked and hit with a long tongue. It may also paralyze.
U-turnLevel: 18bug
PWR70ACC100PP20
After attacking, the user switches places with a party Pokémon.
TauntLevel: 21dark
PWR0ACC100PP20
The foe is taunted into a rage that allows it to use only attack moves.
Ominous WindLevel: 24ghost
PWR60ACC100PP5
Repulsive wind is used to attack. It may also raise all the user's stats.
AmnesiaLevel: 28psychic
PWR0ACC0PP20
Forgets about something and sharply raises Sp. Def.
Shadow BallLevel: 35ghost
PWR80ACC100PP10
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Scary FaceLevel: 39normal
PWR0ACC90PP10
Frightens the foe with a scary face to sharply reduce its Speed.
PanicLevel: 44ghost
PWR1ACC100PP15
A desperate attack that becomes more powerful the less HP the user has.
Double TeamLevel: 48normal
PWR0ACC0PP15
The user creates illusory copies of itself to raise its evasiveness.
Stored PowerLevel: 54psychic
PWR20ACC100PP10
The user attacks with a stored power that grows with each raised stat.

Egg Moves (13)

No Regardghost
PWR95ACC85PP20
A reckless, full- power attack that the user launches, pushing past the pain.
Bitedark
PWR40ACC100PP10
The user bites with vicious fangs. It may make the foe flinch.
Tombstonerghost
PWR75ACC100PP15
A devastating piledriver which may paralyze the foe.
Rock Sliderock
PWR75ACC90PP10
Large boulders are hurled at the foe. It may make the foe flinch.
Ancientpowerrock
PWR60ACC100PP5
An ancient power is used to attack. It may also raise all the user's stats.
Mud Shotground
PWR55ACC95PP15
The user attacks by hurling mud. It also reduces the foe's Speed.
Icicle Spearice
PWR25ACC100PP30
Sharp icicles are fired at the foe. It strikes two to five times.
Double-Edgenormal
PWR120ACC100PP15
A reckless, life- risking tackle that also hurts the user a little.
Avalancheice
PWR60ACC100PP10
An attack move that gains in intensity if the target has hurt the user.
Cursetypeless
PWR0ACC0PP10
A move that works differently for the Ghost-type and all the other types.
Fissureground
PWR1ACC30PP5
The foe is dropped into a fissure. The foe faints if it hits.
Icicle Crashice
PWR85ACC90PP10
Icicles are dropped on the foe. It may also make the foe flinch.
Stealth Rockrock
PWR0ACC0PP20
Levitating rocks are laid around the foe's party to hurt foes switching in.

TM/HM Moves (19)

Night Shadeghost
PWR1ACC100PP15TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
PWR0ACC0PP10TM03
Waggles a finger and stimulates the brain into using any move at random.
Toxicpoison
PWR0ACC90PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Tauntdark
PWR0ACC100PP20TM12
The foe is taunted into a rage that allows it to use only attack moves.
Light Screenpsychic
PWR0ACC0PP30TM16
A wall of light cuts damage from Sp. Atk attacks for five turns.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
Shadow Ballghost
PWR80ACC100PP10TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Reflectpsychic
PWR0ACC0PP20TM33
A wall of light cuts damage from physical attacks for five turns.
U-turnbug
PWR70ACC100PP20TM37
After attacking, the user switches places with a party Pokémon.
Dream Eaterpsychic
PWR100ACC100PP15TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
PWR0ACC0PP10TM42
While asleep, the user randomly uses one of the moves it knows.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
PWR0ACC85PP15TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Thiefdark
PWR40ACC100PP10TM46
An attack that may take the foe's held item if the user isn't holding one.
Hypnosispsychic
PWR0ACC60PP20TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Soul Shiftpsychic
PWR10ACC100PP35HM02
Swaps the user with another Ally. Use it to warp to any known town.
Flashnormal
PWR0ACC70PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Shatterpointpsychic
PWR80ACC100PP15HM06
An attack that will use Psychic power to shatter invisible walls and barriers.

Move Tutor Moves (17)

Purify(Pewter City)dark
PWR10ACC100PP20Tutor
The user purges the foe's soul, making it lose its Ghost immunities.
Knock Off(Pewter City)dark
PWR20ACC100PP25Tutor
Knocks down the foe's held item to prevent its use during the battle.
Refresh(Pewter City)normal
PWR0ACC100PP20Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresight(Pewter City)normal
PWR0ACC100PP40Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Mercy(Pewter City)ghost
PWR40ACC100PP40Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edge(Unknown)normal
PWR120ACC100PP15Tutor
A reckless, life- risking tackle that also hurts the user a little.
Heal Bell(Pewter City)normal
PWR0ACC0PP5Tutor
A soothing bell chimes to heal the status problems of all allies.
Mirror Coat(Pewter City)psychic
PWR1ACC100PP20Tutor
A retaliation move that pays back the foe's special attack double.
Substitute(Fuchsia City, Pewter City)normal
PWR0ACC0PP10Tutor
The user creates a decoy using one- quarter of its full HP.
Torment(Pewter City)dark
PWR0ACC100PP15Tutor
It enrages the foe, making it incapable of using the same move successively.
Rain Dance(Pewter City)water
PWR0ACC0PP5Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ball(Pewter City)normal
PWR50ACC100PP10Tutor
An attack that varies in power and type depending on the weather.
Grudge(Pewter City)ghost
PWR0ACC100PP5Tutor
If the user faints, this move deletes the PP of the move that finished it.
Perish Song(Pewter City)normal
PWR0ACC0PP5Tutor
Any battler that hears this faints in three turns unless it switches.
Curse(Pewter City)typeless
PWR0ACC0PP10Tutor
A move that works differently for the Ghost-type and all the other types.
Ice Fang(Pewter City)ice
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it frozen.
Future Sight(Pewter City)psychic
PWR120ACC100PP15Tutor
Two turns after this move is used, the foe is attacked psychically.

Type Summary

1
Weaknesses
2
Resistances
0
Immunities
15
Neutral

Weaknesses

Types that deal increased damage to Boo. Use these types to counter it effectively.

Resistances & Immunities

Types that Boo resists or is immune to. Avoid using these types against it.

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